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NPC Generator

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Advanced [show]


Keyleth Arnuanna, Female Elf [Permalink]

Personal [hide]

Description: She is a physically imposing dark-skinned woman. She dresses like a well dressed Sage does. Her golden hair is singed and shortened. She has a tattooed face.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Her father raised her in a mountain cabin. Her childhood dream was to be a Ruler, but she was a colossal failure. She has set out to sabotage the competition.

Motivation: She is unsatisfied with her job.

Ideals: Philantrophist, Joker. Flaws: Ugly. Bonds: Job, Nature. Occupation: Sage

Voice: Uses lots of figures of speech

Attributes [hide]

Keyleth Arnuanna, Female Elf Wizard 3
Medium (4'10") Elf, Neutral Evil (CR 3)
Armor Class 10
Hit Points 16 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 15 (+2)10 (+0) 9 (-1)15 (+2)
Skills Investigation +2, Stealth +2
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 200 gp.


Social Check DCs


Ahlyssa Webley, Female Human [Permalink]

Personal [hide]

Description: This western woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. She keeps her long black hair kept up in a rat tail. Her violet eyes lackadaisically let the world flow into them.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She is skeptical of what others tell her and is slow to trust.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. A freak accident while working with her Weaver father left her crippled. She hasn't been sleeping well lately.

Motivation: To get a good night's sleep.

Ideals: Passionate. Flaws: Ugly, Shy, Disease, Insomniac. Occupation: Cook

Voice: Rhymes sentences (sorry)

Attributes [hide]

Ahlyssa Webley, Female Human Barbarian 1
Medium (5'0") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 10 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 7 (-2)10 (+0) 15 (+2)13 (+1)
Skills Athletics +4, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 60 gp. 1 Masterwork Common Melee.


Social Check DCs


Ratak Denholm, Male Half-Orc [Permalink]

Personal [hide]

Description: He prefers to wear white pants and tee shirts. He has relatively light skin and is very physically imposing due to his abundance of muscles. His hair is cut close to his head. His face is covered beneath a completely black helmet.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Ratak was born in the east. At a young age he loved to build and create. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved; and he feels threatened by others

Ideals: Optimist, Persistence. Flaws: Fearful. Bonds: Attractive. Occupation: Junk Dealer

Voice: pre-pubescent

Attributes [hide]

Ratak Denholm, Male Half-Orc Monk 5
Medium (5'8") Half-Orc, Chaotic Good (CR 5)
Armor Class 10
Hit Points 45 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 16 (+3)12 (+1) 13 (+1)10 (+0)
Skills Perception +4, Religion +4
Senses Passive Perception 14
Languages Common, Orc, Gnoll
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3

Possessions: 700 gp. Blue quartz (8 gp). Aquamarine (1200 gp). Blue quartz (8 gp).


Social Check DCs


Nella Spalding, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears tattered old clothes. She carries with her a set of scimitars, each one with a aquamarine on the hilt. She only wears one on her belt and the other on her back. She wears her brown hair up. Her violet eyes are passionate and lively.

Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She is a big fan of imagination and believes people should spend more time reading and writing.

History: Her parents moved while she was still in utero so she is the first generation to be born here. A gypsy cursed her at a young age, leading to her ugly appearance. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Wants to have a good time and be beloved; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Optimist, Logical. Flaws: Ugly. Bonds: Immigrant. Occupation: Healer

Voice: pre-pubescent

Attributes [hide]

Nella Spalding, Female Half-Orc Barbarian 7
Medium (6'5") Half-Orc, Lawful Neutral (CR 7)
Armor Class 12
Hit Points 69 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 16 (+3)8 (-1) 14 (+2)12 (+1)
Skills Athletics +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +4

Possessions: 800 gp. Golden pearl (120 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ahrim Harm, Male Tiefling [Permalink]

Personal [hide]

Description: 5'11" and lanky with angular features, he is an attractive figure. He dresses in collared shirts and wears a proper scarf over his head. His black hair has been sun bleached extensively. He has a dull look in his red eyes.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is obsessed with his god.

History: Born to a poor family in the city he treasured whatever gifts he got. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. After a long history of fighting, Ahrim and his spouse have recently divorced.

Motivation: His religion dominates his actions; and he's repulsed by the pc

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Religious, Poor. Occupation: Marshal

Voice: Laughs frequently while speaking

Attributes [hide]

Ahrim Harm, Male Tiefling Sorcerer 8
Medium (5'11") Tiefling, Neutral Good (CR 8)
Armor Class 9
Hit Points 48 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 18 (+4)15 (+2) 7 (-2)13 (+1)
Skills Deception +4, Medicine +1
Senses Passive Perception 8
Languages Common, Aquan, Halfling
Attacks Melee +5 / 2d10+2, Ranged +2 / 2d10-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13666530

Possessions: 60 pp. Blue sapphire (1000 gp). White opal (1000 gp). Azurite (6 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Modean Dare, Male Tiefling [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears a worn and beaten armor. His dark red hair is slicked back into a classic pompadour. He is baby faced.

Personality: Modean wants to be seen as a stoic, levelheaded, noble Barbarian, so he tries to act the part. He does a good job, for the most part... He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Born in the south his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Bellfounder hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and meet up once more with his childhood friend

Ideals: Athletic, Disciplined. Flaws: Antagonistic. Bonds: Mentor, Poor. Occupation: Bellfounder

Voice: Speaks with lips pursed

Attributes [hide]

Modean Dare, Male Tiefling Barbarian 4
Medium (6'6") Tiefling, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 28 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 9 (-1)12 (+1) 14 (+2)19 (+4)
Skills History +3, Nature +3
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 28000 sp. 1 Minor magic item.


Social Check DCs


Modean Ennui, Male Tiefling [Permalink]

Personal [hide]

Description: This man wears a robe, a symbol of luck around his neck, and a lance on his belt. He has a penchant for wearing a ring with an oversized sapphire on his right hand. He has done his best to style his red hair to look like a famous performer. This silver eyed northerner is not easily forgotten.

Personality: He is witty, but his monotone delivery comes off as unnerving Energy wise he seems alert and responsive.

History: He comes from a rich northern family. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Joker, Professionalism, Gifted. Bonds: Rich. Occupation: Carter

Voice: Booming voice

Attributes [hide]

Modean Ennui, Male Tiefling Adept 8
Medium (6'7") Tiefling, Lawful Good (CR 8)
Armor Class 11
Hit Points -4 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 3 (-4)18 (+4) 11 (+0)10 (+0)
Skills Medicine +3
Senses Passive Perception 10
Languages Common, Gnoll, Celestial, Infernal, Aquan
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 700 gp. Amber (60 gp). Red garnet (60 gp). Black star sapphire (1000 gp). Citrine (50 gp). Chrysoprase (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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