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NPC Generator

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Advanced [show]


Alberich Caebrek, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a grey shirt with thin tan vertical stripes and white pants, and carries crossbows. He keeps his brown hair in a pixie cut. He is very pretty but has cold, dead eyes.

Personality: He is extraordinarily eccentric. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He now travels the world, in search of power and loot.

Motivation: Obtaining odd cultural Gnomish artifacts is his passion.

Ideals: Fighting. Flaws: Insane. Bonds: Attractive, Adventurer, Religious. Occupation: Stableman

Voice: Rhymes sentences (sorry)

Attributes [hide]

Alberich Caebrek, Male Dwarf Aristocrat 2
Medium (4'0") Dwarf, True Neutral (CR 2)
Armor Class 10
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 17 (+3)12 (+1) 7 (-2)13 (+1)
Skills Deception +3, Sleight of Hand +2
Senses Passive Perception 8
Languages Common, Dwarven, Abyssal
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: 340 gp. 1 Half-Plate.


Social Check DCs


Salasar Yarjerit, Male Dragonborn [Permalink]

Personal [hide]

Description: 6'3" and muscular, this eastern man wears a black vest with golden trim over his white shirt. His grey leather gloves and pants are well-kept, and his black boots flare out at the collars. His black crest is kept up in a ponytail inside a top hat. His gold eyes dart from person to person to random spaces in the air.

Personality: He is fixated on the number 23. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is harsh and unforgiving.

History: Born to a pair of adventurers, Salasar grew up listening to his father's many stories. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He is a bit of a kleptomaniac; and he wants to meet his childhood hero

Ideals: Athletic. Flaws: Insane, Antagonistic. Bonds: Adventurer, Criminal record. Occupation: Fortune-teller

Voice: Australian accent

Attributes [hide]

Salasar Yarjerit, Male Dragonborn Ranger 9
Medium (6'3") Dragonborn, True Neutral (CR 9)
Armor Class 11
Hit Points 58 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 17 (+3)12 (+1) 11 (+0)18 (+4)
Skills Medicine +3, Stealth +4
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 1700 gp. Rock crystal (70 gp). Brown-green garnet (40 gp). Rhodochrosite (4 gp). Aquamarine (1400 gp). Moonstone (70 gp). Malachite (4 gp).


Social Check DCs


Daar Linxakasendalor, Female Dragonborn [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her gold crest is still thick. She wears round tiny glasses practically rammed into her face.

Personality: A skeptical and narcissistic woman, Daar's first love is herself. Her second love is also herself. She has a small toy that she constantly fidgets with.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her parents enrolled her in a Warrior school at a young age so that she could practice her druidic talents. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Daar fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Nothing but the best is good enough for her.

Ideals: Fighting, Athletic, Impeccable, Gifted. Flaws: Addict. Occupation: Actor

Voice: Thin and wheezing

Attributes [hide]

Daar Linxakasendalor, Female Dragonborn Warrior 7
Medium (6'6") Dragonborn, Chaotic Neutral (CR 7)
Armor Class 12
Hit Points 54 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 13 (+1)9 (-1) 12 (+1)16 (+3)
Skills Investigation +2, Medicine +4
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3

Possessions: 300 gp.


Social Check DCs


Baz Dryden, Male Half-Orc [Permalink]

Personal [hide]

Description: An older man who wears a white coat over a brown low-cut shirt, and a wide-brimmed hat upon his head, he is not a threatening figure. His red hair has been sun bleached extensively. His fierce blue eyes like to dwell on things.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Baz abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: Regain custody of his son; and wants to have a good time and be beloved

Ideals: Optimist. Bonds: Guardian, Family, Slave, Adventurer. Occupation: Glassblower

Voice: Uses sign language

Attributes [hide]

Baz Dryden, Male Half-Orc Aristocrat 4
Medium (6'8") Half-Orc, Neutral Good (CR 4)
Armor Class 11
Hit Points 30 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 13 (+1)10 (+0) 10 (+0)11 (+0)
Skills Persuasion +2, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +6 / 1d10+4, Ranged +3 / 1d10+1, Grapple +4

Possessions: 40000 sp. 1 Minor magic item.


Social Check DCs


Sarai Cherrycheeks, Female Halfling [Permalink]

Personal [hide]

Description: She prefers to wear white pants and tee shirts. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. She wears her auburn hair up. Her gray eyes dart from person to person.

Personality: She can speak with the recently deceased. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: Sarai was born into a poor family. Growing up, she dreamt of becoming a Warrior, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Warrior in service of a powerful lord somewhere. She made a point of taking high paying jobs and getting most of it up front. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She wants to meet her childhood hero; and she's looking for her big break

Ideals: Gifted. Bonds: Attractive, Adventurer, Poor. Occupation: Ploughman

Voice: American accent

Attributes [hide]

Sarai Cherrycheeks, Female Halfling Warrior 6
Small (3'0") Halfling, Chaotic Good (CR 6)
Armor Class 12
Hit Points 25 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 8 (-1)13 (+1) 14 (+2)11 (+0)
Skills History +4, Intimidation +3
Senses Passive Perception 12
Languages Common, Halfling, Celestial
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 500 gp.


Social Check DCs


Gimurt Rubyeye, Male Dwarf [Permalink]

Personal [hide]

Description: This late middle aged man is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time and is in decent physical shape. His moppish black hair is in a traditional bowl cut. His violet unseeing eyes seem to look past you.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Born in a small village he learned the ways of the warrior from his mother. His mother had invested heavily in several trade routes and wanted him to inherit them. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: Money/treasure; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Disease, Greedy, Secretive. Bonds: Rich. Occupation: Marshal

Voice: Creaky witch voice

Attributes [hide]

Gimurt Rubyeye, Male Dwarf Bard 3
Medium (4'2") Dwarf, Lawful Evil (CR 3)
Armor Class 12
Hit Points 11 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 10 (+0)8 (-1) 7 (-2)12 (+1)
Skills Acrobatics +4, Stealth +4
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 3100 sp. 1 Masterwork Common Melee.


Social Check DCs


Damaia Sorrow, Female Tiefling [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she is dressed in earthy colors with a black and tan handkerchief worn on her left side. She wears her silver hair up. Her eyes are likewise silver.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Glassblower arts, while her father instructed her in etiquette, music and courtly manner. Damaia was born on a far southern desert where she grew up under the tutelage of her mother, an expert Glassblower. She now mingles about in high society.

Motivation: She wants nothing more than to rejoin the army; and she's attracted to the pc

Ideals: Fighting. Bonds: Military, Rich, Immigrant, Has a crush. Occupation: Glassblower

Voice: Sighs a lot, exhausted

Attributes [hide]

Damaia Sorrow, Female Tiefling Adept 3
Medium (5'8") Tiefling, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 12 (+1)17 (+3) 10 (+0)12 (+1)
Skills Stealth +5, Survival +2
Senses Passive Perception 10
Languages Common, Auran, Celestial, Infernal
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 100 gp.


Social Check DCs

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