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NPC Generator

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Advanced [show]


Bella Glenfellow, Female Halfling [Permalink]

Personal [hide]

Description: She is a physically imposing light-skinned woman. She typically wears red cloth garments or leather armor. She has slicked back white hair. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. Energy wise she seems alert and responsive.

History: Sold as a small child to a necromancer, Bella was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She moved out south to avoid the crime she committed. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: She feels that her past leaves her morally obligated to help; and she has decided she is irredeemable

Ideals: Professionalism. Flaws: Antagonistic. Bonds: Attractive, Mentor, Criminal record. Occupation: Barrister

Voice: Ums and uhs a lot

Attributes [hide]

Bella Glenfellow, Female Halfling Paladin 5
Small (3'1") Halfling, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 32 (5d10)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 17 (+3)10 (+0) 10 (+0)10 (+0)
Skills Nature +3, Performance +3
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: Rock crystal (70 gp). Silver pearl (90 gp). 1 Darkwood Buckler. 1 Breastplate. 1 Chain shirt. 1 Half-Plate.


Social Check DCs


Eloise Kimberley, Female Human [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She wears clothing that is held on in multiple layers but all of it is in poor condition. She keeps her silver hair in a pixie cut. Her eyes, though not visible through her cowl, are violet.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: Born in the south to a Navigator, Eloise learned a great deal about her father's area of expertise. A gifted student she started as a Jeweler, but she got bored and became a Navigator. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: To be a Jeweler again.

Ideals: Impeccable, Philantrophist. Bonds: Poor, Attractive, Job. Occupation: Navigator

Voice: Hollow voice

Attributes [hide]

Eloise Kimberley, Female Human Barbarian 1
Medium (5'8") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 14 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 15 (+2)13 (+1) 13 (+1)15 (+2)
Skills Investigation +3, Survival +3
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 1 Darkwood Buckler.


Social Check DCs


Nelkin TellPenny, Male Halfling [Permalink]

Personal [hide]

Description: He wears bulky red painted plate armor. He carries with him a set of bows, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. He has shaved his head bald. He wears an eyepatch.

Personality: Nelkin wants to be seen as a stoic, levelheaded, noble Monk, so he tries to act the part. He does a good job, for the most part... He is frequently practicing swordplay.

History: Born to a Crown-heir, his father struggled to pay the bills. His father was a soldier and died while he was still young. Nelkin was left his father's suit of armor and trained in its use and care. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Nelkin fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He wants nothing more than to rejoin the army; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Disciplined. Flaws: Ugly. Bonds: Military, Poor. Occupation: Weaver

Voice: Excited and jittery

Attributes [hide]

Nelkin TellPenny, Male Halfling Monk 6
Small (3'4") Halfling, Neutral Good (CR 6)
Armor Class 14
Hit Points 43 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)17 (+3) 16 (+3)6 (-2) 12 (+1)9 (-1)
Skills Acrobatics +6, Stealth +6
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 2d6-2, Ranged +6 / 2d6+3, Grapple +6

Possessions: 400 gp.


Social Check DCs


Don Haley, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears very tight pants and wife beaters, though occasionally he sports a grey coat. His hair is auburn and curly. He has hazel eyes and a grey hat with a red feather.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He is obsessed with a lost civilization.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. In his 17th year, his parents were killed by a orcs raid, leaving Don alone in the world. After a stint in an orphanage, he was adopted. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Athletic. Flaws: Racist, Antagonistic. Bonds: Adventurer, Enemies. Occupation: Architect

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Don Haley, Male Human Paladin 1
Medium (6'6") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 12 (+1)11 (+0) 12 (+1)12 (+1)
Skills Animal Handling +3, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 1d4+4, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 110 gp.


Social Check DCs


Three Blossom, Female Tabaxi [Permalink]

Personal [hide]

Description: This younger middle-aged woman wears dull pastel sweaters, loose yellow pants, and alligator leather shoes. Beneath her sweater she keeps a concealed whip, just in case, and a wedding ring on her left hand. Her cinnamon fur has been sun bleached extensively. She has copper eyes and a pastel hat with a yellow feather.

Personality: A skeptical and narcissistic woman, Three's first love is herself. Her second love is also herself. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: She was born the only child of a wealthy merchant. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Recently she has begun working with bootleggers and crooks.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she is not mentally stable, and does not behave rationally

Ideals: Impeccable, Entrepeneur. Flaws: Insane. Bonds: In love, Criminal record. Occupation: Mason

Voice: Mumbles to self between sentences

Attributes [hide]

Three Blossom, Female Tabaxi Warrior 15
Medium (5'1") Tabaxi, Neutral Evil (CR 15)
Armor Class 14
Hit Points 54 (15d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)19 (+4) 9 (-1)13 (+1) 9 (-1)14 (+2)
Skills Insight +4, Religion +6
Senses Passive Perception 9
Languages Common, Sylvan
Attacks Melee +4 / 4d8-1, Ranged +9 / 4d8+4, Grapple +4

Possessions: 5000 gp. Silver-plated steel longsword with jet jewel in hilt (600 gp). Fire opal pendant on a fine gold chain (500 gp). Ceremonial electrum dagger with a star ruby in the pommel (500 gp). A silver and pearl hairclip (50 gp). Silver comb with moonstones (600 gp). Silver comb with moonstones (600 gp). A large tome filled with over one hundred recipes written by a former royal chef. (150 gp). Solid gold idol (400 gp). A miniature golden chest with tiny emeralds lining the top (150 gp). Silver comb with moonstones (600 gp). Fire opal pendant on a fine gold chain (500 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (150 gp). Gold dragon comb with red garnet eye (500 gp).


Social Check DCs


Gurdis Ironfist, Female Dwarf [Permalink]

Personal [hide]

Description: An older woman who wears a lot of dark rich colors, with gold accents, she is not a threatening figure. Her hair is brown, silky, and of moderate length. Her eyes, though not visible through her cowl, are green.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She is a big fan of imagination and believes people should spend more time reading and writing.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She went to a religious school and was inspired by the priests there in charitable deeds. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: To share knowledge with the world.

Ideals: Fighting, Logical. Bonds: Attractive, Rich, Religious. Occupation: Miner

Voice: Whispers

Attributes [hide]

Gurdis Ironfist, Female Dwarf Warrior 2
Medium (3'9") Dwarf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 22 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 13 (+1)15 (+2) 8 (-1)9 (-1)
Skills History +4, Intimidation +1
Senses Passive Perception 9
Languages Common, Dwarven, Terran, Goblin
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 280 gp. 4 Thunderstones.


Social Check DCs


Jo Sunmeadow, Female Halfling [Permalink]

Personal [hide]

Description: This younger middle-aged woman wears a shirt that is too small, which lets her gut show, with a ratty red coat over it, and a wedding ring on her left hand. Her black hair is kept up in a ponytail inside a wide-brimmed hat. She wears large thick round spectacles.

Personality: Eccentric and domineering, Jo will drive conversation. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: She is the product a well kept family trust fund and as such has never really known need. Ostracized due to the divine powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Halflings became a terror of the countryside. She has built up a small fortune and can afford her own way.

Motivation: She is greedy; and she has money and likes to spend it

Ideals: Extrovert, Gifted. Flaws: Ugly. Bonds: In love, Rich. Occupation: Laborer

Voice: Strong lisp

Attributes [hide]

Jo Sunmeadow, Female Halfling Warlock 4
Small (3'0") Halfling, Lawful Neutral (CR 4)
Armor Class 15
Hit Points 40 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)18 (+4) 14 (+2)10 (+0) 14 (+2)17 (+3)
Skills History +2, Performance +5
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +1 / 1d10-1, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 16000 cp. 1 Minor magic item.


Social Check DCs

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