Tanglar Southey, Male Half-Orc [Permalink]
Personal [hide]
Description: This southern man does not wear sleeves and tends to eschew shirts when he can avoid it. His clothes are grease stained in places. He wears a feathered hat to cover his moderate length white hair. His ears are large.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. Flattery will make him almost putty in your hands.
History: He was born in the south. A gypsy cursed him at a young age, leading to his ugly appearance. He is untrained/undisciplined, which makes him dangerous.
Motivation: His spouse's relatives view him with great suspicion; and wants to have a good time and be beloved
Ideals: Passionate. Flaws: Ugly, Selfish. Bonds: Poor, Immigrant. Occupation: Merchant
Voice: Gruff and masculine
Attributes [hide]
Medium (6'5") Half-Orc, True Neutral (CR 14)
Armor Class 8
Hit Points 54 (14d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 7 (-2) | 9 (-1) | 14 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Orc, Elven, Undercommon
Attacks Melee +7 / 4d6+2, Ranged +3 / 4d6-2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 2 | 1 |
Possessions: 1000 gp. Moss agate (4 gp). Golden yellow topaz (500 gp). Aquamarine (500 gp). Onyx (80 gp). Onyx (80 gp). Eye agate (4 gp). Fiery yellow corundum (500 gp). Moonstone (80 gp). Zircon (80 gp). Black star sapphire (500 gp). Alexandrite (500 gp). Golden yellow topaz (500 gp). Sardonyx (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Hadarai Erenaeth, Male Elf [Permalink]
Personal [hide]
Description: He wears tattered old clothes. He carries a battered greataxe and tarnished hammer as well. Sporting a blonde mohawk and bushy mustache this man's hair draws a lot of attention. His otherwise smooth face is marked with small tiny scars.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is skeptical of what others tell him and is slow to trust.
History: Hadarai lived on a farm with his father, near the main road leading to a nearby town. A gypsy cursed him at a young age, leading to his ugly appearance. He has been saving his money to try and buy his sister's freedom.
Motivation: To unite with his sister; and an old rival family wants him found
Ideals: Fighting, Optimist. Flaws: Ugly, Shy. Bonds: Family. Occupation: Interpreter
Voice: Dark and ominous
Attributes [hide]
Medium (5'0") Elf, Neutral Good (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 13 (+1) | 11 (+0) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Ielenia Holimion, Female Elf [Permalink]
Personal [hide]
Description: Runty and weak-looking, she wears rags and sports a simple walking cane. Her hair is always cut to a buzz. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Elf in existence. She believes the world needs to unite to get rid of gnolls once and for all.
History: Her parents moved while she was still in utero so she is the first generation to be born here. Brilliant and gifted she never wanted to apply herself. She has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.
Motivation: Many gnolls want her driven away; and a deep hatred of gnolls
Ideals: Justice, Gifted. Flaws: Ugly. Bonds: Poor, Enemies, Immigrant. Occupation: Interpreter
Voice: Scottish accent
Attributes [hide]
Medium (5'0") Elf, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 16 (+3) | 14 (+2) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Elven, Druidic, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.
Ortegar Underbough, Male Halfling [Permalink]
Personal [hide]
Description: This late middle aged man wears many layers of old clothing at all times and is in decent physical shape. His silver hair is braided into rings. His violet eyes are slightly larger than normal.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is able to make almost anything out of random pieces of junk.
History: He was born at the edge of vast island. He was an apprentice working in his father's forge. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: Expand his business; and sabotage a competitor
Ideals: Gifted. Flaws: Ugly. Bonds: Poor, Guardian, Nature, Job. Occupation: Fletcher
Voice: Scratchy, weak
Attributes [hide]
Small (2'10") Halfling, Lawful Evil (CR 3)
Armor Class 13
Hit Points 17 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 15 (+2) | 10 (+0) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: Blue quartz (14 gp). Golden yellow topaz (300 gp).
Enialis Sylvaranth, Male Elf [Permalink]
Personal [hide]
Description: He wears a well pressed and immaculate suit (or dress). With bright white hair and a scraggly beard. He has a dull look in his brown eyes.
Personality: He is mildly Elf supremacist, though he does not identify as such. He is a big fan of imagination and believes people should spend more time reading and writing.
History: From birth he was tutored by a cruel and relentless mentor. Before the accident, he was one of the most outspoken anti-Gnomish activists. He was mortally wounded, saved by a kind and fast-acting Gnomish doctor. He has been saving his money to try and buy his sister's freedom.
Motivation: He seems to be bored by most things; and an old rival family wants him found
Ideals: Logical. Flaws: Racist, Mundane. Bonds: Mentor, Family. Occupation: Hunter
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'1") Elf, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 9 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 11 (+0) | 15 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Abyssal, Goblin
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +4
Possessions: 2000 sp. Golden pearl (160 gp). Jet (160 gp).
Dondon Fastfoot, Male Halfling [Permalink]
Personal [hide]
Description: He has a missing right arm. He wears red robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a quarterstaff, but if one is not available he will default to his scimitar. His long auburn hair is drawn into a two foot long braid. He has gleaming, smiling brown eyes.
Personality: He never swears and excessively uses polite adverbs when speaking. He is an amazing painter.
History: Gifted from a young age, Dondon studied abroad. His martial abilities were realized during a raid on his village. He was granted martial powers by his dying brother.
Motivation: He wants nothing more than to rejoin the army; and a need for knowledge about a nearby landmark
Ideals: Optimist, Gifted. Flaws: Disease. Occupation: Bricklayer
Voice: Low range voice
Attributes [hide]
Small (3'2") Halfling, Lawful Neutral (CR 3)
Armor Class 14
Hit Points 14 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 9 (-1) | 12 (+1) | 12 (+1) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Halfling, Goblin
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 2 | 2 |
Possessions: 300 gp. 1 Holy water. 1 Holy water.
Astar Fear, Male Tiefling [Permalink]
Personal [hide]
Description: This man is tall and muscular. He is wearing a long, black cloak. He wears a broad hat to cover his moderate length chestnut hair. His face is scarred and worn.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: He was born in the east, but his parents moved at a very young age to the south. Astar was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Astar decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He moves from town to town, unable to find a place to settle.
Motivation: Wants to work out more often; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Athletic, Opinionated. Flaws: Ugly, Disease. Bonds: Immigrant, Criminal record. Occupation: Healer
Voice: Shortens vowels
Attributes [hide]
Medium (6'1") Tiefling, Chaotic Neutral (CR 8)
Armor Class 11
Hit Points 76 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 16 (+3) | 8 (-1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 | 0 |
Possessions: 900 gp. Golden pearl (100 gp). Rock crystal (40 gp). Deep blue spinel (1500 gp). Chrysoberyl (100 gp). Rhodochrosite (12 gp). Rose (40 gp).
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