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Advanced [show]


Uzza Guilt, Female Tiefling [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She wears an entirely green suit with white socks and a vest with buckled shoes. Her brown hair is lengthy and is close to two feet long. Her white eyes dart from person to person to random spaces in the air.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. A friendly and beautiful Tiefling, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.

History: She was born blind and as such lacked many opportunities for work. Cursed with vampirism at a very young age, Uzza has worked very hard to control her curse. She then took over the family business and is one of the better Mortician for hire.

Motivation: She is not mentally stable, and does not behave rationally; and to be a barber again

Ideals: Impeccable. Flaws: Disease, Insane. Bonds: Attractive, Job. Occupation: Mortician

Voice: Hard of hearing, loud

Attributes [hide]

Uzza Guilt, Female Tiefling Wizard 9
Medium (4'9") Tiefling, Neutral Good (CR 9)
Armor Class 10
Hit Points 38 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 14 (+2)11 (+0) 9 (-1)19 (+4)
Skills Insight +2, Intimidation +7
Senses Passive Perception 9
Languages Common
Attacks Melee +7 / 3d4+4, Ranged +3 / 3d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1144

Possessions: 600 gp. Sapphire pendant on gold chain (1800 gp). Silver comb with moonstones (900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nalaed Goldfinder, Female Dwarf [Permalink]

Personal [hide]

Description: A moderately attractive woman, she is dressed in an above average manner. Her hair, while still mostly golden, has prominent grey streaks. She has violet eyes.

Personality: She can speak with the recently deceased. She has all her life been fascinated with music.

History: A child with a great deal of music talent her parents made sure she got the chance to thrive. In her youth she was a Herbalist, and wanted to be a champion fighter when she grew up. She was working during a period of war, and as one of the natives she lived in fear of joining the others in being slaughtered. She saw the brutality and swore off her fighting aspirations, taking her younger brother on her back after seeing her parents die, and fled the country. She has never given up on her music dream.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and a rival would like her out of the picture

Ideals: Gifted, Artistic, Fighting. Flaws: PTSD. Bonds: Attractive. Occupation: Knight

Voice: Spanish accent

Attributes [hide]

Nalaed Goldfinder, Female Dwarf Sorcerer 2
Medium (4'3") Dwarf, Lawful Evil (CR 2)
Armor Class 10
Hit Points 3 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 9 (-1)15 (+2) 16 (+3)11 (+0)
Skills Acrobatics +2, Animal Handling +5
Senses Passive Perception 13
Languages Common, Dwarven, Aquan, Draconic
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 190 gp.


Social Check DCs


Oriel Xistsrith, Female Half-Elf [Permalink]

Personal [hide]

Description: She is scrawny and has patchy blonde stubble. She wears suspenders and violet workpants. Her shirt is red, and she wears a heavy violet leather apron most of the time. She has a hunchback. She has shaved her head bald. Her amber unseeing eyes seem to look past you.

Personality: Eccentric and domineering, Oriel will drive conversation. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: Gifted from a young age, Oriel studied abroad. After coming to the age of reason, Oriel took it upon herself to study the necromantic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. During her travels, Oriel and her party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Oriel discovered the rest of her party dead, transformed into horrible, mindless undead versions of their former selves. Oriel fled the cavern, stopping for breath at a small pool, and only then realizing her own horrible transformation.

Motivation: To reunite with her old friends; and she wants to meet her childhood hero

Ideals: Extrovert, Gifted. Flaws: Ugly, Disease. Bonds: Adventurer. Occupation: Architect

Voice: Scottish accent

Attributes [hide]

Oriel Xistsrith, Female Half-Elf Warrior 1
Medium (5'3") Half-Elf, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 12 (+1)10 (+0) 11 (+0)10 (+0)
Skills Performance +2, Religion +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2

Possessions: 120 gp. Silver comb with moonstones (100 gp).


Social Check DCs


Theobald Nash, Male Human [Permalink]

Personal [hide]

Description: He wears a grey shirt, with a blue mid length shorts with blue tights and flats, usually wearing a coat over them. He has dyed his greying auburn hair a little too much giving a sharp auburn color. He is very pretty but has cold, dead eyes.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He is a ruthless business man, a trait he acquired from his father.

History: He was born in the north. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He has recently gotten a pet goose that steals things from people.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Justice, Entrepeneur. Bonds: Attractive, Immigrant, Criminal record. Occupation: Detective

Voice: Spits and sputters

Attributes [hide]

Theobald Nash, Male Human Druid 1
Medium (5'1") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 13 (+1)11 (+0) 12 (+1)15 (+2)
Skills Animal Handling +3, History +2
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 3000 cp. Silver pearl (140 gp).


Social Check DCs


Seere Flight, Female Tiefling [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she wears suspenders and black workpants. Her shirt is brown, and she wears a heavy black leather apron most of the time. Her hair is greying and her face has many wrinkles. She is very pretty but has cold, dead eyes.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.

History: Born in the north her family was never financially stable. She moved out south to avoid the crime she committed. She's since become an addict/alcoholic.

Motivation: Find a way to reverse the transformation of her brother.

Flaws: Addict. Bonds: Attractive, Family, Criminal record, Poor. Occupation: Carpenter

Voice: Eastern European accent

Attributes [hide]

Seere Flight, Female Tiefling Monk 3
Medium (4'10") Tiefling, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 10 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 6 (-2)17 (+3) 16 (+3)14 (+2)
Skills Animal Handling +5, History +5
Senses Passive Perception 13
Languages Common, Terran, Elven, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 900 sp.


Social Check DCs


Alice York, Female Human [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears a simple burlap shirt and baggy pants. She conceals her shortbow with her veritable burlap sack of a shirt. She has wavy chestnut hair. She is baby faced.

Personality: Deceptive and manipulative this southern gal figured out how to best use her charms to convince people to do what she wants. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: She is the product a well kept family trust fund and as such has never really known need. She always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. She has built up a small fortune and can afford her own way.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she feels that her past leaves her morally obligated to help

Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Rich, Criminal record. Occupation: Weaver

Voice: Speaks with a cold

Attributes [hide]

Alice York, Female Human Rogue 1
Medium (5'4") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 4 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 6 (-2)15 (+2) 13 (+1)13 (+1)
Skills Medicine +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Dwarven, Abyssal
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 140 gp.


Social Check DCs


Driindar Jharthraxyn, Female Dragonborn [Permalink]

Personal [hide]

Description: This younger middle-aged woman dresses in black turtlenecks beneath a red coat with green slacks, and a wedding ring on her right hand. She wears her red crest up. She has several tiny topaz earrings on each ear.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: She got into the Fletcher business at a young age. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. Days after completing her studies, news broke out that her hometown was attacked by goblins. Driindar was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the goblins.

Motivation: Someone believes her a fraud; and she is greedy

Bonds: In love, Rich, Job, Attractive, Enemies. Occupation: Fletcher

Voice: Farmer accent

Attributes [hide]

Driindar Jharthraxyn, Female Dragonborn Expert 9
Medium (6'2") Dragonborn, Chaotic Good (CR 9)
Armor Class 11
Hit Points 41 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)11 (+0) 12 (+1)15 (+2)
Skills Arcana +3, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1

Possessions: 1300 gp. Eyepatch with mock eye of sapphire and moonstone (1900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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