Euphemia TellPenny, Female Halfling [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she is well dressed, but even with her fine clothing she looks run-down. Her white hair is slicked back into a classic pompadour. Her face is covered beneath a completely black helmet.
Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She is able to make almost anything out of random pieces of junk.
History: Gifted from a young age, Euphemia studied abroad. As a young child she wandered into the woods despite her mother's warnings against it. Afterwards she claimed she had encountered brigands who tried to eat her hand. She has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.
Motivation: Someone believes her a fraud; and she wants revenge against brigands
Ideals: Philantrophist, Gifted. Bonds: Enemies. Occupation: Healer
Voice: Nasally tone
Attributes [hide]
Small (3'2") Halfling, Chaotic Neutral (CR 9)
Armor Class 11
Hit Points 55 (9d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 15 (+2) | 14 (+2) | 7 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common, Halfling, Abyssal, Gnoll
Attacks Melee +2 / 3d4-1, Ranged +3 / 3d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 2 | 2 | 2 |
Possessions: 7000 sp. Silver comb with moonstones (500 gp). Ceremonial electrum dagger with a star ruby in the pommel (1200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Kite Hummingbird, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears a pastel collared shirt and blue skirt. She accessorizes with a green scarf around the waist and a strap diagonally across her shirt, and she perpetually has her crossbow ready. Her fur is yellow and curly. She has several tiny sapphire earrings on each ear.
Personality: Overbrimming with self-confidence, Kite isn't afraid of most anything. She has a strong dislike to people who do not believe in Tabaxi unity. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Gifted from a young age, Kite studied abroad. Her mother had invested heavily in several trade routes and wanted her to inherit them. She has built up a small fortune and can afford her own way.
Motivation: Her name or reputation has been wronged in the past by goblins, and she desires to right it; and nothing but the best is good enough for her
Ideals: Fighting, Impeccable, Gifted. Bonds: Rich, Enemies. Occupation: Servant
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (4'8") Tabaxi, Lawful Good (CR 2)
Armor Class 11
Hit Points 18 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 17 (+3) | 14 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven, Halfling
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
Possessions: Just what you see.
Gormogord Tosscobble, Male Halfling [Permalink]
Personal [hide]
Description: This younger middle-aged man usually wears his red robe and has his monstrous two handed axe always slung over his shoulder, and a wedding ring on his right hand. He has no hair. He is baby faced.
Personality: He is not truly malevolent, but he is obsessed with writing. He constantly tries to fill his life with writing. He also is a firm believer in the manly ideal.
History: Gormogord hails from a village terrorized by orcs. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Someone believes him a fraud.
Ideals: Artistic. Flaws: Ugly, Impulsive. Bonds: In love, Enemies. Occupation: Barber
Voice: Soft and mumbly
Attributes [hide]
Small (3'1") Halfling, Neutral Evil (CR 6)
Armor Class 15
Hit Points 23 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 18 (+4) | 10 (+0) | 12 (+1) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Halfling, Draconic
Attacks Melee +2 / 2d6-1, Ranged +7 / 2d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 1 | 0 | 0 |
Possessions: 4000 sp. 1 Minor magic item. 1 Minor magic item.
Druuk Huxley, Male Half-Orc [Permalink]
Personal [hide]
Description: A 6'6" western man, he wears silk and lounges about seductively. He sports a flattop hair cut. His half smiles and gray eyes are beguiling and draw you in.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is a logical person and will generally grow upset if things defy logic and science.
History: Gifted from a young age, Druuk studied abroad. His mother was a mechanic, and taught him how to fix just about anything. By chance he met his brother recently and the two have been together since.
Motivation: To unite with his brother; and his relatives are trying to arrange a marriage
Ideals: Logical, Gifted, Persistence. Bonds: Attractive, Family. Occupation: Map Maker
Voice: German accent
Attributes [hide]
Medium (6'6") Half-Orc, Lawful Evil (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 11 (+0) | 11 (+0) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 120 gp.
Rurik Thrahak, Male Dwarf [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears a grey cloak and cross-gartered green stockings. With bright white hair and a scraggly beard. His hazel eyes peer out from beneath his top grey hat.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: He was born to loving parents in a slum to the south. His family was turned out during the war. He and his family wandered south to less war torn lands. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Wants to have a good time and be beloved; and to clean up the streets
Ideals: Optimist. Flaws: Shy, PTSD. Bonds: In love, Poor. Occupation: Detective
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (4'5") Dwarf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 29 (2d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 16 (+3) | 13 (+1) | 8 (-1) | 6 (-2) |
Senses Passive Perception 9
Languages Common, Dwarven, Infernal
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
Possessions: 40 pp. 1 Masterwork Thieves’ tools.
Damaia Cryptic, Female Tiefling [Permalink]
Personal [hide]
Description: She is wearing a tight black one piece outfit complete with pants, hood, and a cape, and she perpetually has her glaive ready. Her hair is cut close to her head. Her skin is flawless and her gold eyes scan people very quickly.
Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. When she's not drinking or sleeping the drinks off, she's doing singing.
History: She was born in the north, but her parents moved at a very young age to the south. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Damaia fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She uses money and sex appeal to get what she needs; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Artistic. Flaws: Shy. Bonds: Attractive, Immigrant. Occupation: Weaver
Voice: Breathy voice
Attributes [hide]
Medium (5'3") Tiefling, Lawful Evil (CR 1)
Armor Class 9
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 9 (-1) | 9 (-1) | 6 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 800 sp. 1 Chain shirt.
Dûsh Emsworth, Male Half-Orc [Permalink]
Personal [hide]
Description: An older man who wears a fine chain shirt which he covers with white colored cloaks and clothing, he is not a threatening figure. He sports a long golden beard, and similarly colored long hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by vampirism.
Motivation: He has passion for adventuring and risk; and he desires power and/or immortality
Ideals: Impeccable. Flaws: Disease. Bonds: Attractive, Rich, Adventurer. Occupation: Mercenary
Voice: Whispers
Attributes [hide]
Medium (5'7") Half-Orc, Lawful Evil (CR 13)
Armor Class 11
Hit Points 64 (13d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 14 (+2) | 7 (-2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 4d4+2, Ranged +5 / 4d4+1, Grapple +2
Possessions: 400 pp. Blue quartz (14 gp). Tourmaline (50 gp). Iolite (80 gp). Tourmaline (50 gp). Bloodstone (80 gp). Tiger eye turquoise (14 gp). Jet (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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