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NPC Generator

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Advanced [show]


Dondon Kettlewhistle, Male Halfling [Permalink]

Personal [hide]

Description: He wears just a white suit. He is portly but not overly obese. His top hat is riddled with cuts and holes. His eyes, though not visible through his cowl, are blue.

Personality: He is extraordinarily eccentric. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Born to a pair of adventurers, Dondon grew up listening to his father's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Find a way to reverse the transformation of his brother; and a need for knowledge about a nearby landmark

Ideals: Logical. Flaws: Ugly, Insane. Bonds: Adventurer, Family. Occupation: Glassblower

Voice: Deep voice with rolling R's

Attributes [hide]

Dondon Kettlewhistle, Male Halfling Monk 5
Small (2'11") Halfling, True Neutral (CR 5)
Armor Class 14
Hit Points 39 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 15 (+2)8 (-1) 17 (+3)15 (+2)
Skills Acrobatics +6, Intimidation +5
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +5

Possessions: 200 gp.


Social Check DCs


Mara Amakiir, Female Elf [Permalink]

Personal [hide]

Description: Runty and weak-looking, she wears many layers of old clothing at all times. Her hair is cut close to her head. Her green eyes are passionate and lively.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. Further she is a bit of a stoner and is frequently out of it.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Before the accident, she was one of the most outspoken anti-Dwarven activists. She was mortally wounded, saved by a kind and fast-acting Dwarven doctor. She's since become an addict/alcoholic.

Motivation: A strong sense of loyalty to Dwarven people; and dwarven compassion

Ideals: Gifted. Flaws: Ugly, Terse, Addict, Racist. Bonds: Poor. Occupation: Healer

Voice: Pronounces difficult words wrong

Attributes [hide]

Mara Amakiir, Female Elf Druid 4
Medium (4'8") Elf, Chaotic Good (CR 4)
Armor Class 11
Hit Points 26 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)10 (+0) 13 (+1)13 (+1)
Skills Insight +3, Performance +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115320

Possessions: 600 gp. Deep blue spinel (700 gp). Rose (30 gp). 3 Alchemist’s fire.


Social Check DCs


Rimple Pilwicken, Male Gnome [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears a worn and beaten armor. His brown hair is knotted and matted. His amber eyes dart from person to person to random spaces in the air.

Personality: He acts crazy and hedonistic. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He was born into a rich family. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. Due to his spouse's obsession with being a Stableman they were divorced and he won custody of their son. He worked as a Unemployed, and he later adopted a second son.

Motivation: He has a crush on the local Stableman; and meet up once more with his childhood friend

Flaws: Hedonist. Bonds: Has a crush, Adventurer, Rich, Family. Occupation: Unemployed

Voice: Draws out vowels

Attributes [hide]

Rimple Pilwicken, Male Gnome Druid 14
Small (3'7") Gnome, Lawful Evil (CR 14)
Armor Class 15
Hit Points 91 (14d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)18 (+4) 15 (+2)10 (+0) 13 (+1)17 (+3)
Skills Arcana +5, Survival +6
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 4d6-1, Ranged +9 / 4d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146554

Possessions: 2000 gp. Sardonyx (60 gp). Obsidian (7 gp). Rock crystal (60 gp). Rock crystal (60 gp). Red spinel (160 gp).


Social Check DCs


Zogdûsh Peyton, Male Half-Orc [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he likes to wear darkened spectacles and heavy clothing, no matter the weather. His auburn hair is long and unkept. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: He is extraordinarily eccentric. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He went to a religious school and was inspired by the priests there in charitable deeds. During his travels, Zogdûsh and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Zogdûsh discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Zogdûsh fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions

Flaws: Ugly, Insane. Bonds: Religious, Military. Occupation: Cook

Voice: Speaks with lips pursed

Attributes [hide]

Zogdûsh Peyton, Male Half-Orc Bard 7
Medium (6'0") Half-Orc, Lawful Good (CR 7)
Armor Class 12
Hit Points 53 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 17 (+3)10 (+0) 17 (+3)16 (+3)
Skills Religion +3, Stealth +5
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 3000 sp. Onyx (20 gp). 1 Minor magic item.


Social Check DCs


Dagger Thunder, Female Tabaxi [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Tabaxi, and stands approximately 5'5". She prefers to wear brown clothing when she does not wear armor, and her gloved hand is found clutching a crossbow. She wears a colorful flower in her orange fur. Her blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. The war was a terrible time for her, and Dagger does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: The child of a Tailor, who enjoyed hunting, Dagger was taken on many hunting expeditions. When she was little, her rather wealthy family often ventured across the plains to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Dagger took refuge in the large cave and found the beat up crossbow and armor she uses now. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: She has passion for adventuring and risk; and meet up once more with her childhood friend

Ideals: Joker. Flaws: Depressed. Bonds: Attractive, Military, Nature, Adventurer. Occupation: Carpenter

Voice: Middle-eastern accent

Attributes [hide]

Dagger Thunder, Female Tabaxi Aristocrat 6
Medium (5'5") Tabaxi, Lawful Neutral (CR 6)
Armor Class 12
Hit Points 37 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)11 (+0) 8 (-1)16 (+3)
Skills Athletics +5, Investigation +3
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +3

Possessions: 300 gp. Citrine (60 gp). White pearl (60 gp).


Social Check DCs


Jarana Hammerstone, Female Dwarf [Permalink]

Personal [hide]

Description: This dark-skinned female wears a lot of dark rich colors, with gold accents. She is tall, broad shouldered and powerfully built. Her black hair is braided into rings. Her violet eyes dart from person to person.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She is frequently practicing swordplay.

History: Jarana was born in the south. At a young age she loved to build and create. She made a point of taking high paying jobs and getting most of it up front. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She has passion for adventuring and risk.

Ideals: Persistence. Bonds: Attractive, Adventurer, Military, Slave. Occupation: Cartwright

Voice: Spits words with contempt

Attributes [hide]

Jarana Hammerstone, Female Dwarf Paladin 10
Medium (3'9") Dwarf, Lawful Neutral (CR 10)
Armor Class 10
Hit Points 70 (10d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 15 (+2)15 (+2) 15 (+2)10 (+0)
Skills Medicine +6, Performance +4
Senses Passive Perception 12
Languages Common, Dwarven, Undercommon, Infernal
Attacks Melee +6 / 3d6+2, Ranged +4 / 3d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401100

Possessions: 1300 gp. White pearl (50 gp). Blue quartz (6 gp). Amethyst (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Millicent Pinkerton, Female Human [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears a tattered pair of loose grey pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her golden hair is kept up in a ponytail inside a feathered hat. She wears large thick round spectacles.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. Around other people she will do her best to conceal her emotions and appear jolly.

History: She was born on a small isolated farm. Over the years she perfected her riding and shooting skills. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: Expand her business; and she is not mentally stable, and does not behave rationally

Flaws: Insane, Shy. Bonds: Poor, Immigrant, Nature. Occupation: Sailor

Voice: Scratchy, weak

Attributes [hide]

Millicent Pinkerton, Female Human Rogue 1
Medium (5'8") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)16 (+3) 14 (+2)11 (+0)
Skills Acrobatics +3, Perception +4
Senses Passive Perception 14
Languages Common, Druidic, Gnome, Halfling
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +4

Possessions: 600 sp. 1 Masterwork Common Melee.


Social Check DCs

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