Helgret Ungart, Female Dwarf [Permalink]
Personal [hide]
Description: She stands about 4'3" and wears a tight fitting brown shirt and pants. Her left hand appears badly burned and disfigured. She wears a colorful flower in her brown hair. She tend to wears goggles to shield her eyes.
Personality: Stoic and calm, she prefers to meditate than take action. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: The child of a Ploughman, who enjoyed hunting, Helgret was taken on many hunting expeditions. Her mother took her hunting and taught her how to get in the mind of other creatures. She has made many enemies by not giving into corruption and outing many instances of it.
Motivation: She feels kind of lost in life.
Ideals: Disciplined, Justice. Bonds: Attractive, Nature. Occupation: Stableman
Voice: Booming voice
Attributes [hide]
Medium (4'3") Dwarf, Neutral Evil (CR 3)
Armor Class 12
Hit Points 20 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 14 (+2) | 10 (+0) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +5
Possessions: 2000 cp.
William Roscoe, Male Human [Permalink]
Personal [hide]
Description: A 5'2" northern man, he wears many layers of old clothing at all times. His white hair is styled in orderly dreadlocks. He wears a mask on his face.
Personality: He is business-like. He takes instructions and follows them to the letter. He takes great joy in being the best Animal Trainer in town.
History: Sold as a small child to a wizard, William was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Animal Trainer work with an outfit from a few towns over. Animal Trainer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has set out to sabotage the competition.
Motivation: Marry his sister to traveling adventurers.
Ideals: Professionalism. Flaws: Ugly. Bonds: Poor, Job, Mentor, Family. Occupation: Animal Trainer
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'2") Human, True Neutral (CR 10)
Armor Class 10
Hit Points 47 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 14 (+2) | 12 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 3d6+0, Ranged +4 / 3d6+0, Grapple +0
Possessions: 2100 gp. Onyx (40 gp). Star ruby (1400 gp). Violet garnet (500 gp).
Akra Jharthraxyn, Female Dragonborn [Permalink]
Personal [hide]
Description: She is scrawny and has patchy green crest. She likes to wear ponchos typically of a light black in addition to tight pants. She has a hunchback. Her green crest is greasy and uncared for. Her eyes are red and beady.
Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.
History: She was born a particularly ugly child, much to the horror of her parents. She was an athlete and attended two major summer competitions. She never won. She has worked as a Doctor like her father before her.
Motivation: She's attracted to the PC; and wants to open a new tavern
Ideals: Passionate, Philantrophist, Athletic. Flaws: Ugly. Bonds: Job, Has a crush. Occupation: Doctor
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'5") Dragonborn, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 25 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 14 (+2) | 12 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 |
Possessions: 500 gp. 1 Minor magic item.
Millicent Simmons, Female Half-Elf [Permalink]
Personal [hide]
Description: This younger middle-aged woman prefers to wear violet clothing when she does not wear armor, and a wedding ring on her left hand. Her blonde hair is cut jaggedly and amateurishly. Her brown eyes lackadaisically let the world flow into them.
Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.
History: She is the product a well kept family trust fund and as such has never really known need. She was an apprentice working in her father's forge. She inherited the family business which she has now maintained for 10 years.
Motivation: She would like to get married and retire; and she's attracted to the pc
Ideals: Justice. Flaws: Terse. Bonds: In love, Rich, Job, Has a crush. Occupation: Courier
Voice: Irish accent
Attributes [hide]
Medium (5'1") Half-Elf, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 13 (+1) | 17 (+3) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Celestial, Infernal, Halfling
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 20 gp.
Mara Suithrasas, Female Elf [Permalink]
Personal [hide]
Description: This dark-skinned female wears dark leathers with embroidery. She is tall, broad shouldered and powerfully built. She wears her hair in dreadlocks. She has several tiny emerald earrings on each ear.
Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.
History: She was raised in a island tribe. She worked as a nervous Stylist and found it very stressful. After months of barely getting by, Mara managed to ambush a major caravan with a load of valuables. Instantly wealthy, she made her way to the capital under a new identity.
Motivation: She is a bit of a kleptomaniac; and balancing her hectic life and new stylist responsibilities is difficult
Flaws: Forgetful. Bonds: Rich, Job, Nature, Criminal record. Occupation: Stylist
Voice: Relaxed voice
Attributes [hide]
Medium (5'1") Elf, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 14 (+2) | 11 (+0) | 7 (-2) | 18 (+4) |
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 2600 sp.
Alexandre Willoughby, Male Human [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears dark leathers with embroidery. His black hair is thinning but still full. His eyes, though not visible through his cowl, are amber.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: He was born at the edge of vast forest. Through the years after Alexandre was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Alexandre's father didn't care for him much, and the feeling was mutual. He has never given up on his dancing dream.
Motivation: Obtaining odd cultural Human artifacts is his passion; and he has passion for adventuring and risk
Ideals: Artistic. Flaws: Antagonistic, Forgetful. Bonds: Nature, Adventurer. Occupation: Cartwright
Voice: Nasally tone
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 10 (+0) | 10 (+0) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: Just what you see.
Suhnae Amakiir, Male Elf [Permalink]
Personal [hide]
Description: A plain young-adult man, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His hair is greying and his face has many wrinkles. He wears an eyepatch.
Personality: Suhnae is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He also is a firm believer in the manly ideal.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was an athlete and attended two major summer competitions. He never won. He now mingles about in high society.
Motivation: To prove his worth to the world; and money/treasure
Ideals: Extrovert, Athletic. Flaws: Ugly, Impulsive. Bonds: Rich. Occupation: Ruler
Voice: Hissing voice
Attributes [hide]
Medium (4'7") Elf, Chaotic Good (CR 3)
Armor Class 13
Hit Points 27 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 14 (+2) | 12 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 200 gp. 1 Half-Plate. 1 Darkwood Shield.
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