Richard Abram, Male Human [Permalink]
Personal [hide]
Description: A pudgy man standing about 6'0" has a big stupid grin on his face most of the time. He does not wear sleeves and tends to eschew shirts when he can avoid it. His blonde hair, when down, is lengthy. He has a tattooed face.
Personality: He hates brigands. He views them as having robbed his home of its proper glory. He is a ruthless business man, a trait he acquired from his father.
History: Richard hails from a village terrorized by brigands. His father had invested heavily in several trade routes and wanted him to inherit them. He has been a successful dealer in antiques buying low and selling high.
Motivation: He has passion for adventuring and risk; and he wants revenge against brigands
Ideals: Entrepeneur. Bonds: Enemies, Rich, Adventurer. Occupation: Miller
Voice: Whispers
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 13 (+1) | 11 (+0) | 7 (-2) | 3 (-4) | 17 (+3) |
Senses Passive Perception 6
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +5
Possessions: 140 gp.
Lidda Goldfound, Female Halfling [Permalink]
Personal [hide]
Description: She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her blonde hair is greying along the sides and has receded to reveal a widow's peak. Her gray eyes lackadaisically let the world flow into them.
Personality: She dislikes all the random violence that takes place in the west. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. From her teen years she was always beautiful and desirable, so people have always doted on her. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She uses money and sex appeal to get what she needs; and she has money and likes to spend it
Ideals: Pacifist, Entrepeneur. Bonds: Rich, Attractive. Occupation: Knight
Voice: French accent
Attributes [hide]
Small (3'0") Halfling, Chaotic Evil (CR 4)
Armor Class 14
Hit Points 25 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 14 (+2) | 13 (+1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Halfling, Infernal
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +4
Possessions: 500 gp. Tiger eye turquoise (11 gp). Rhodochrosite (11 gp).
Egelina Thornton, Female Human [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Human, and stands approximately 5'5". She wears a shirt that is too small, which lets her gut show, with a ratty brown coat over it, and her gloved hand is found clutching a sickle. Her golden hair is wavy and long. Her blue eyes dart from person to person.
Personality: Her tongue was cut out and she uses sign language. She works hard and plays hard.
History: Egelina was born the youngest of three triplets. She moved from fad to fad and when she turned 15 she discovered poetry. Due to her spouse's obsession with being a Armorer they were divorced and she won custody of their daughter. She worked as a Roofer, and she later adopted a second daughter.
Motivation: An old rival family wants her found.
Ideals: Artistic. Flaws: Ugly, Disease, Hedonist. Bonds: Family. Occupation: Roofer
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'5") Human, True Neutral (CR 11)
Armor Class 10
Hit Points 83 (11d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 14 (+2) | 17 (+3) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Auran, Druidic, Dwarven
Attacks Melee +6 / 3d8+2, Ranged +4 / 3d8+0, Grapple +4
Possessions: 300 pp. Blue sapphire (1000 gp). Black pearl (1100 gp). Chalcedony (30 gp). Freshwater pearl (11 gp). Bloodstone (30 gp). Azurite (11 gp). Fiery yellow corundum (1000 gp). 1 Minor magic item.
Ellywick Offund, Female Gnome [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears a fine chain shirt which she covers with blue colored cloaks and clothing. She wears a colorful flower in her chestnut hair. This green eyed northerner is not easily forgotten.
Personality: Calm and collected, she is a well trained Spy. She is obsessed with finding treasure.
History: Born in the north to a Spy, Ellywick learned a great deal about her father's area of expertise. Her father was a mechanic, and taught her how to fix just about anything. She's also a talented Barkeep, but doesn't like to broadcast it.
Motivation: A need for knowledge about a nearby landmark; and obtaining odd cultural tabaxi artifacts is her passion
Ideals: Persistence. Bonds: Attractive, Job, Adventurer, Enemies. Occupation: Spy
Voice: Middle-eastern accent
Attributes [hide]
Small (3'0") Gnome, Neutral Good (CR 9)
Armor Class 12
Hit Points 61 (9d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 18 (+4) | 13 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Gnome, Orc
Attacks Melee +2 / 3d4-1, Ranged +4 / 3d4+1, Grapple +1
Possessions: 1400 gp. A miniature golden chest with tiny emeralds lining the top (90 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Immeral Caerdonel, Male Elf [Permalink]
Personal [hide]
Description: This man wears dark leathers with embroidery. He is muscular with a powerful set of arms. His hair is long and black with streaks of chestnut, and is pulled back with small tan clips. His beard is chestnut, braided, and well cared for. His face is covered beneath a completely black helmet.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: Sold as a small child to a necromancer, Immeral was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. Due to his spouse's obsession with being a Seamstress they were divorced and he won custody of their son. He worked as a Barkeep, and he later adopted a second son.
Motivation: Marry his brother to traveling adventurers.
Ideals: Philantrophist. Flaws: Shy. Bonds: Mentor, Family. Occupation: Barkeep
Voice: High pitched and raspy
Attributes [hide]
Medium (4'7") Elf, Neutral Good (CR 3)
Armor Class 11
Hit Points 8 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 9 (-1) | 15 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Celestial, Druidic
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 | 0 |
Possessions: 1 Holy water.
Mûzglob Beckwith, Male Half-Orc [Permalink]
Personal [hide]
Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has wavy silver hair. His fierce green eyes like to dwell on things.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: The child of a Server, who enjoyed hunting, Mûzglob was taken on many hunting expeditions. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He has built up a small fortune and can afford his own way.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and money/treasure
Ideals: Philantrophist, Impeccable. Bonds: Rich, Nature, Criminal record. Occupation: Herbalist
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (6'2") Half-Orc, Chaotic Neutral (CR 8)
Armor Class 9
Hit Points 36 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 9 (-1) | 12 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Orc, Celestial
Attacks Melee +3 / 2d10+0, Ranged +2 / 2d10-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 3 | 3 | 2 | 0 |
Possessions: 600 gp. Silver comb with moonstones (300 gp). Cloth of gold vestments (60 gp).
Jasmine Hogcollar, Female Halfling [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears dark leathers with embroidery. Sporting a chestnut mohawk this woman's hair draws a lot of attention. She has a dull look in her brown eyes.
Personality: She is very quiet and rarely speaks above a whisper. She is a font of random trivia from the lore and stories she has discovered
History: Born in a small village she learned the ways of the warrior from her mother. From her teen years she was always beautiful and desirable, so people have always doted on her. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To share knowledge with the world.
Ideals: Logical, Fighting. Flaws: Shy. Bonds: Immigrant, Attractive. Occupation: Sage
Voice: Mousy voice
Attributes [hide]
Small (3'1") Halfling, Lawful Evil (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 14 (+2) | 8 (-1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 40 gp.
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