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NPC Generator

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Advanced [show]


Oriff Goldfinder, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears a lot of dark rich colors, with gold accents. Her golden hair is slicked back into a classic pompadour. Her eyes are likewise green. Her teeth are white and perfect.

Personality: Oriff hangs on like a leech to those who appreciate her. It was this clingy personality that held back her writing career. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her divine abilities were realized during a raid on her village. She was granted divine powers by her dying brother.

Motivation: She is wracked by social anxiety; and a deep hatred of dire rats

Ideals: Artistic, Gifted. Flaws: Fearful. Bonds: Attractive, Poor. Occupation: Dyer

Voice: Jamaican accent

Attributes [hide]

Oriff Goldfinder, Female Dwarf Monk 2
Medium (4'3") Dwarf, Chaotic Evil (CR 2)
Armor Class 9
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 13 (+1)9 (-1) 6 (-2)11 (+0)
Skills Medicine +0, Religion +1
Senses Passive Perception 8
Languages Dwarven
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1

Possessions: 210 gp.


Social Check DCs


Cimer Joy, Male Tiefling [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he is well dressed, constantly wearing a green suit, pastel shirt, and white tie. His long black hair is drawn into a two foot long braid. He is baby faced.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. The war was a terrible time for him, and Cimer does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Cimer was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. There was a wharf not far from home where he often wandered off to fish. He bought a scythe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He wants nothing more than to rejoin the army; and he feels kind of lost in life

Flaws: Depressed. Bonds: Nature, Military, Poor. Occupation: Crown-heir

Voice: Sore throat, cough

Attributes [hide]

Cimer Joy, Male Tiefling Rogue 1
Medium (6'5") Tiefling, Neutral Good (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 11 (+0)12 (+1) 10 (+0)11 (+0)
Skills Animal Handling +2, Deception +2
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 200 sp. Brown-green garnet (100 gp).


Social Check DCs


Randal Whitby, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and tends to wear a large brown jacket. His auburn hair is kept up in a ponytail inside a top hat. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. His job bores him to no end. He has decided to make it more interesting.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He is a bit of a kleptomaniac.

Ideals: Gifted. Flaws: Emotional. Bonds: Attractive, Adventurer, Criminal record, Religious. Occupation: Shoemaker

Voice: Smoker's lung

Attributes [hide]

Randal Whitby, Male Human Fighter 1
Medium (6'3") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)13 (+1) 15 (+2)18 (+4)
Skills Animal Handling +4, Nature +3
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 1000 cp.


Social Check DCs


Amnon Agility, Male Tiefling [Permalink]

Personal [hide]

Description: This malnourished man wears a black vest with golden trim over his white shirt. His green leather gloves and pants are well-kept, and his black boots flare out at the collars. He wears a broad hat to cover his moderate length brown hair. His gold eyes peer out from beneath his broad black hat.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: The child of a Stylist, who enjoyed hunting, Amnon was taken on many hunting expeditions. Amnon abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He's looking for his big break.

Flaws: Emotional. Bonds: Poor, Has a crush, Adventurer, Nature. Occupation: Marshal

Voice: Breathy voice

Attributes [hide]

Amnon Agility, Male Tiefling Cleric 1
Medium (5'9") Tiefling, Neutral Good (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 11 (+0)11 (+0) 6 (-2)13 (+1)
Skills Intimidation +3, Investigation +2
Senses Passive Perception 8
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 300 sp. Star rose quartz (60 gp). 1 Good lock.


Social Check DCs


Valafar Severity, Male Tiefling [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He typically wears black cloth garments or leather armor. His dark red hair has been sun bleached extensively. His eyes are white and he is always smoking a pipe.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is a great chef.

History: Valafar lived on a farm with his father, near the main road leading to a nearby town. He dropped out of school before completing his studies. He has been saving his money to try and buy his sister's freedom.

Motivation: Several ex partners dislike his way of doing things and want revenge; and marry his sister to traveling adventurers

Ideals: Disciplined, Gifted, Logical. Bonds: Family, Enemies. Occupation: Hunter

Voice: Puts emphasis on the wrong words

Attributes [hide]

Valafar Severity, Male Tiefling Rogue 8
Medium (5'3") Tiefling, Chaotic Evil (CR 8)
Armor Class 11
Hit Points 27 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 10 (+0)11 (+0) 9 (-1)15 (+2)
Skills Performance +5, Stealth +4
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +3

Possessions: 200 gp. Azurite (14 gp). White opal (1500 gp). Iolite (50 gp). Sardonyx (50 gp).


Social Check DCs


Cloak Of Wine, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears pastel painted combat armor at almost all times. His lavender fur is heavily combed to the right. He wears round tiny glasses practically rammed into his face.

Personality: Always inclined to offer people food he seems plenty friendly. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Cloak was raised in a hard working conservative environment. In his 13th year, his parents were killed by a giants raid, leaving Cloak alone in the world. After a stint in an orphanage, he was adopted. He tends to his Spy job now, and dutifully fulfills any obligations he has.

Motivation: Balancing his hectic life and new Spy responsibilities is difficult.

Ideals: Philantrophist, Extrovert. Bonds: Job, Enemies. Occupation: Spy

Voice: Speaks with a cold

Attributes [hide]

Cloak Of Wine, Male Tabaxi Druid 3
Medium (6'1") Tabaxi, Lawful Evil (CR 3)
Armor Class 14
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)18 (+4) 14 (+2)13 (+1) 16 (+3)15 (+2)
Skills Insight +5, Survival +5
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +0 / 1d8-2, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134210000

Possessions: Just what you see.


Social Check DCs


Warryn Pingun, Male Gnome [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a fancy blue suit. He has a very tight haircut. His eyes are likewise hazel. His teeth are white and perfect.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is a bit of a xeno-phobe, disliking non-Gnomes.

History: He was born several months after his mother was called into army service. He was taken from his home at a very young age. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: He wants nothing more than to rejoin the army; and he is currently in port desperately looking for someone to get him out

Flaws: Racist. Bonds: Attractive, Immigrant, Guardian, Military, Slave. Occupation: Merchant

Voice: Jamaican accent

Attributes [hide]

Warryn Pingun, Male Gnome Druid 12
Small (3'5") Gnome, Chaotic Evil (CR 12)
Armor Class 11
Hit Points 98 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 19 (+4)14 (+2) 13 (+1)15 (+2)
Skills Sleight of Hand +4, Survival +5
Senses Passive Perception 11
Languages Common, Gnome, Ignan, Draconic
Attacks Melee +3 / 3d10-1, Ranged +4 / 3d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136544

Possessions: 1000 gp.


Social Check DCs

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