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NPC Generator

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Advanced [show]


Ilanis Selevarun, Female Elf [Permalink]

Personal [hide]

Description: This petite short woman is perpetually holding a beer of some kind. She is well dressed, but even with her fine clothing she looks run-down, marred by beers. Her white hair is knotted and matted. Her eyes are blue and catlike.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She works hard and plays hard.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. She was an apprentice working in her mother's forge. She has set out to sabotage the competition.

Motivation: Further expansion of business.

Ideals: Fighting. Flaws: Ugly, Hedonist, Mundane. Bonds: Job. Occupation: Doctor

Voice: Ums and uhs a lot

Attributes [hide]

Ilanis Selevarun, Female Elf Paladin 8
Medium (4'7") Elf, Lawful Good (CR 8)
Armor Class 12
Hit Points 46 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 10 (+0)13 (+1) 14 (+2)13 (+1)
Skills Acrobatics +5, Deception +4
Senses Passive Perception 12
Languages Common, Elven, Gnome
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 7000 sp. White pearl (130 gp). Fiery yellow corundum (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Carrie Hanali, Male Elf [Permalink]

Personal [hide]

Description: The light-skinned man stands 4'9" and wears clothing that is held on in multiple layers but all of it is in poor condition. He has wavy silver hair. His green eyes are passionate and lively.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. A true patriot, Carrie would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Carrie was born the youngest of three triplets. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has gone from town to town working and never settling down anywhere, but has fallen for a local Assassin. He hasn't told them the truth, but wants to settle down with them.

Motivation: His relatives are trying to arrange a marriage; and he wants to get laid

Ideals: Joker. Bonds: Poor, Military, Family, Has a crush. Occupation: Dyer

Voice: Soothing and warm

Attributes [hide]

Carrie Hanali, Male Elf Paladin 10
Medium (4'9") Elf, Neutral Good (CR 10)
Armor Class 13
Hit Points 52 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 8 (-1)10 (+0) 9 (-1)17 (+3)
Skills Performance +7, Survival +3
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +4 / 3d6+0, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 1800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Vlorn Greenleaf, Male Halfling [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He typically wears a sleeveless long coat of deep white leather and dull black iron scale mail. He has dyed his greying golden hair a little too much giving a sharp golden color. He tend to wears goggles to shield his eyes.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Born in the west to a Layabout, Vlorn learned a great deal about his father's area of expertise. His parents enrolled him in a Cleric school at a young age so that he could practice his divine talents. He became a Layabout soon after.

Motivation: Obtaining odd cultural Dragonborn artifacts is his passion; and sabotage a competitor

Ideals: Gifted. Bonds: Attractive, In love, Job, Adventurer. Occupation: Layabout

Voice: Complex vocabulary, royal

Attributes [hide]

Vlorn Greenleaf, Male Halfling Cleric 5
Small (3'1") Halfling, True Neutral (CR 5)
Armor Class 12
Hit Points 38 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)12 (+1) 12 (+1)14 (+2)
Skills Deception +5, History +4
Senses Passive Perception 11
Languages Common, Halfling, Auran
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532

Possessions: 800 gp.


Social Check DCs


Sarai Honeypot, Female Halfling [Permalink]

Personal [hide]

Description: This woman tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look, and sports empty pouches on her belt. Her auburn hair is braided into rings. She wears a mask on her face.

Personality: Confrontational and typically high on some drug or another. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: The child of northern immigrants she idolized her mother. She took every job she could get her hands on, but the opportunities for Halflings in the north were limited. When her spouse passed she lost her only source of income but claims to her sons to still be retired.

Motivation: She is unsatisfied with her job; and to reunite with her absent mother

Ideals: Entrepeneur. Flaws: Addict. Bonds: Immigrant, Family, Job. Occupation: Engraver

Voice: Hollow voice

Attributes [hide]

Sarai Honeypot, Female Halfling Commoner 4
Small (2'8") Halfling, Neutral Evil (CR 4)
Armor Class 13
Hit Points 18 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 15 (+2)13 (+1) 5 (-3)10 (+0)
Skills Animal Handling -1, History +3
Senses Passive Perception 7
Languages Common, Halfling, Goblin
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Fonkin Garrick, Male Gnome [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. He keeps his silver hair in a pixie cut. His gray eyes have a joyful gleam in them most of the time.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Fonkin is combative with any and all who dare try his patience in the slightest.

History: Fonkin lived on a farm with his father, near the main road leading to a nearby town. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Hunter work with an outfit from a few towns over. Hunter work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has never given up on his painting dream.

Motivation: Tiefling compassion; and doesn't want to be a hunter and was forced into it by his family

Ideals: Justice, Artistic. Flaws: Racist. Bonds: Job, Family. Occupation: Hunter

Voice: Low rumbling, strings words together

Attributes [hide]

Fonkin Garrick, Male Gnome Monk 8
Small (3'6") Gnome, True Neutral (CR 8)
Armor Class 12
Hit Points 41 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 11 (+0)9 (-1) 9 (-1)11 (+0)
Skills Deception +3, Investigation +2
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dondon Thorngage, Male Halfling [Permalink]

Personal [hide]

Description: A middle-aged man, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge, and is pretty ugly. His hair is cut close to his head. His eyes are violet and beady.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. Around other people he will do his best to conceal his emotions and appear jolly.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He then took over the family business and is one of the better Spice Merchant for hire.

Motivation: Balancing his hectic life and new Spice Merchant responsibilities is difficult; and he is greedy

Flaws: Ugly, Shy. Bonds: Religious, Job, Rich. Occupation: Spice Merchant

Voice: Scandinavian accent

Attributes [hide]

Dondon Thorngage, Male Halfling Wizard 5
Small (3'0") Halfling, Chaotic Good (CR 5)
Armor Class 11
Hit Points 29 (5d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 17 (+3)13 (+1) 12 (+1)13 (+1)
Skills Athletics +3, Deception +4
Senses Passive Perception 11
Languages Common, Halfling, Draconic
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124321

Possessions: 3000 sp. 1 Masterwork studded leather. 1 Darkwood Buckler. 1 Full Plate.


Social Check DCs


Werydd Ironfist, Female Dwarf [Permalink]

Personal [hide]

Description: An older woman who wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society, she is not a threatening figure. Her red hair is still thick. Her blue eyes dart from person to person to random spaces in the air.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: She was always a brilliant, if unscrupulous mind. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She became a Cook soon after.

Motivation: Wants to open a new tavern.

Ideals: Justice, Logical. Flaws: Insane. Bonds: Rich, Job. Occupation: Cook

Voice: Shortens vowels

Attributes [hide]

Werydd Ironfist, Female Dwarf Commoner 2
Medium (4'2") Dwarf, Lawful Neutral (CR 2)
Armor Class 8
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)7 (-2) 17 (+3)14 (+2) 16 (+3)10 (+0)
Skills Intimidation +2, Survival +5
Senses Passive Perception 13
Languages Common, Dwarven, Gnome, Auran
Attacks Melee +0 / 1d6-2, Ranged +0 / 1d6-2, Grapple -2

Possessions: 4000 cp.


Social Check DCs

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