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NPC Generator

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Advanced [show]


Gorgûm Gyula, Male Half-Orc [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is wearing a long, black cloak. His hair is long and black with streaks of chestnut, and is pulled back with small black clips. His beard is chestnut, braided, and well cared for. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is business-like. He takes instructions and follows them to the letter. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: He was born in the east, but his parents moved at a very young age to the south. Gorgûm was born on a far eastern island where he grew up under the tutelage of his father, an expert Bather. He is untrained/undisciplined, which makes him dangerous.

Motivation: He's looking for his big break; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Professionalism. Flaws: Insane. Bonds: Attractive, Criminal record, Immigrant, Adventurer. Occupation: Bather

Voice: Dark and ominous

Attributes [hide]

Gorgûm Gyula, Male Half-Orc Druid 4
Medium (6'7") Half-Orc, True Neutral (CR 4)
Armor Class 8
Hit Points 26 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)6 (-2) 11 (+0)12 (+1) 15 (+2)14 (+2)
Skills Acrobatics +0, Performance +4
Senses Passive Perception 12
Languages Common, Orc, Ignan
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532000

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Callie Goodbarrel, Female Halfling [Permalink]

Personal [hide]

Description: She dresses in collared shirts and wears a proper scarf over her head. Her long blonde hair reaches down to her waist. She is missing an eye and her face is severely sunburned. Her one remaining eye shines amber.

Personality: She is witty, but her monotone delivery comes off as unnerving She is obsessed with her god.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. She has chosen to use the inheritance that was left to her frivolously. She now mingles about in high society.

Motivation: Her religion dominates her actions.

Ideals: Joker. Flaws: Ugly, Mundane. Bonds: Religious, Rich. Occupation: Assassin

Voice: pre-pubescent

Attributes [hide]

Callie Goodbarrel, Female Halfling Warrior 6
Small (2'8") Halfling, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 52 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 14 (+2)17 (+3) 10 (+0)11 (+0)
Skills Stealth +5, Survival +3
Senses Passive Perception 10
Languages Common, Halfling, Draconic, Undercommon, Goblin
Attacks Melee +1 / 2d6-2, Ranged +5 / 2d6+2, Grapple +2

Possessions: 900 gp. Iolite (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Theobald Mellerelel, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a violet tunic with pastel highlights, and long blue pants that bunch up around his shoes. He has wavy auburn hair. He wears a mask on his face.

Personality: His tongue was cut out and he uses sign language. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Theobald lived on a farm with his mother, near the main road leading to a nearby town. Ostracized due to the divine powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Half-Elves became a terror of the countryside. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he has passion for adventuring and risk

Ideals: Gifted. Flaws: Disease, Greedy. Bonds: Adventurer, Family. Occupation: Bowyer

Voice: Jittery and nervous

Attributes [hide]

Theobald Mellerelel, Male Half-Elf Rogue 2
Medium (5'6") Half-Elf, True Neutral (CR 2)
Armor Class 13
Hit Points 4 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 7 (-2)8 (-1) 15 (+2)11 (+0)
Skills Persuasion +2, Religion +1
Senses Passive Perception 12
Languages Elven
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3

Possessions: Red spinel (70 gp). Bloodstone (20 gp). Jade (70 gp).


Social Check DCs


Theobald Melancon, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and is wearing a long, brown, dusty cloak. His hair is always cut to a buzz. His violet eyes are slightly larger than normal.

Personality: Stoic and calm, he prefers to meditate than take action. He believes the world needs to unite to get rid of goblins once and for all.

History: Theobald was born with his mother's beautiful face. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Junk Dealer work with an outfit from a few towns over. Junk Dealer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He struck the Junk Dealer job and began his own company from there.

Motivation: Someone believes him a fraud; and he seems to be bored by most things

Ideals: Athletic, Disciplined. Flaws: Mundane. Bonds: Enemies, Attractive, Job. Occupation: Junk Dealer

Voice: Excited and jittery

Attributes [hide]

Theobald Melancon, Male Human Ranger 6
Medium (5'9") Human, Chaotic Evil (CR 6)
Armor Class 11
Hit Points 43 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 12 (+1)11 (+0) 11 (+0)11 (+0)
Skills Persuasion +3, Stealth +4
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 1000 gp. Aquamarine (1100 gp). Black pearl (1100 gp). White opal (900 gp). Carnelian (20 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


John Gladstone, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a tea of some kind. He dresses in brown turtlenecks beneath a white coat with green slacks, marred by teas. His silver hair is thinning but still full. He wears large thick round spectacles.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He believes the world needs to unite to get rid of drow once and for all.

History: He was born into a rich family. He worked as a nervous Ploughman and found it very stressful. He tends to his Ploughman job now, and dutifully fulfills any obligations he has.

Motivation: To be a Dilettante again; and money/treasure

Flaws: Ugly, Depressed. Bonds: Enemies, Rich, Job. Occupation: Ploughman

Voice: Mumbles to self between sentences

Attributes [hide]

John Gladstone, Male Human Ranger 11
Medium (5'6") Human, True Neutral (CR 11)
Armor Class 9
Hit Points 61 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 9 (-1)15 (+2) 17 (+3)12 (+1)
Skills Arcana +6, Perception +7
Senses Passive Perception 17
Languages Common, Goblin, Giant
Attacks Melee +4 / 3d8+0, Ranged +3 / 3d8-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1501100

Possessions: 340 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nimble Paws, Male Tabaxi [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a brown collared shirt and black pants. He accessorizes with a white scarf around the waist and a strap diagonally across his shirt. His beige fur, when down, is lengthy. He has hazel eyes and a brown hat with a black feather.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Nimble was born in the west. At a young age he loved to build and create. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He hasn't been sleeping well lately.

Motivation: He's looking for his big break; and meet up once more with his childhood friend

Ideals: Persistence. Flaws: Antagonistic, Insomniac. Bonds: Adventurer. Occupation: Banker

Voice: Dutch accent

Attributes [hide]

Nimble Paws, Male Tabaxi Rogue 1
Medium (6'6") Tabaxi, Neutral Evil (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 12 (+1)14 (+2) 13 (+1)11 (+0)
Skills Deception +2, Nature +4
Senses Passive Perception 11
Languages Common, Elven, Ignan
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: 70 gp.


Social Check DCs


Alice Kendall, Female Human [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking eastern young adult. She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Beneath her clothing is a huge mess of scar tissue. Her chestnut hair is greying along the sides and has receded to reveal a widow's peak. She tend to wears goggles to shield her eyes.

Personality: Aggressive, abrasive, and angry, Alice embodies much of what other species detest in the Humans. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: Alice hails from a village terrorized by orcs. She took after her father in leading caravans. Because they were valued, her father taught her to defend herself. When her father died while fighting orcs, the young Alice began to lead the lost caravan. After a long history of fighting, Alice and her spouse have recently divorced.

Motivation: Money/treasure; and many orcs want her driven away

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Slave, Rich, Enemies. Occupation: Carpenter

Voice: Squeaky

Attributes [hide]

Alice Kendall, Female Human Warrior 1
Medium (5'0") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 14 (+2)13 (+1) 9 (-1)7 (-2)
Skills Acrobatics +3, Arcana +3
Senses Passive Perception 9
Languages Common, Undercommon
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +3

Possessions: 50 gp.


Social Check DCs

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