Dadalan Grrrmmballhyst, Male Dragonborn [Permalink]
Personal [hide]
Description: He is scrawny and has patchy black crest. He is wearing a long, black, dusty cloak. He has a hunchback. His crest is greying and his face has many wrinkles. His face is covered beneath a completely black helmet.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: He was born several months after his father was called into army service. He was an athlete and attended two major summer competitions. He never won. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He feels kind of lost in life.
Ideals: Fighting, Athletic. Flaws: Ugly, Depressed. Bonds: Military. Occupation: Fisher
Voice: Speaks with lips pursed
Attributes [hide]
Medium (6'1") Dragonborn, Lawful Good (CR 9)
Armor Class 8
Hit Points 44 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 7 (-2) | 13 (+1) | 15 (+2) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Ignan, Celestial
Attacks Melee +7 / 3d4+4, Ranged +1 / 3d4-2, Grapple +4
Possessions: Just what you see.
Donaar Gygazzylyshrift, Male Dragonborn [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He wears a black shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them. His crest, while still mostly blue, has prominent grey streaks. His face is covered beneath a completely black helmet.
Personality: This man loves writing and to teach people writing more than just about anything. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to open a new tavern.
Ideals: Artistic, Justice. Flaws: Ugly, Disease. Occupation: Carpenter
Voice: Sleepy voice
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 9 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 11 (+0) | 8 (-1) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
Possessions: 100 pp.
Eggren Umbyrphrael, Female Dragonborn [Permalink]
Personal [hide]
Description: 6'3" and muscular, this eastern woman wears a green cloak and cross-gartered white stockings. Her red crest is long and unkept. She has several tiny ruby earrings on each ear.
Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She does not believe in violence as a means to an end. She is a dedicated Soapmaker but believes her peers are too gung-ho.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Through the years after Eggren was born, her mother became increasingly distant from her family, instead choosing to pursue power in the east. Eggren's mother didn't care for her much, and the feeling was mutual. After a long history of fighting, Eggren and her spouse have recently divorced.
Motivation: She is greedy; and money/treasure
Ideals: Athletic, Pacifist. Flaws: Ugly, Antagonistic. Bonds: Rich. Occupation: Soapmaker
Voice: Jamaican accent
Attributes [hide]
Medium (6'3") Dragonborn, Chaotic Good (CR 3)
Armor Class 11
Hit Points 19 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 12 (+1) | 15 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Ignan, Abyssal
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Jarsali Galanodel, Female Elf [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she is wearing a long, tan, dusty cloak. Her hair is cut close to her head. Her violet eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.
History: Her parents moved while she was still in utero so she is the first generation to be born here. While studying, she fell in love. They married and had a daughter. She has since lost track of the people in her past.
Motivation: She is currently in port desperately looking for someone to get her out; and doesn't want to be a glassblower and was forced into it by her family
Flaws: Addict. Bonds: Family, Job, Immigrant, In love, Slave. Occupation: Glassblower
Voice: Italian accent
Attributes [hide]
Medium (4'11") Elf, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 6 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 4 (-3) | 13 (+1) | 7 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common, Elven, Aquan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 600 sp. 2 Antitoxin. 4 Alchemist’s fire.
Matilda Cithreth, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears a fine chain shirt which she covers with yellow colored cloaks and clothing. Her long silver hair reaches down to her waist. Her eyes are likewise violet. Her teeth are yellowed and unaligned.
Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She is a bit of a xeno-phobe, disliking non-Half-Elves.
History: She was born to a pair of big game hunters, but was frequently ill as a child. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Marshal. She struck the Marshal job and began her own company from there.
Motivation: Tiefling compassion.
Ideals: Philantrophist. Flaws: Ugly, Racist, Disease. Bonds: Job. Occupation: Marshal
Voice: Sleepy voice
Attributes [hide]
Medium (5'4") Half-Elf, Neutral Good (CR 5)
Armor Class 9
Hit Points 35 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 13 (+1) | 17 (+3) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Terran, Undercommon, Druidic
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 |
Possessions: 500 gp. 1 Minor magic item.
Kite In the Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman wears tight fitting clothing which further accentuates her frame. She is muscular with a powerful set of arms. Her lavender fur, when down, is lengthy. Her eyes, though not visible through her cowl, are copper.
Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She also is a firm believer in the womanly ideal.
History: Kite was born with her father's beautiful face. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. She hasn't been sleeping well lately.
Motivation: A need for knowledge about a nearby landmark; and regain custody of her son
Ideals: Joker. Flaws: Impulsive, Insomniac. Bonds: Attractive, Family, Adventurer. Occupation: Fletcher
Voice: Old thin voice
Attributes [hide]
Medium (5'11") Tabaxi, Lawful Evil (CR 6)
Armor Class 11
Hit Points 30 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 17 (+3) | 13 (+1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 5 | 3 |
Possessions: 8000 sp.
Iados Nowhere, Male Tiefling [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he is wearing colorful clothing, dressed as a Map Maker. He keeps his long blue hair kept up in a rat tail. His silver eyes are slightly larger than normal.
Personality: He loves telling others what to do and how they should feel about things. He is obsessed with a lost civilization.
History: Born in the south his family was never financially stable. Iados liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature monstrous two handed axe.
Motivation: He wants to get laid; and he would like to get married and retire
Ideals: Opinionated. Bonds: Adventurer, Poor, Nature, Has a crush. Occupation: Map Maker
Voice: Dark and ominous
Attributes [hide]
Medium (5'9") Tiefling, Neutral Evil (CR 3)
Armor Class 11
Hit Points 9 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 10 (+0) | 9 (-1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 100 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.
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