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NPC Generator

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Advanced [show]


Anne Reed, Female Human [Permalink]

Personal [hide]

Description: This woman is very fat, and wears a simple grey robe with brown stripes complete with hood. She has slicked back red hair. Her blue unseeing eyes seem to look past you.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She is skeptical of what others tell her and is slow to trust.

History: She was born at the edge of vast island. Over the years she perfected her riding and shooting skills. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She is greedy; and to reunite with her old friends

Ideals: Philantrophist. Flaws: Ugly, Disease, Shy. Bonds: Nature. Occupation: Shoemaker

Voice: Sensual and smooth

Attributes [hide]

Anne Reed, Female Human Fighter 1
Medium (5'1") Human, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 8 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 7 (-2)16 (+3) 11 (+0)10 (+0)
Skills Deception +2, Persuasion +2
Senses Passive Perception 10
Languages Common, Terran, Orc, Giant
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: 200 sp. Carnelian (30 gp).


Social Check DCs


Charles Mitchell, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He dresses well, wearing grey shirts, loose pants, and blazers most of the time. He has a small bristly mustache and wavy golden hair. His otherwise smooth face is marked with small tiny scars.

Personality: He dislikes all the random violence that takes place in the north. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: The child of northern immigrants he idolized his father. Charles was born on a far northern forest where he grew up under the tutelage of his father, an expert Herbalist. He left for the north, certain he would find work there.

Motivation: Wants to work out more often.

Ideals: Athletic, Pacifist. Flaws: Shy. Bonds: Attractive, Immigrant. Occupation: Herbalist

Voice: Pronounces O like U

Attributes [hide]

Charles Mitchell, Male Human Monk 1
Medium (5'2") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 13 (+1)12 (+1) 9 (-1)15 (+2)
Skills Investigation +3, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Goblin
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3

Possessions: 2000 cp. Silver comb with moonstones (200 gp).


Social Check DCs


Spear In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: This tall, slender woman sports brown clothing, slightly heavier than average wear. She has wavy orange fur. Her eyes are likewise hazel. Her teeth are yellowed and unaligned.

Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She cannot resist a sob story and will often dote over anyone who has one.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. In her 12th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Money/treasure; and wants to have a good time and be beloved

Ideals: Optimist, Philantrophist. Flaws: Ugly, Fearful. Bonds: Rich. Occupation: Doctor

Voice: Slow speaker

Attributes [hide]

Spear In the Wind, Female Tabaxi Warlock 10
Medium (5'9") Tabaxi, Chaotic Evil (CR 10)
Armor Class 11
Hit Points 55 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 13 (+1)9 (-1) 7 (-2)12 (+1)
Skills Persuasion +5, Stealth +5
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 3d6-1, Ranged +5 / 3d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: Black pearl (800 gp). Fiery yellow corundum (1100 gp).


Social Check DCs


Hlin Orcfoe, Female Dwarf [Permalink]

Personal [hide]

Description: An older woman who wears a grey shirt with thin blue vertical stripes and violet pants, she is not a threatening figure. She wears a colorful flower in her blonde hair. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep hazel.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She cannot resist a sob story and will often dote over anyone who has one.

History: She is the product a well kept family trust fund and as such has never really known need. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She now spends her time doing works of charity.

Motivation: Money/treasure.

Ideals: Optimist, Philantrophist, Fighting. Bonds: Attractive, Rich. Occupation: Jeweler

Voice: Strong lisp

Attributes [hide]

Hlin Orcfoe, Female Dwarf Wizard 2
Medium (4'3") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 6 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)10 (+0) 13 (+1)10 (+0)
Skills Medicine +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (20 gp). Silver comb with moonstones (300 gp). 1 Masterwork Common Melee.


Social Check DCs


Emen Everleigh, Female Half-Orc [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She dresses well, typically a more casual-formal manner. Her golden hair is cut short. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She is irascible and easily irritated. She invites people to come help in her community garden.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. A few years later when the south was not economically sound they moved to her current location. She left for the east, certain she would find work there.

Motivation: She is greedy; and she uses money and sex appeal to get what she needs

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Immigrant, Rich. Occupation: Assassin

Voice: growls and snarls, animalistic

Attributes [hide]

Emen Everleigh, Female Half-Orc Warlock 8
Medium (6'4") Half-Orc, Lawful Neutral (CR 8)
Armor Class 8
Hit Points 48 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 16 (+3)10 (+0) 16 (+3)10 (+0)
Skills Deception +3, Sleight of Hand +1
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +3 / 2d10+0, Ranged +1 / 2d10-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: Just what you see.


Social Check DCs


Ermina Snowdon, Female Human [Permalink]

Personal [hide]

Description: She is a pot bellied western woman with a big hulking figure and broad shoulders. She wears a brown collared shirt and white skirt. She accessorizes with a black scarf around the waist and a strap diagonally across her shirt. With bright black hair. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep amber.

Personality: Eccentric and domineering, Ermina will drive conversation. She is underhanded and not above using her wealth and body to get others to do her bidding.

History: She was raised in a white middle class family as the only child. In her 18th year, her parents were killed by a goblins raid, leaving Ermina alone in the world. After a stint in an orphanage, she was adopted. Days after completing her studies, news broke out that her hometown was attacked by goblins. Ermina was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the goblins.

Motivation: She seems to be bored by most things; and she is content

Ideals: Athletic, Extrovert. Flaws: Mundane. Bonds: Attractive, Enemies. Occupation: Soapmaker

Voice: Rhymes sentences (sorry)

Attributes [hide]

Ermina Snowdon, Female Human Expert 1
Medium (5'9") Human, Lawful Good (CR 1)
Armor Class 13
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 15 (+2)16 (+3) 13 (+1)14 (+2)
Skills Athletics +3, Insight +3
Senses Passive Perception 11
Languages Common, Elven, Druidic, Aquan
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 6000 cp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Alice Law, Female Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She typically wears brown cloth garments or leather armor. Her blonde hair is lengthy. Her eyes are brown and she is always smoking a pipe.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. When money was particularly tight she was walking through alleys when she overheard a Blacksmith hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. Recently she has begun working with bootleggers and crooks.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and she is being blackmailed/forced/etc and this influences her actions

Flaws: Ugly, Insomniac. Bonds: Criminal record, Military, Poor. Occupation: Blacksmith

Voice: Uses sign language

Attributes [hide]

Alice Law, Female Human Ranger 1
Medium (5'3") Human, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 15 (+2)10 (+0) 8 (-1)11 (+0)
Skills Insight +1, Sleight of Hand +1
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 2000 cp.


Social Check DCs

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