Azaki Dumph, Male Half-Elf [Permalink]
Personal [hide]
Description: 4'9" and lanky with angular features, he is an attractive figure. He tends to wear a yellow poncho over his likewise colored trousers and shirt. He has a brown handlebar mustache and slicked back brown hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Brilliant and gifted he never wanted to apply himself. He then took over the family business and is one of the better Sailor for hire.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Job, Criminal record. Occupation: Sailor
Voice: Mousy voice
Attributes [hide]
Medium (4'9") Half-Elf, Neutral Evil (CR 5)
Armor Class 12
Hit Points 23 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 10 (+0) | 16 (+3) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Auran, Undercommon, Goblin
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 |
Possessions: 500 gp.
Fragrant Mirror, Male Tabaxi [Permalink]
Personal [hide]
Description: He is wearing a long, pastel cloak, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'3" when asserting himself. He has gray fur. His amber eyes peer out from beneath his top pastel hat.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. Fragrant enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: His mother raised him in a mountain cabin. A gypsy cursed him at a young age, leading to his ugly appearance. He now spends his time doing works of charity.
Motivation: He is not mentally stable, and does not behave rationally; and he's repulsed by the pc
Ideals: Philantrophist. Flaws: Antagonistic, Hedonist, Ugly, Insane. Bonds: Nature. Occupation: Masseuse
Voice: Pronounces O like U
Attributes [hide]
Medium (6'3") Tabaxi, Chaotic Good (CR 13)
Armor Class 12
Hit Points 40 (13d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 7 (-2) | 17 (+3) | 3 (-4) | 15 (+2) |
Senses Passive Perception 6
Languages Common, Orc, Giant, Elven
Attacks Melee +6 / 4d4+2, Ranged +6 / 4d4+2, Grapple +2
Possessions: 900 pp. A delicate brass dragon egg (90 gp). Large well-done wool tapestry (200 gp). A roughly beaten golden orb (80 gp). Gold and topaz bottle stopper cork (1800 gp). A delicate brass dragon egg (90 gp). A large tome filled with over one hundred recipes written by a former royal chef. (80 gp). Fire opal pendant on a fine gold chain (1900 gp). Large well-done wool tapestry (200 gp). A necklace of small pink pearls (4000 gp).
Morana Ungart, Female Dwarf [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she wears a brown collared shirt and white skirt. She accessorizes with a red scarf around the waist and a strap diagonally across her shirt. She has moderate length blonde hair. She wears crescent spectacles with a black brim.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She is obsessed with a lost civilization.
History: She is the product a well kept family trust fund and as such has never really known need. Her homeland was ravaged by war and she spent much of her life rebuilding it. She has dedicated herself to building a better village for her children.
Motivation: Revenge; and obtaining odd cultural tabaxi artifacts is her passion
Flaws: Depressed, PTSD. Bonds: Adventurer, Rich, Enemies. Occupation: Junk Dealer
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Good (CR 4)
Armor Class 12
Hit Points 32 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 15 (+2) | 18 (+4) | 14 (+2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Auran, Giant
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 100 gp.
Zook Garrick, Male Gnome [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He prefers to wear tan clothing when he does not wear armor. His white hair is matted, messy, and big. He wears an eyepatch.
Personality: He likes to make people angry or surprised. Zook is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: He was born a particularly ugly child, much to the horror of his parents. Because his mother participated in the massacre of their homeland, gnolls burned their ranch to the ground and forced them out. He was preparing to flee to the east, but the outbreak of war prevented him and his father from journeying east to reunite his family. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Zook was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the gnolls.
Motivation: To reunite with his absent mother; and he is terrified, and will act out of fear
Flaws: Ugly, Antagonistic, Fearful. Bonds: Family, Immigrant, Enemies. Occupation: Locksmith
Voice: Russian accent
Attributes [hide]
Small (3'4") Gnome, Chaotic Good (CR 4)
Armor Class 12
Hit Points 12 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 11 (+0) | 10 (+0) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1
Possessions: Just what you see.
Taklinn Fallack, Male Dwarf [Permalink]
Personal [hide]
Description: This malnourished man wears a grey tunic with tan highlights, and long grey pants that bunch up around his shoes. His hair is chestnut and curly. His ears are large.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is skeptical of what others tell him and is slow to trust.
History: Born in the west his family was never financially stable. Brilliant and gifted he never wanted to apply himself. He has never given up on his singing dream.
Motivation: He's repulsed by the PC; and he wants random interesting trinkets and junk, hates to throw anything away
Ideals: Gifted, Artistic. Flaws: Ugly, Shy, Antagonistic. Bonds: Poor. Occupation: Marshal
Voice: Smooth and feminine
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 16 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 13 (+1) | 12 (+1) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Celestial
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 10000 cp.
Neega Clinton, Female Half-Orc [Permalink]
Personal [hide]
Description: She is a pot bellied northern woman with a big hulking figure and broad shoulders. She wears a lot of dark rich colors, with gold accents. With wild chestnut hair. Her gray unseeing eyes seem to look past you.
Personality: Aggressive, abrasive, and angry, Neega embodies much of what other species detest in the Half-Orcs. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.
History: She was born blind and as such lacked many opportunities for work. A freak accident while working with her Blacksmith mother left her crippled. She now spends her time doing works of charity.
Motivation: She's repulsed by the PC; and wants to work out more often
Ideals: Athletic, Philantrophist. Flaws: Disease, Antagonistic. Bonds: Attractive. Occupation: Farmer
Voice: Strong lisp
Attributes [hide]
Medium (4'7") Half-Orc, True Neutral (CR 4)
Armor Class 13
Hit Points 19 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 13 (+1) | 13 (+1) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Orc, Celestial
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 60 pp. 3 Thunderstones. 1 Holy water.
Norman Cholmondeley, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He is generally shirtless and showing off his tattooed chest. His hair is greying and his face has many wrinkles. He has several tiny emerald earrings on each ear.
Personality: He is extraordinarily eccentric. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: He was born into a rich family. He moved out north to avoid the crime he committed. He has gone from town to town working and never settling down anywhere, but has fallen for a local Bricklayer. He hasn't told them the truth, but wants to settle down with them.
Motivation: He is content; and he would like to get married and retire
Flaws: Insane, Mundane. Bonds: Rich, Criminal record, Has a crush. Occupation: Sailor
Voice: Squeaky
Attributes [hide]
Medium (5'8") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 9 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 17 (+3) | 10 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 |
Possessions: 5000 cp.
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Their contribution stands as a beacon of hope for all adventurers!
