Euron Pain, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a black armored body suit, with a simple brown line shooting up and back down. His blue hair, when down, is lengthy. His eyes are a pleasant silver.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Through the years after Euron was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Euron's mother didn't care for him much, and the feeling was mutual. He now spends his time doing works of charity.
Motivation: His religion dominates his actions.
Ideals: Philantrophist. Flaws: Antagonistic, Secretive. Bonds: Religious. Occupation: Dyer
Voice: Prounounces S like Z
Attributes [hide]
Medium (6'0") Tiefling, Neutral Good (CR 6)
Armor Class 9
Hit Points 49 (6d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 15 (+2) | 17 (+3) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Gnome, Elven, Dwarven
Attacks Melee +3 / 2d6+0, Ranged +2 / 2d6-1, Grapple +0
Possessions: 4000 sp. Moss agate (10 gp). 1 Disguise kit.
Grai Hayes, Female Half-Orc [Permalink]
Personal [hide]
Description: She has a missing right leg. She wears a weathered and beat up set of banded mail beneath an oversized black coat. Her hair is cut close to her head. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: Grai is depressed about a lot of things. She tends to be a nihilist. Energy wise she seems alert and responsive.
History: She comes from a rich western family. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: Money/treasure; and she loathes her own lifestyle
Ideals: Professionalism. Flaws: Depressed. Bonds: Rich. Occupation: Brewer
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (4'11") Half-Orc, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 17 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 15 (+2) | 10 (+0) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: 2300 sp.
Gilthur Foamtankard, Male Dwarf [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a chocolate of some kind. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time, marred by chocolates. He wears his auburn hair down. His eyes are green and catlike.
Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: Gilthur lived on a farm with his father, near the main road leading to a nearby town. When Gilthur reached his early adolescence his Dwarf father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions
Flaws: Ugly. Bonds: Criminal record, Religious, Family, Military. Occupation: Masseuse
Voice: Spits and sputters
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Neutral (CR 4)
Armor Class 9
Hit Points 39 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 8 (-1) | 16 (+3) | 17 (+3) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Giant, Elven, Infernal
Attacks Melee +6 / 1d10+4, Ranged +1 / 1d10-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 20000 cp. Black velvet mask with numerous citrines (160 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Solid gold idol (800 gp).
Gale Of Dragons, Female Tabaxi [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She typically wears a sleeveless long coat of deep pastel leather and dull black iron scale mail. Her gray fur is matted, messy, and big. She wears large thick round spectacles.
Personality: Cocky and sure of herself, she believes she is the best Shoemaker born in the past three hundred years. She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: Gale was born in the east. At a young age she loved to build and create. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She became a Shoemaker soon after.
Motivation: She has a rivalry with the Church that dominates her actions.
Ideals: Athletic, Persistence. Flaws: Ugly. Bonds: Job, Religious. Occupation: Shoemaker
Voice: Breathy voice
Attributes [hide]
Medium (5'5") Tabaxi, Neutral Evil (CR 13)
Armor Class 15
Hit Points 80 (13d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 20 (+5) | 15 (+2) | 8 (-1) | 6 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common
Attacks Melee +6 / 4d4+2, Ranged +9 / 4d4+5, Grapple +5
Possessions: 1000 gp. Eye agate (7 gp). Fire opal (800 gp).
Amnon Subtlety, Male Tiefling [Permalink]
Personal [hide]
Description: This malnourished man dresses well, wearing green shirts, loose pants, and blazers most of the time. He has done his best to style his white hair to look like a famous performer. His gold eyes lackadaisically let the world flow into them.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: He was born in a small plains village. From his teen years he was always beautiful and desirable, so people have always doted on him. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He has passion for adventuring and risk; and seeks redemption
Ideals: Joker. Flaws: Shy. Bonds: Attractive, Poor, Nature. Occupation: Guard
Voice: Spits and sputters
Attributes [hide]
Medium (5'6") Tiefling, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 23 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 11 (+0) | 5 (-3) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +6
Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Lorilla Gimlen, Female Gnome [Permalink]
Personal [hide]
Description: She is wearing a long, tan, dusty cloak. She carries with her a set of greatswords, each one with a jet on the hilt. She only wears one on her belt and the other on her back. She has shaved her head bald. She wears large thick round spectacles.
Personality: She is a woman who does what she needs to. She will acquiesce to black mail and extortion to avoid trouble. She has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Lorilla lived on a farm with her father, near the main road leading to a nearby town. She struck it rich when she found rare goods in large quantities. After a long history of fighting, Lorilla and her spouse have recently divorced.
Motivation: Further expansion of business; and she possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Fighting. Flaws: Antagonistic. Bonds: Criminal record, Family, Rich, Job. Occupation: Shipwright
Voice: Shortens vowels
Attributes [hide]
Small (3'2") Gnome, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 30 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 15 (+2) | 6 (-2) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
Possessions: 300 gp.
Vicky Clive, Female Human [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears a grey armored body suit, with a simple black line shooting up and back down. Her blonde hair is kept up in a ponytail inside a deerstalker hat. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She receives visions of the future at random moments
History: Gifted from a young age, Vicky studied abroad. Brilliant and gifted she never wanted to apply herself. She moves from town to town, unable to find a place to settle.
Motivation: Nothing but the best is good enough for her; and she feels the way she acts is they only way to get by in the world
Ideals: Impeccable, Gifted. Flaws: Insomniac. Bonds: Immigrant. Occupation: Detective
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'6") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 12 (+1) | 15 (+2) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Orc, Terran
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
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