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Advanced [show]


Erky Wildwander, Male Gnome [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears dull tan sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed sickle, just in case. He has done his best to style his auburn hair to look like a famous performer. His eyes are likewise amber.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born to a criminal king-pin and mafia family In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he possesses a valuable artifact that the thieves guild wishes to steal

Flaws: Ugly, Fearful. Bonds: Poor, Criminal record, Religious. Occupation: Sailor

Voice: Draws out vowels

Attributes [hide]

Erky Wildwander, Male Gnome Fighter 4
Small (3'5") Gnome, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 40 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 15 (+2)14 (+2) 14 (+2)14 (+2)
Skills Insight +4, Medicine +4
Senses Passive Perception 12
Languages Common, Gnome, Abyssal, Druidic
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: 300 gp. Smoky quartz (40 gp). Alexandrite (700 gp). Azurite (9 gp). Citrine (40 gp).


Social Check DCs


Grai Ansley, Female Half-Orc [Permalink]

Personal [hide]

Description: She is a mite stocky and prefers to wear white pants and tee shirts. Her chestnut hair is greying along the sides and has receded to reveal a widow's peak. She tend to wears goggles to shield her eyes.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: A child with a great deal of singing talent her parents made sure she got the chance to thrive. When Grai reached her early adolescence her Half-Orc father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She used her abilities to travel the world and help people.

Motivation: A strong sense of loyalty to Tiefling people; and she wants nothing more than to rejoin the army

Ideals: Philantrophist, Artistic. Flaws: Secretive, Racist. Bonds: Military. Occupation: Stableman

Voice: Hard of hearing, loud

Attributes [hide]

Grai Ansley, Female Half-Orc Barbarian 7
Medium (5'0") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 12
Hit Points 69 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 15 (+2)13 (+1) 11 (+0)6 (-2)
Skills History +4, Perception +3
Senses Passive Perception 13
Languages Common, Orc, Celestial
Attacks Melee +2 / 2d8-1, Ranged +5 / 2d8+2, Grapple +2

Possessions: 12000 sp. Fiery yellow corundum (900 gp). Blue quartz (6 gp). Golden yellow topaz (300 gp). Obsidian (6 gp).


Social Check DCs


Anverth Tarkelby, Male Gnome [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a blue and black robe with the hood down. His red hair is matted, messy, and big. His eyes are violet and beady.

Personality: He is fixated on the number 49. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Anverth grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Anverth. He has recently gotten a pet goose that steals things from people.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he has money and likes to spend it

Ideals: Justice. Flaws: Ugly, Insane. Bonds: Criminal record, Rich. Occupation: Painter

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Anverth Tarkelby, Male Gnome Ranger 6
Small (3'8") Gnome, Chaotic Evil (CR 6)
Armor Class 14
Hit Points 27 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 10 (+0)11 (+0) 15 (+2)12 (+1)
Skills Insight +5, Nature +3
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 2000 sp.


Social Check DCs


Kilvar Silverstone, Male Dwarf [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Dwarves. His skin is dark but he possesses many grey ritualistic tattoos. He is dressed in an above average manner. He has a auburn handlebar mustache and slicked back auburn hair. He wears round tiny glasses practically rammed into his face.

Personality: Eccentric and domineering, Kilvar will drive conversation. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure; and he is greedy

Ideals: Extrovert, Logical. Bonds: Attractive, Rich, Nature. Occupation: Interpreter

Voice: Speaks with a cold

Attributes [hide]

Kilvar Silverstone, Male Dwarf Rogue 9
Medium (4'1") Dwarf, Neutral Good (CR 9)
Armor Class 12
Hit Points 34 (9d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 10 (+0)9 (-1) 15 (+2)13 (+1)
Skills Persuasion +4, Religion +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 3d4+0, Ranged +5 / 3d4+2, Grapple +2

Possessions: 1600 gp. Amber (100 gp). Blue quartz (7 gp). Lapis lazuli (7 gp). Amethyst (100 gp). Aquamarine (1400 gp). Deep green spinel (100 gp). Peridot (70 gp).


Social Check DCs


Bundrigo Wildheart, Male Halfling [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears silk and lounges about seductively. His hair is long and black with streaks of brown, and is pulled back with small red clips. His beard is brown, braided, and well cared for. He has gleaming, smiling hazel eyes.

Personality: He exudes charisma. He is a tour de force of persuasion. He invites people to come help in his community garden.

History: Born in the east to a Bather, Bundrigo learned a great deal about his mother's area of expertise. He found a children's book about a Halfling Druid who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has set out to sabotage the competition.

Motivation: He doesn't get along with people that don't share his tastes; and he's looking for his big break

Ideals: Philantrophist, Impeccable. Bonds: Attractive, Job, Adventurer. Occupation: Bather

Voice: Jamaican accent

Attributes [hide]

Bundrigo Wildheart, Male Halfling Druid 6
Small (3'4") Halfling, True Neutral (CR 6)
Armor Class 11
Hit Points 16 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 7 (-2)8 (-1) 17 (+3)16 (+3)
Skills Acrobatics +3
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1453320000

Possessions: 500 gp. Old masterpiece painting (900 gp). Gold and topaz bottle stopper cork (600 gp).


Social Check DCs


Trym Winterbourne, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears tight fitting clothing which further accentuates his frame. His hair is brown and curly. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He feeds upon the attention of others.

History: He is the product a well kept family trust fund and as such has never really known need. From his teen years he was always beautiful and desirable, so people have always doted on him. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: To get a good night's sleep.

Ideals: Persistence. Flaws: Insomniac. Bonds: Attractive, Rich. Occupation: Map Maker

Voice: Low and grunting

Attributes [hide]

Trym Winterbourne, Male Human Bard 10
Medium (5'3") Human, Lawful Good (CR 10)
Armor Class 9
Hit Points 21 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 9 (-1)17 (+3) 14 (+2)11 (+0)
Skills Insight +6, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Druidic, Terran, Orc
Attacks Melee +4 / 3d6+0, Ranged +3 / 3d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day153332000

Possessions: 50 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Direcris Umbyrphrael, Male Dragonborn [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears tight fighting clothing, which leaves very little to the imagination. His small hat is riddled with cuts and holes. His red eyes have a joyful gleam in them most of the time.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Dragonborn in existence. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born a particularly ugly child, much to the horror of his parents. In his 19th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Direcris fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is wracked by social anxiety; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Justice. Flaws: Ugly, Fearful. Bonds: Poor. Occupation: Sailor

Voice: Soft and melodious

Attributes [hide]

Direcris Umbyrphrael, Male Dragonborn Ranger 2
Medium (6'6") Dragonborn, Neutral Evil (CR 2)
Armor Class 11
Hit Points 16 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 11 (+0)10 (+0) 12 (+1)15 (+2)
Skills Arcana +2, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 60 gp.


Social Check DCs

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