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NPC Generator

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Advanced [show]


Leucis Sanity, Male Tiefling [Permalink]

Personal [hide]

Description: A 6'5" western man, he wears a simple black robe with blue stripes complete with hood. His hair is dark red and curly. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born several months after his mother was called into army service. When Leucis reached his early adolescence his Tiefling mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. After a long history of fighting, Leucis and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and he is wracked by social anxiety

Ideals: Philantrophist. Flaws: Antagonistic, Fearful. Bonds: Attractive, Military. Occupation: Ruler

Voice: Speaks with a cold

Attributes [hide]

Leucis Sanity, Male Tiefling Rogue 8
Medium (6'5") Tiefling, Neutral Evil (CR 8)
Armor Class 14
Hit Points 29 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 10 (+0)12 (+1) 13 (+1)13 (+1)
Skills Intimidation +4
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +3 / 2d10+0, Ranged +7 / 2d10+4, Grapple +4

Possessions: 1400 gp.


Social Check DCs


Drifting Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a brown costume with the symbols of luck on his torso. His brown fur is heavily combed to the right. He tend to wears goggles to shield his eyes.

Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: He was raised by priests from a young age. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. Being a Painter kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: His religion dominates his actions.

Flaws: Insane. Bonds: Attractive, Criminal record, Religious, Mentor. Occupation: Painter

Voice: High pitched, excited

Attributes [hide]

Drifting Candle, Male Tabaxi Cleric 10
Medium (6'2") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 11
Hit Points 64 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 13 (+1)12 (+1) 13 (+1)12 (+1)
Skills History +5, Persuasion +5
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +4 / 3d6+0, Ranged +5 / 3d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136443

Possessions: 700 gp. Jasper (60 gp). Fire opal (1100 gp). Moonstone (60 gp). Rich purple corundum (1100 gp). Aquamarine (1500 gp). Violet garnet (1500 gp). Violet garnet (1500 gp).


Social Check DCs


Dain Rakankrak, Male Dwarf [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His long golden hair reaches down to his waist. His eyes are green.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He takes great joy in being the best Spice Merchant in town.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. His childhood dream was to be a Hunter, but he was a colossal failure. He became a Spice Merchant soon after.

Motivation: Further expansion of business.

Ideals: Joker. Flaws: Disease, Insomniac. Bonds: Poor, Job. Occupation: Spice Merchant

Voice: Low range voice

Attributes [hide]

Dain Rakankrak, Male Dwarf Paladin 1
Medium (4'1") Dwarf, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 14 (+2)15 (+2) 7 (-2)7 (-2)
Skills Persuasion +0
Senses Passive Perception 8
Languages Common, Dwarven, Terran, Giant
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 400 sp.


Social Check DCs


Vadania Azzo, Female Half-Elf [Permalink]

Personal [hide]

Description: She is in excellent shape and is generally shirtless and showing off her tattooed chest. Her long black hair reaches down to her waist. She has amber eyes and a violet hat with a green feather.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She has a small toy that she constantly fidgets with.

History: Vadania was born in the east. At a young age she loved to build and create. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: She loathes her own lifestyle; and wants to work out more often

Ideals: Athletic, Persistence. Flaws: Emotional, Addict, PTSD, Depressed. Occupation: Healer

Voice: Jittery and nervous

Attributes [hide]

Vadania Azzo, Female Half-Elf Sorcerer 3
Medium (4'10") Half-Elf, Chaotic Neutral (CR 3)
Armor Class 8
Hit Points 17 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 14 (+2)11 (+0) 17 (+3)11 (+0)
Skills History +2, Stealth +0
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: 100 gp. 1 Average lock. 1 Hourglass.


Social Check DCs


Caelynn Berevan, Female Elf [Permalink]

Personal [hide]

Description: 5'3" and lanky with angular features, she is an attractive figure. She wears blue leather gloves, a blue jacket, and tight pants. She wears a deerstalker hat to hide her balding. Her skin is flawless and her hazel eyes scan people very quickly.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She never wears the same outfit twice, unless she absolutely has to.

History: She was born to a criminal king-pin and mafia family She dropped out of school before completing her studies. She has never given up on her poetry dream.

Motivation: She feels the way she acts is they only way to get by in the world; and she is a bit of a kleptomaniac

Ideals: Impeccable, Artistic, Logical. Bonds: Attractive, Criminal record. Occupation: Soapmaker

Voice: Mousy voice

Attributes [hide]

Caelynn Berevan, Female Elf Commoner 1
Medium (5'3") Elf, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 14 (+2)14 (+2) 10 (+0)14 (+2)
Skills Insight +2, Perception +2
Senses Passive Perception 12
Languages Common, Elven, Terran, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1

Possessions: 140 gp. 1 Masterwork studded leather.


Social Check DCs


Gilbert Wakefield, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is generally well dressed albeit a few years behind the times. His brown hair is thinning but still full. He has gleaming, smiling green eyes.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is a bit of a xeno-phobe, disliking non-Humans.

History: Gilbert was born the youngest of three triplets. He was an apprentice working in his father's forge. He has drifted from career to career and currently works as a Bounty Hunter.

Motivation: Half-Elven compassion; and his spouse's relatives view him with great suspicion

Ideals: Fighting. Flaws: Racist. Bonds: Attractive, Family, Job. Occupation: Bounty Hunter

Voice: Relaxed voice

Attributes [hide]

Gilbert Wakefield, Male Human Warlock 5
Medium (6'3") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 40 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 15 (+2)17 (+3) 16 (+3)9 (-1)
Skills Acrobatics +5, Persuasion +2
Senses Passive Perception 13
Languages Common, Dwarven, Undercommon, Auran
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1432220000

Possessions: 400 gp. Moss agate (5 gp). Iolite (30 gp).


Social Check DCs


Keyleth Othronus, Female Half-Elf [Permalink]

Personal [hide]

Description: A pudgy woman standing about 5'1" has a big stupid grin on her face most of the time. She has a large yellow mantle and cape that has been intricately interwoven into her tan robe. Her chestnut hair is kept up in a ponytail inside a top hat. Her amber eyes dart around the room hyper actively observing anyone and anything.

Personality: Overbrimming with self-confidence, Keyleth isn't afraid of most anything. She has a strong dislike to people who do not believe in Half-Elven unity. She uses divination through singing.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. A few years later when the east was not economically sound they moved to her current location. She was granted necromantic powers by her dying sister.

Motivation: To end her boredom.

Ideals: Impeccable, Gifted. Flaws: Insane, Mundane. Bonds: Immigrant. Occupation: Servant

Voice: Soft and mumbly

Attributes [hide]

Keyleth Othronus, Female Half-Elf Wizard 2
Medium (5'1") Half-Elf, Lawful Good (CR 2)
Armor Class 10
Hit Points 3 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 8 (-1)14 (+2) 11 (+0)13 (+1)
Skills Acrobatics +2
Senses Passive Perception 10
Languages Common, Elven, Terran, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 190 gp.


Social Check DCs

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