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NPC Generator

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Advanced [show]


Isabella Holimion, Female Half-Elf [Permalink]

Personal [hide]

Description: An older woman who typically wears violet cloth garments or leather armor, she is not a threatening figure. Her chestnut hair is knotted and matted. Her green eyes dart from person to person.

Personality: This woman loves music and to teach people music more than just about anything. Flattery will make her almost putty in your hands.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. She has had some formal music training, and achieved minor success. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.

Motivation: She is not mentally stable, and does not behave rationally; and to clean up the streets

Ideals: Artistic. Flaws: Selfish, Antagonistic, Insane. Bonds: Guardian. Occupation: Cartwright

Voice: Loud with bravado

Attributes [hide]

Isabella Holimion, Female Half-Elf Adept 6
Medium (5'9") Half-Elf, Lawful Good (CR 6)
Armor Class 12
Hit Points 33 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)12 (+1) 7 (-2)13 (+1)
Skills Acrobatics +5, Animal Handling +1
Senses Passive Perception 8
Languages Common, Elven, Sylvan
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 700 gp.


Social Check DCs


Senteq Boondiggles, Male Gnome [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His silver hair is cut jaggedly and amateurishly. His eyes are likewise gray. His teeth are yellowed and unaligned.

Personality: He is witty, but his monotone delivery comes off as unnerving He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Born to a poor family in the city he treasured whatever gifts he got. He helped his mother out around the business and became quite the natural. He inherited the family business which he has now maintained for 9 years.

Motivation: He's looking for his big break; and he'd like to take his coworkers down a peg

Ideals: Joker, Gifted. Flaws: Ugly. Bonds: Poor, Job, Adventurer. Occupation: Barrister

Voice: Spits words with contempt

Attributes [hide]

Senteq Boondiggles, Male Gnome Monk 11
Small (3'8") Gnome, Neutral Evil (CR 11)
Armor Class 11
Hit Points 95 (11d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 19 (+4)12 (+1) 16 (+3)14 (+2)
Skills Athletics +4, Medicine +7
Senses Passive Perception 13
Languages Common, Gnome, Abyssal
Attacks Melee +4 / 3d8+0, Ranged +4 / 3d8+0, Grapple +7

Possessions: 240 pp.


Social Check DCs


Duergath Bigtoe, Male Dwarf [Permalink]

Personal [hide]

Description: He wears professional attire. He carries with him a set of bows, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. He has moderate length red hair. He has gleaming, smiling hazel eyes.

Personality: This man loves dancing and to teach people dancing more than just about anything. He takes great joy in being the best Carter in town.

History: Born in a small village he learned the ways of the warrior from his father. In his youth he was a Farmer, and wanted to be a champion fighter when he grew up. He was working during a period of war, and as one of the natives he lived in fear of joining the others in being slaughtered. He saw the brutality and swore off his fighting aspirations, taking his younger brother on his back after seeing his parents die, and fled the country. He has worked as a Carter like his father before him.

Motivation: Expand his business.

Ideals: Fighting, Artistic. Flaws: PTSD. Bonds: Attractive, Job. Occupation: Carter

Voice: Jamaican accent

Attributes [hide]

Duergath Bigtoe, Male Dwarf Rogue 2
Medium (4'5") Dwarf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 11 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)18 (+4) 13 (+1)13 (+1)
Skills Deception +3, Insight +3
Senses Passive Perception 11
Languages Common, Dwarven, Gnome, Orc, Elven, Halfling
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 200 gp. 1 Masterwork Light wooden shield.


Social Check DCs


Zepar Revile, Male Tiefling [Permalink]

Personal [hide]

Description: A 6'5" western man, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His hair is short and purple. His eyes are black.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He plays an instrument quite well.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. From there he went from mercenary job to mercenary job. He now travels the world, in search of power and loot.

Motivation: He has passion for adventuring and risk.

Ideals: Entrepeneur, Artistic, Gifted. Flaws: Ugly. Bonds: Adventurer. Occupation: Slave Trader

Voice: Hard of hearing, loud

Attributes [hide]

Zepar Revile, Male Tiefling Ranger 6
Medium (6'5") Tiefling, Lawful Evil (CR 6)
Armor Class 11
Hit Points 41 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 15 (+2)16 (+3) 9 (-1)13 (+1)
Skills Acrobatics +4, Arcana +6
Senses Passive Perception 9
Languages Common, Aquan, Gnome, Dwarven
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 600 gp.


Social Check DCs


Roger Harris, Male Half-Elf [Permalink]

Personal [hide]

Description: This fat northern man has a bulbous nose and is well dressed, constantly wearing a violet suit, pastel shirt, and green tie. His skin is also unnaturally pale. He has a very tight haircut. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Overbrimming with self-confidence, Roger isn't afraid of most anything. He has a strong dislike to people who do not believe in Half-Elven unity. He is a logical person and will generally grow upset if things defy logic and science.

History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Impeccable, Logical. Flaws: Ugly, Addict. Bonds: Mentor. Occupation: Tanner

Voice: Speaks with a cold

Attributes [hide]

Roger Harris, Male Half-Elf Expert 12
Medium (5'2") Half-Elf, Chaotic Good (CR 12)
Armor Class 14
Hit Points 50 (12d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 12 (+1)8 (-1) 9 (-1)15 (+2)
Skills Performance +6, Sleight of Hand +8
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +5 / 3d10+1, Ranged +8 / 3d10+4, Grapple +4

Possessions: 3000 gp. Golden pearl (160 gp). Bloodstone (40 gp). Moss agate (8 gp). Amber (160 gp). Deep blue spinel (500 gp). Alexandrite (500 gp).


Social Check DCs


Delebean Cobblelob, Male Gnome [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He dresses in tan turtlenecks beneath a violet coat with black slacks. His black hair is cut short with large spiked bangs in the front. He has several tiny sapphire earrings on each ear.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born on a small isolated farm. He struck it rich when he found rare goods in large quantities. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's repulsed by the PC; and he has money and likes to spend it

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Rich, Nature. Occupation: Actor

Voice: Australian accent

Attributes [hide]

Delebean Cobblelob, Male Gnome Commoner 4
Small (3'4") Gnome, Lawful Evil (CR 4)
Armor Class 12
Hit Points 23 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 16 (+3)12 (+1) 11 (+0)14 (+2)
Skills Arcana +3, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Gnome, Giant
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 100 gp. 6 Acid flasks. 3 Tanglefoot bags.


Social Check DCs


Alice Myerscough, Female Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She dresses well, wearing brown shirts, loose pants, and blazers most of the time. Her hair, while still mostly golden, has prominent grey streaks. Her fair skin shows little sign of her aristocratic breeding.

Personality: She is extraordinarily eccentric. The war was a terrible time for her, and Alice does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: She served in the navy to pay for her family's outstanding loans. When Alice reached her early adolescence her Human mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She is untrained/undisciplined, which makes her dangerous.

Motivation: Her religion dominates her actions.

Flaws: Insane, Depressed. Bonds: Attractive, Military, Religious. Occupation: Apothecary

Voice: Scottish accent

Attributes [hide]

Alice Myerscough, Female Human Warrior 11
Medium (4'9") Human, True Neutral (CR 11)
Armor Class 11
Hit Points 78 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 14 (+2)8 (-1) 14 (+2)14 (+2)
Skills Deception +6, Insight +6
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 3d8+3, Ranged +5 / 3d8+1, Grapple +3

Possessions: 1200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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