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NPC Generator

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Advanced [show]


Vonbin Frostbeard, Male Dwarf [Permalink]

Personal [hide]

Description: He dresses like a well dressed Sailor does. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is extraordinarily eccentric. He has all his life been fascinated with music.

History: Born in a small village he learned the ways of the warrior from his father. While he appears to be a normal Dwarf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He then took over the family business and is one of the better Sailor for hire.

Motivation: Further expansion of business; and balancing his hectic life and new sailor responsibilities is difficult

Ideals: Artistic, Fighting. Flaws: Insomniac, Insane. Bonds: Job. Occupation: Sailor

Voice: High pitched and raspy

Attributes [hide]

Vonbin Frostbeard, Male Dwarf Commoner 2
Medium (4'2") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 1 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 7 (-2)11 (+0) 12 (+1)8 (-1)
Skills Stealth +4
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 300 gp. 1 Breastplate.


Social Check DCs


Aura Thundercloud, Male Tabaxi [Permalink]

Personal [hide]

Description: With pastel face paint in a stripe pattern across his face, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has moderate length brown fur. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: Born to a Priest, his father struggled to pay the bills. After coming to the age of reason, Aura took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He hasn't been sleeping well lately.

Motivation: To get a good night's sleep.

Ideals: Gifted. Flaws: Insomniac. Bonds: Attractive, Immigrant, Poor. Occupation: Spice Merchant

Voice: Speaks through clenched teeth

Attributes [hide]

Aura Thundercloud, Male Tabaxi Sorcerer 2
Medium (5'4") Tabaxi, Lawful Good (CR 2)
Armor Class 14
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 13 (+1)14 (+2) 6 (-2)10 (+0)
Skills Religion +4, Survival +0
Senses Passive Perception 8
Languages Common, Gnome, Abyssal
Attacks Melee +4 / 1d6+2, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 500 sp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Enidda Sympony, Female Gnome [Permalink]

Personal [hide]

Description: She is a physically imposing dark-skinned woman. She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She has no hair. Her eyes, though not visible through her cowl, are amber.

Personality: She speaks before she thinks and is too direct. She is a ruthless business woman, a trait she acquired from her father.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Apothecary arts, while her mother instructed her in etiquette, music and courtly manner. She struck it rich when she found rare goods in large quantities. She now mingles about in high society.

Motivation: Meet up once more with her childhood friend; and to reunite with her old friends

Ideals: Entrepeneur. Flaws: Ugly, Impulsive. Bonds: Adventurer, Rich. Occupation: Apothecary

Voice: Scottish accent

Attributes [hide]

Enidda Sympony, Female Gnome Aristocrat 4
Small (3'2") Gnome, Neutral Good (CR 4)
Armor Class 11
Hit Points 44 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 19 (+4)15 (+2) 11 (+0)14 (+2)
Skills Insight +2, Survival +2
Senses Passive Perception 10
Languages Common, Gnome, Druidic, Terran
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 300 gp. Alexandrite (700 gp).


Social Check DCs


Gimble Fiddlefen, Male Gnome [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is wearing colorful clothing, dressed as a Carter. He keeps his long black hair kept up in a rat tail. He is baby faced.

Personality: He is business-like. He takes instructions and follows them to the letter. He would rather hide behind his crafts than deal with other people.

History: Gimble was raised in a hard working conservative environment. A gifted student he started as a Server, but he got bored and became a Carter. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: He wants revenge against illithids; and sabotage a competitor

Ideals: Professionalism, Artistic. Flaws: Shy. Bonds: Job, Family, Enemies. Occupation: Carter

Voice: Laughs frequently while speaking

Attributes [hide]

Gimble Fiddlefen, Male Gnome Sorcerer 3
Small (3'7") Gnome, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 15 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 15 (+2)10 (+0) 10 (+0)14 (+2)
Skills Deception +4, Investigation +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 300 gp.


Social Check DCs


Pyntle Fiddlefen, Female Gnome [Permalink]

Personal [hide]

Description: She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She has relatively dark skin and is very physically imposing due to her abundance of muscles. She has slicked back silver hair. She is very pretty but has cold, dead eyes.

Personality: She is irascible and easily irritated. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: Pyntle was born into a poor family. Growing up, she dreamt of becoming a Fighter, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Fighter in service of a powerful lord somewhere. Pyntle abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She is searching for what she claims is her rightful reward.

Motivation: To reunite with her old friends; and she has passion for adventuring and risk

Flaws: Antagonistic. Bonds: Adventurer, Attractive, Religious, Poor. Occupation: Carpenter

Voice: Sounds elderly

Attributes [hide]

Pyntle Fiddlefen, Female Gnome Fighter 6
Small (3'0") Gnome, Neutral Good (CR 6)
Armor Class 12
Hit Points 57 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 16 (+3)15 (+2) 11 (+0)10 (+0)
Skills Medicine +3, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Gnome, Celestial, Giant
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Barbena Ironfist, Female Dwarf [Permalink]

Personal [hide]

Description: Runty and weak-looking, she wears just a brown suit. Her red hair is braided into rings. Her eyes, though not visible through her cowl, are gray.

Personality: She is happy with her job as a Fisher. She turns her eye from what people do, preferring to live and let live. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: She was born to a criminal king-pin and mafia family At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She has recently gotten a pet goose that steals things from people.

Motivation: She's repulsed by the PC; and sabotage a competitor

Flaws: Ugly, Antagonistic. Bonds: Poor, Job, Criminal record. Occupation: Fisher

Voice: Smooth and feminine

Attributes [hide]

Barbena Ironfist, Female Dwarf Expert 2
Medium (4'3") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 15 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 14 (+2)17 (+3) 13 (+1)8 (-1)
Skills Insight +3, Persuasion +1
Senses Passive Perception 11
Languages Common, Dwarven, Druidic, Elven, Giant
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1

Possessions: 1800 sp.


Social Check DCs


Ribbles Umbodoben, Male Gnome [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has done his best to style his black hair to look like a famous performer. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.

History: Ribbles was born the youngest of three triplets. He moved from fad to fad and when he turned 15 he discovered painting. By chance he met his sister recently and the two have been together since.

Motivation: He doesn't get along with people that don't share his tastes; and to reunite with his absent mother

Ideals: Impeccable, Artistic. Flaws: Insane. Bonds: Rich, Family. Occupation: Mortician

Voice: Prounounces S like Z

Attributes [hide]

Ribbles Umbodoben, Male Gnome Monk 4
Small (3'4") Gnome, Lawful Good (CR 4)
Armor Class 14
Hit Points 22 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 11 (+0)10 (+0) 9 (-1)9 (-1)
Skills Performance +1, Persuasion +1
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 500 gp. Hematite (12 gp). 1 Darkwood Buckler. 1 Chain shirt. 1 Half-Plate. 1 Half-Plate.


Social Check DCs

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