Harvest Shoe, Female Tabaxi [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She wears a simple burlap shirt and baggy pants. She conceals her shortbow with her veritable burlap sack of a shirt. Her cinnamon fur is lengthy. She wears a mask on her face.
Personality: Cocky and sure of herself, she believes she is the best Doctor born in the past three hundred years. She plays an instrument quite well.
History: Born the oldest of a large religious southern family, she was no stranger to responsibility. Harvest was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Harvest decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She has never given up on her singing dream.
Motivation: She has comitted a past crime that haunts her to this day; and a rival would like her out of the picture
Ideals: Artistic. Flaws: Ugly. Bonds: Job, Religious, Criminal record. Occupation: Doctor
Voice: Pirate accent
Attributes [hide]
Medium (6'5") Tabaxi, Neutral Evil (CR 10)
Armor Class 12
Hit Points 52 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 10 (+0) | 7 (-2) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 3d6-1, Ranged +6 / 3d6+2, Grapple +2
Possessions: 1300 gp.
Jasmine Appleblossom, Female Halfling [Permalink]
Personal [hide]
Description: She is a pot bellied northern woman with a big hulking figure and broad shoulders. She wears silk and lounges about seductively. Her silver hair is thinning but still full. She wears large thick round spectacles.
Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.
History: She is the product a well kept family trust fund and as such has never really known need. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She is greedy; and she has money and likes to spend it
Ideals: Athletic. Flaws: Insomniac, Shy. Bonds: Attractive, Rich. Occupation: Weaver
Voice: Hissing voice
Attributes [hide]
Small (3'2") Halfling, True Neutral (CR 4)
Armor Class 12
Hit Points 22 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 13 (+1) | 12 (+1) | 4 (-3) | 15 (+2) |
Senses Passive Perception 7
Languages Common, Halfling, Orc
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 41000 sp. 1 Minor magic item.
Trym Bigheart, Female Halfling [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She is constantly adorned with expensive silk clothing, often dyed in bright red and blue, and wears rings and necklaces with large, colorful gems. Her hair is long and blonde with streaks of white, and is pulled back with small red clips. She is missing an eye and her face is severely sunburned. Her one remaining eye shines gray.
Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She is obsessed with her god.
History: Born in a small village she learned the ways of the warrior from her father. She was taken from her home at a very young age. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She is greedy; and to find somewhere to settle down
Ideals: Fighting. Flaws: Ugly, Mundane. Bonds: Rich, Religious, Slave. Occupation: Crown-heir
Voice: Irish accent
Attributes [hide]
Small (3'1") Halfling, Lawful Good (CR 2)
Armor Class 13
Hit Points 10 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 13 (+1) | 14 (+2) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Halfling, Ignan, Druidic
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 0 | 0 | 0 | 0 |
Possessions: 220 gp.
Oren Wildcloak, Male Halfling [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He wears white painted combat armor at almost all times. His golden hair has been sun bleached extensively. His eyes, though not visible through his cowl, are brown.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. From his teen years he was always beautiful and desirable, so people have always doted on him. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC; and he wants to get laid
Flaws: Antagonistic, Shy. Bonds: Military, Attractive. Occupation: Spice Merchant
Voice: Eastern European accent
Attributes [hide]
Small (3'1") Halfling, Chaotic Good (CR 12)
Armor Class 14
Hit Points 75 (12d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 15 (+2) | 14 (+2) | 16 (+3) | 19 (+4) |
Senses Passive Perception 13
Languages Common, Halfling, Infernal, Orc
Attacks Melee +3 / 3d10-1, Ranged +7 / 3d10+3, Grapple +3
Possessions: 4000 gp. Azurite (9 gp). Red-brown spinel (110 gp). Aquamarine (200 gp). 1 Minor magic item.
Jarana Trueblood, Female Dwarf [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she wears a brown vest and prefers black and green shirts. Her boots appear to have been at one point steel toed but are quite worn down. She wears her hair in dreadlocks. Her hazel unseeing eyes seem to look past you.
Personality: Overbrimming with self-confidence, Jarana isn't afraid of most anything. She has a strong dislike to people who do not believe in Dwarven unity. She also has developed a complete distrust of the Apothecary profession.
History: Her father raised her in a mountain cabin. Jarana liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She has drifted from career to career and currently works as a Seamstress.
Motivation: Nothing but the best is good enough for her; and she is unsatisfied with her job
Ideals: Impeccable. Flaws: Ugly, Disease. Bonds: Job, Nature. Occupation: Seamstress
Voice: Dark and ominous
Attributes [hide]
Medium (4'0") Dwarf, Lawful Good (CR 4)
Armor Class 13
Hit Points 37 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 20 (+5) | 11 (+0) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 200 gp. Coral (90 gp). Chrysoberyl (90 gp). Jet (90 gp). Amethyst (90 gp). 1 Minor magic item.
Bûbol Thackeray, Male Half-Orc [Permalink]
Personal [hide]
Description: He has a large black mantle and cape that has been intricately interwoven into his grey robe. He has a moderate pudge and is not very fit. He keeps his brown hair in a flapper bob. His amber unseeing eyes seem to look past you.
Personality: Cocky and sure of himself, he believes he is the best Bounty Hunter born in the past three hundred years. He is a great chef.
History: He was raised in a white middle class family as the only child. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He ran away from his former home and has been making his living as a Bounty Hunter for the past few years.
Motivation: He is a bit of a kleptomaniac.
Ideals: Gifted. Flaws: Disease, Mundane. Bonds: Job, Criminal record. Occupation: Bounty Hunter
Voice: Pirate accent
Attributes [hide]
Medium (5'5") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 10
Hit Points 35 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 10 (+0) | 9 (-1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 |
Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Two Llamas Of Claws, Male Tabaxi [Permalink]
Personal [hide]
Description: He stands about 6'0" and is wearing a tight brown one piece outfit complete with pants, hood, and a cape. His left leg appears badly burned and disfigured. His brown fur is still thick. His face is covered beneath a completely black helmet.
Personality: He will rave to anyone who will listen. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. While he appears to be a normal Tabaxi, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.
Motivation: He is not mentally stable, and does not behave rationally; and he is content
Ideals: Joker. Flaws: Insane, Mundane. Occupation: Knight
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (6'0") Tabaxi, True Neutral (CR 10)
Armor Class 10
Hit Points 45 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 10 (+0) | 14 (+2) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Goblin, Dwarven
Attacks Melee +6 / 3d6+2, Ranged +4 / 3d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 |
Possessions: 900 gp. Large well-done wool tapestry (400 gp). Black velvet mask with numerous citrines (160 gp). A life-sized copper and silver statuette of a cockatrice. (20 gp).
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