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NPC Generator

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Advanced [show]


Nuraval Daerdahk, Male Dwarf [Permalink]

Personal [hide]

Description: This slender man stands about 4'1". He wears a grey tunic with black highlights, and long red pants that bunch up around his shoes. He has red hair. His hazel eyes dart from person to person to random spaces in the air.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He takes great joy in being the best Assassin in town.

History: He was born into a rich family. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Assassin. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Expand his business; and a need for knowledge about a nearby landmark

Ideals: Persistence. Flaws: Emotional. Bonds: Job, Rich, Adventurer. Occupation: Assassin

Voice: Australian accent

Attributes [hide]

Nuraval Daerdahk, Male Dwarf Wizard 2
Medium (4'1") Dwarf, Lawful Good (CR 2)
Armor Class 8
Hit Points 15 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 19 (+4)12 (+1) 16 (+3)10 (+0)
Skills Animal Handling +5, Sleight of Hand +0
Senses Passive Perception 13
Languages Common, Dwarven, Ignan
Attacks Melee +4 / 1d6+2, Ranged +0 / 1d6-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 110 pp. 1 Disguise kit.


Social Check DCs


Dalgal Brazzik, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose grey pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His chestnut hair is still thick. His blue eyes have a joyful gleam in them most of the time.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is a logical person and will generally grow upset if things defy logic and science.

History: Dalgal was born in the east. At a young age he loved to build and create. Through the years after Dalgal was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Dalgal's father didn't care for him much, and the feeling was mutual. After a long history of fighting, Dalgal and his spouse have recently divorced.

Motivation: To share knowledge with the world; and he's repulsed by the pc

Ideals: Logical, Persistence. Flaws: Disease, Antagonistic. Bonds: Poor. Occupation: Mercenary

Voice: Posh accent

Attributes [hide]

Dalgal Brazzik, Male Dwarf Commoner 1
Medium (4'5") Dwarf, True Neutral (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 9 (-1)15 (+2) 9 (-1)7 (-2)
Skills Animal Handling +1, Persuasion +0
Senses Passive Perception 9
Languages Common, Dwarven, Aquan, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 80 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Ahrim Strength, Male Tiefling [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His brown hair is braided into rings. His black eyes dart around the room hyper actively observing anyone and anything.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born the only child of a wealthy merchant. He was taken from his home at a very young age. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He is content; and money/treasure

Ideals: Entrepeneur. Flaws: Ugly, Impulsive, Mundane. Bonds: Rich, Slave. Occupation: Sailor

Voice: growls and snarls, animalistic

Attributes [hide]

Ahrim Strength, Male Tiefling Aristocrat 8
Medium (5'11") Tiefling, Neutral Evil (CR 8)
Armor Class 10
Hit Points 51 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 12 (+1)12 (+1) 17 (+3)16 (+3)
Skills Performance +6, Persuasion +6
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +2 / 2d10-1, Ranged +3 / 2d10+0, Grapple +0

Possessions: 800 gp. A miniature golden chest with tiny emeralds lining the top (120 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Brass mug with jade inlays (300 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Lia Ethanasath, Female Elf [Permalink]

Personal [hide]

Description: 4'10" and lanky with angular features, she is an attractive figure. She wears a tan armored body suit, with a simple green line shooting up and back down. Her auburn hair is knotted and matted. She wears a mask on her face.

Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Born in the north to a Hunter, Lia learned a great deal about her father's area of expertise. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Hunter. She ran away from her former home and has been making her living as a Hunter for the past few years.

Motivation: Further expansion of business.

Ideals: Optimist. Flaws: Greedy. Bonds: Attractive, Job. Occupation: Hunter

Voice: Indian accent

Attributes [hide]

Lia Ethanasath, Female Elf Aristocrat 3
Medium (4'10") Elf, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 8 (-1)14 (+2) 16 (+3)9 (-1)
Skills Investigation +4, Sleight of Hand +1
Senses Passive Perception 13
Languages Common, Elven, Gnoll, Orc
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 1800 sp. 1 Half-Plate. 1 Banded mail.


Social Check DCs


Morkral Broodfist, Male Dwarf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a brown vest and prefers green and violet shirts. His boots appear to have been at one point steel toed but are quite worn down. His hair is greying and his face has many wrinkles. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: His tongue was cut out and he uses sign language. He plays an instrument quite well.

History: He comes from a rich eastern family. Morkral was born on a far eastern forest where he grew up under the tutelage of his mother, an expert Fortune-teller. He left for the east, certain he would find work there.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Artistic. Flaws: Ugly, Disease. Bonds: Immigrant, Rich. Occupation: Fortune-teller

Voice: Voice breaks

Attributes [hide]

Morkral Broodfist, Male Dwarf Ranger 12
Medium (4'5") Dwarf, Lawful Good (CR 12)
Armor Class 9
Hit Points 59 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 8 (-1)13 (+1) 15 (+2)9 (-1)
Skills Insight +6, Survival +6
Senses Passive Perception 12
Languages Common, Dwarven, Orc
Attacks Melee +5 / 3d10+1, Ranged +3 / 3d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401110

Possessions: 4000 gp.


Social Check DCs


Mozfel Springfield, Male Half-Orc [Permalink]

Personal [hide]

Description: He stands about 6'0" and wears a tattered pair of loose white pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His left hand appears badly burned and disfigured. With bright black hair and a scraggly beard. His thin eyebrows rest above his beady violet eyes.

Personality: He is overprotective of those who hire his services. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born to loving parents in a slum to the south. A gypsy cursed him at a young age, leading to his ugly appearance. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: To clean up the streets; and to reunite with his old friends

Ideals: Justice. Flaws: Ugly. Bonds: Poor, Guardian. Occupation: Barrister

Voice: Gruff and masculine

Attributes [hide]

Mozfel Springfield, Male Half-Orc Paladin 14
Medium (6'0") Half-Orc, Lawful Good (CR 14)
Armor Class 12
Hit Points 120 (14d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)15 (+2) 15 (+2)10 (+0)
Skills Animal Handling +7, History +7
Senses Passive Perception 12
Languages Common, Orc, Ignan, Druidic
Attacks Melee +6 / 4d6+1, Ranged +7 / 4d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1502110

Possessions: 1000 gp. Deep green spinel (90 gp). Obsidian (16 gp). Rhodochrosite (16 gp). Deep blue spinel (1300 gp). Deep blue spinel (1300 gp). Rock crystal (30 gp). Aquamarine (1300 gp).


Social Check DCs


Dayereth Goltorah, Male Elf [Permalink]

Personal [hide]

Description: The light-skinned man stands 4'10" and does not wear sleeves and tends to eschew shirts when he can avoid it. He has dyed his greying blonde hair a little too much giving a sharp blonde color. He has a tattooed face.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He got into the Carter business at a young age. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Obtaining odd cultural Halfling artifacts is his passion; and expand his business

Ideals: Optimist. Bonds: Job, Nature, Adventurer. Occupation: Carter

Voice: Spanish accent

Attributes [hide]

Dayereth Goltorah, Male Elf Expert 3
Medium (4'10") Elf, Lawful Good (CR 3)
Armor Class 11
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)16 (+3) 12 (+1)12 (+1)
Skills Acrobatics +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Elven, Undercommon, Druidic, Gnome
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +3

Possessions: 500 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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