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NPC Generator

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Advanced [show]


Jade In Shadow, Male Tabaxi [Permalink]

Personal [hide]

Description: This man wears tight fitting pants and leather jackets. He usually doesn't wear a shirt, and sports empty pouches on his belt. His white fur is slicked back into a classic pompadour. He wears large thick round spectacles.

Personality: He is witty, but his monotone delivery comes off as unnerving His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. He helped his father out around the business and became quite the natural. He then took over the family business and is one of the better Bellfounder for hire.

Motivation: Meet up once more with his childhood friend; and sabotage a competitor

Ideals: Joker, Optimist, Artistic. Bonds: Job, Adventurer. Occupation: Bellfounder

Voice: Breathy voice

Attributes [hide]

Jade In Shadow, Male Tabaxi Bard 6
Medium (6'1") Tabaxi, Lawful Evil (CR 6)
Armor Class 9
Hit Points 33 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 14 (+2)13 (+1) 8 (-1)10 (+0)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 9
Languages Common, Terran
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123320

Possessions: 900 gp. 1 Minor magic item.


Social Check DCs


Ghaliver Quickstep, Male Halfling [Permalink]

Personal [hide]

Description: This dark-skinned male wears a faded coat and loose pants complete with small hat. He is tall, broad shouldered and powerfully built. He wears a small hat to cover his moderate length golden hair. His eyes are hazel and he is always smoking a pipe.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He struck it rich when he found rare goods in large quantities. He has built up a small fortune and can afford his own way.

Motivation: He has a rivalry with the Church that dominates his actions; and he's repulsed by the pc

Ideals: Justice. Flaws: Antagonistic. Bonds: Rich, Religious. Occupation: Body Guard

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Ghaliver Quickstep, Male Halfling Cleric 2
Small (2'10") Halfling, Lawful Good (CR 2)
Armor Class 12
Hit Points 6 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 5 (-3)14 (+2) 6 (-2)13 (+1)
Skills Persuasion +3, Religion +4
Senses Passive Perception 8
Languages Common, Halfling, Terran, Aquan
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 1900 sp. 1 Banded mail.


Social Check DCs


Dalgal Bloodkith, Male Dwarf [Permalink]

Personal [hide]

Description: He is a husky man, who usually wears his brown robe and has his sword always slung over his shoulder. His head has been shaved. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: He speaks before he thinks and is too direct. He also is a firm believer in the manly ideal.

History: Dalgal was raised in a hard working conservative environment. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He's also a talented Masseuse, but doesn't like to broadcast it.

Motivation: Regain custody of his daughter; and his relatives are trying to arrange a marriage

Flaws: Ugly, Impulsive. Bonds: Job, Mentor, Family. Occupation: Cartwright

Voice: Speaks fast with a slight lisp

Attributes [hide]

Dalgal Bloodkith, Male Dwarf Barbarian 5
Medium (4'5") Dwarf, Neutral Evil (CR 5)
Armor Class 10
Hit Points 50 (5d12)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 15 (+2)13 (+1) 10 (+0)14 (+2)
Skills Acrobatics +3, Insight +3
Senses Passive Perception 10
Languages Common, Dwarven, Druidic
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +3

Possessions: 400 gp.


Social Check DCs


Sark Barlow, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a custom-built plate barding that's adorned with white lining and desert motifs. His head has been shaved. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He misses his home and complains about the freezing weather, even in summer.

History: Sark was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. A few years later when the north was not economically sound they moved to his current location. He left for the east, certain he would find work there.

Motivation: He feels kind of lost in life.

Ideals: Persistence. Flaws: Ugly, Depressed. Bonds: Immigrant, Poor. Occupation: Seamstress

Voice: Italian accent

Attributes [hide]

Sark Barlow, Male Half-Orc Rogue 7
Medium (6'4") Half-Orc, Lawful Good (CR 7)
Armor Class 11
Hit Points 34 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)12 (+1) 12 (+1)8 (-1) 12 (+1)12 (+1)
Skills Intimidation +4, Religion +2
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +7 / 2d8+4, Ranged +4 / 2d8+1, Grapple +4

Possessions: 300 gp.


Social Check DCs


Mardred Durthane, Female Dwarf [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her hair is greying and her face has many wrinkles. Her hazel eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She is a font of random trivia from the lore and stories she has discovered

History: She is the product a well kept family trust fund and as such has never really known need. Her father had invested heavily in several trade routes and wanted her to inherit them. She moves from town to town, unable to find a place to settle.

Motivation: She feels the way she acts is they only way to get by in the world.

Ideals: Impeccable, Logical. Flaws: Addict. Bonds: Immigrant, Rich. Occupation: Knight

Voice: Complex vocabulary, royal

Attributes [hide]

Mardred Durthane, Female Dwarf Warrior 2
Medium (4'0") Dwarf, True Neutral (CR 2)
Armor Class 12
Hit Points 26 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 17 (+3)16 (+3) 10 (+0)9 (-1)
Skills Deception +1, Intimidation +1
Senses Passive Perception 10
Languages Common, Dwarven, Abyssal, Infernal, Goblin
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3

Possessions: 300 gp.


Social Check DCs


Baern Ungart, Male Dwarf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he likes to wear grey tank tops with brown pants. He has wavy brown hair. His skin is flawless and his green eyes scan people very quickly.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: To settle down with his crush.

Ideals: Philantrophist. Bonds: Attractive, Has a crush, Slave. Occupation: Marshal

Voice: Scottish accent

Attributes [hide]

Baern Ungart, Male Dwarf Cleric 2
Medium (4'3") Dwarf, Lawful Good (CR 2)
Armor Class 10
Hit Points 15 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 14 (+2)7 (-2) 13 (+1)13 (+1)
Skills Acrobatics +2, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 350 gp. Obsidian (9 gp). Black pearl (200 gp). 1 Banded mail.


Social Check DCs


Emerald Of Clay, Male Tabaxi [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look, and carries monstrous two handed axes. He wears a colorful flower in his red fur. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: The child of eastern immigrants he idolized his mother. Aside from being a slave or a gladiator, there isn't much legitimate work for Tabaxis in Emerald's homeland. Emerald decided to take the middle way and become a bodyguard. He's since become an addict/alcoholic.

Motivation: He feels that his past leaves him morally obligated to help.

Ideals: Fighting, Joker, Opinionated. Flaws: Addict. Bonds: Attractive, Immigrant. Occupation: Sailor

Voice: Jittery and nervous

Attributes [hide]

Emerald Of Clay, Male Tabaxi Paladin 9
Medium (6'0") Tabaxi, Lawful Good (CR 9)
Armor Class 9
Hit Points 63 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 14 (+2)8 (-1) 13 (+1)16 (+3)
Skills Performance +6, Sleight of Hand +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 3d4+0, Ranged +2 / 3d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 220 pp.


Social Check DCs

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