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NPC Generator

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Advanced [show]


Harbek Morigak, Male Dwarf [Permalink]

Personal [hide]

Description: He stands about 4'1" and wears just a grey suit. His right leg appears badly burned and disfigured. He has dyed his greying auburn hair a little too much giving a sharp auburn color. His ears are large.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He has a minor phobia of water and hates getting wet.

History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is wracked by social anxiety.

Flaws: Ugly, Cynical, Fearful. Bonds: Poor. Occupation: Engraver

Voice: Can't modulate volume

Attributes [hide]

Harbek Morigak, Male Dwarf Aristocrat 2
Medium (4'1") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)12 (+1) 13 (+1)8 (-1)
Skills Arcana +3, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven, Gnome
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 150 pp.


Social Check DCs


Emmeline Burton, Female Human [Permalink]

Personal [hide]

Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She wears a brown shirt with thin blue vertical stripes and green pants. With wild brown hair. She has a tattooed face.

Personality: Overbrimming with self-confidence, Emmeline isn't afraid of most anything. She has a strong dislike to people who do not believe in Human unity. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: She was born the only child of a wealthy merchant. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: A need for knowledge about a nearby landmark; and she doesn't get along with people that don't share her tastes

Ideals: Impeccable, Logical, Entrepeneur. Bonds: Adventurer. Occupation: Fortune-teller

Voice: Stutters

Attributes [hide]

Emmeline Burton, Female Human Expert 2
Medium (5'9") Human, Neutral Evil (CR 2)
Armor Class 12
Hit Points 9 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 10 (+0)14 (+2) 12 (+1)13 (+1)
Skills Arcana +4, Perception +3
Senses Passive Perception 13
Languages Common, Gnoll, Goblin
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Valafar Sorrow, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, and he perpetually has his scythe ready. He has no hair. He has a dull look in his silver eyes.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Valafar fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away.

Ideals: Entrepeneur, Fighting. Flaws: Ugly, Greedy. Bonds: Religious. Occupation: Barrister

Voice: Low range voice

Attributes [hide]

Valafar Sorrow, Male Tiefling Bard 6
Medium (6'3") Tiefling, Chaotic Good (CR 6)
Armor Class 10
Hit Points 38 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 14 (+2)13 (+1) 9 (-1)12 (+1)
Skills Arcana +4, Survival +2
Senses Passive Perception 9
Languages Common, Druidic
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123320

Possessions: 10000 cp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Windy Timber, Female Tabaxi [Permalink]

Personal [hide]

Description: This exceptionally lanky woman is dressed in a clean pastel cloak covering her clean studded leather. Her beige fur is kept up in a ponytail inside a deerstalker hat. Her yellow eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She is lazy, self-centered, vain, and jealous.

History: She was born the only child of a wealthy merchant. She worked as a nervous Tailor and found it very stressful. She became a Tailor soon after.

Motivation: Retire the richest woman in the north; and expand her business

Ideals: Joker, Entrepeneur. Flaws: Addict, Selfish. Bonds: Job. Occupation: Tailor

Voice: Hard of hearing, loud

Attributes [hide]

Windy Timber, Female Tabaxi Warrior 1
Medium (4'10") Tabaxi, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 13 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 16 (+3)10 (+0) 14 (+2)13 (+1)
Skills Acrobatics +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +5

Possessions: 30 gp. Zircon (60 gp).


Social Check DCs


Sun Of Ebony, Female Tabaxi [Permalink]

Personal [hide]

Description: She dresses in collared shirts and wears a proper scarf over her head, and carries bastard swords. Her fur, while still mostly beige, has prominent grey streaks. She is baby faced.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: From birth she was tutored by a cruel and relentless mentor. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Shipwright. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Sun fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Expand her business.

Ideals: Fighting, Logical. Bonds: Guardian, Mentor, Job. Occupation: Shipwright

Voice: Slow speaker

Attributes [hide]

Sun Of Ebony, Female Tabaxi Adept 3
Medium (5'3") Tabaxi, Lawful Good (CR 3)
Armor Class 12
Hit Points 12 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 13 (+1)14 (+2) 15 (+2)14 (+2)
Skills Religion +4, Survival +4
Senses Passive Perception 12
Languages Common, Draconic, Giant
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 2800 sp.


Social Check DCs


Spear Peak, Male Tabaxi [Permalink]

Personal [hide]

Description: He is lean but muscular and wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His fur is white and very short. His face is covered beneath a completely black helmet.

Personality: He has always had a great fascination with Gnomish culture. He is harsh and unforgiving.

History: He was raised in a white middle class family as the only child. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. After a long history of fighting, Spear and his spouse have recently divorced.

Motivation: A strong sense of loyalty to Gnomish people.

Flaws: Racist, Antagonistic, Mundane. Bonds: Rich. Occupation: Spice Merchant

Voice: Hissing voice

Attributes [hide]

Spear Peak, Male Tabaxi Aristocrat 2
Medium (5'2") Tabaxi, Neutral Good (CR 2)
Armor Class 11
Hit Points 9 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 8 (-1)17 (+3) 12 (+1)14 (+2)
Skills Religion +5
Senses Passive Perception 11
Languages Common, Celestial, Halfling, Druidic
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 700 sp. 2 Antitoxin.


Social Check DCs


Gynnie Silvereyes, Female Halfling [Permalink]

Personal [hide]

Description: She is a husky woman, who is armored in gleaming platemail with gilded edges. A flowing red cape and mantle trimmed with soft blue waves gently in the breeze. She has slicked back golden hair. Her face is scarred and worn.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. Around other people she will do her best to conceal her emotions and appear jolly.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. When Gynnie reached her early adolescence her Halfling father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She now mingles about in high society.

Motivation: She wants nothing more than to rejoin the army; and she's repulsed by the pc

Flaws: Ugly, Antagonistic, Shy. Bonds: Rich, Military. Occupation: Ruler

Voice: Excited and jittery

Attributes [hide]

Gynnie Silvereyes, Female Halfling Warlock 6
Small (2'8") Halfling, True Neutral (CR 6)
Armor Class 12
Hit Points 22 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)12 (+1) 11 (+0)19 (+4) 14 (+2)15 (+2)
Skills Deception +5, Medicine +5
Senses Passive Perception 12
Languages Common, Halfling, Abyssal, Celestial, Ignan, Undercommon
Attacks Melee +0 / 2d6-3, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day153222000000

Possessions: Just what you see.


Social Check DCs

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