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NPC Generator

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Advanced [show]


Grai Bradly, Female Half-Orc [Permalink]

Personal [hide]

Description: A moderately attractive woman, she prefers to wear black clothing when she does not wear armor. Her red hair is lengthy. Her fierce brown eyes like to dwell on things.

Personality: She is a Detective first and foremost. She believes firmly that knowledge should be universal. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: Grai was raised in a hard working conservative environment. Her arcane abilities were realized during a raid on her village. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She's attracted to the PC; and she would like to get married and retire

Ideals: Gifted. Bonds: Attractive, Job, Adventurer, Has a crush. Occupation: Detective

Voice: Creaky witch voice

Attributes [hide]

Grai Bradly, Female Half-Orc Fighter 7
Medium (5'4") Half-Orc, Chaotic Evil (CR 7)
Armor Class 11
Hit Points 60 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 12 (+1)7 (-2) 12 (+1)8 (-1)
Skills Animal Handling +4, Persuasion +2
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +7 / 2d8+4, Ranged +4 / 2d8+1, Grapple +4

Possessions: 60 pp.


Social Check DCs


Nicor Elusive, Male Tiefling [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His hair is black and very short. His eyes are black and catlike.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: When he was but 4 years old his parents immigrated from the north. He was an athlete and attended two major summer competitions. He never won. He moves from town to town, unable to find a place to settle.

Motivation: To settle down with his crush.

Ideals: Fighting, Athletic. Flaws: Selfish. Bonds: Has a crush, Immigrant. Occupation: Bricklayer

Voice: Hard of hearing, loud

Attributes [hide]

Nicor Elusive, Male Tiefling Warrior 13
Medium (6'4") Tiefling, Lawful Neutral (CR 13)
Armor Class 9
Hit Points 115 (13d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 16 (+3)17 (+3) 15 (+2)20 (+5)
Skills Investigation +7, Persuasion +9
Senses Passive Perception 12
Languages Common, Druidic, Elven, Halfling
Attacks Melee +5 / 4d4+1, Ranged +3 / 4d4-1, Grapple +1

Possessions: 3000 gp. Eyepatch with mock eye of sapphire and moonstone (400 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). Sapphire pendant on gold chain (1000 gp). Silver comb with moonstones (400 gp). A delicate brass dragon egg (30 gp). Fire opal pendant on a fine gold chain (400 gp). 1 Medium magic item.


Social Check DCs


Ashgarn Melancon, Male Half-Orc [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a white suit, green shirt, and blue tie. His skin is fair and his fingers are delicate and long. His hair is red and curly. He is baby faced.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Ashgarn was born the youngest of three triplets. As a very small child his family refused to pay dues to a local crime lord, who ordered them killed. His mother, a somewhat powerful mage sought to protect him and cast a teleportation spell that whisked him away. Due to his spouse's obsession with being a Blacksmith they were divorced and he won custody of their son. He worked as a Mercenary, and he later adopted a second son.

Motivation: Obtaining odd cultural Half-Orc artifacts is his passion.

Flaws: Ugly. Bonds: Adventurer, Family, Criminal record. Occupation: Mercenary

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Ashgarn Melancon, Male Half-Orc Ranger 17
Medium (6'10") Half-Orc, Neutral Evil (CR 17)
Armor Class 10
Hit Points 84 (17d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 10 (+0)12 (+1) 10 (+0)10 (+0)
Skills Athletics +8, Medicine +6
Senses Passive Perception 10
Languages Common, Orc, Elven
Attacks Melee +8 / 5d4+2, Ranged +6 / 5d4+0, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day140

Possessions: 600 pp. Amethyst (140 gp). Star rose quartz (60 gp). Chrysoberyl (140 gp). Sardonyx (60 gp). Onyx (60 gp). Alexandrite (700 gp). Canary diamond (5000 gp). Violet garnet (700 gp). Peridot (60 gp). Banded agate (13 gp). Emerald (1000 gp). Deep green spinel (140 gp). Fiery yellow corundum (1000 gp). Black pearl (700 gp). Bloodstone (60 gp). Chrysoprase (60 gp). Jet (140 gp). Lapis lazuli (13 gp). Violet garnet (700 gp). Rock crystal (60 gp). Zircon (60 gp). Aquamarine (700 gp). Deep blue spinel (700 gp). Chalcedony (60 gp). Iolite (60 gp). Alexandrite (700 gp). Black star sapphire (1000 gp). Banded agate (13 gp). Brown-green garnet (140 gp). Black pearl (700 gp). Rhodochrosite (13 gp). Zircon (60 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Manfred Gladstone, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and is well dressed, constantly wearing a grey suit, black shirt, and tan tie. With a patchy auburn beard and wild auburn hair. His green eyes are slightly larger than normal.

Personality: He never swears and excessively uses polite adverbs when speaking. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Actor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Some 8 years later his spouse died after the birth of his son. Heartbroken, Manfred never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.

Motivation: Wants to work out more often; and he doesn't get along with people that don't share his tastes

Ideals: Optimist, Impeccable, Athletic. Bonds: Poor, In love. Occupation: Actor

Voice: Shortens vowels

Attributes [hide]

Manfred Gladstone, Male Human Barbarian 1
Medium (5'9") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 11 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 8 (-1)15 (+2) 10 (+0)4 (-3)
Skills Perception +2, Survival +2
Senses Passive Perception 12
Languages Common, Auran, Draconic
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 500 sp.


Social Check DCs


Beloril Foamtankard, Male Dwarf [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears just a brown suit. His red hair is greasy and uncared for. He has several tiny opal earrings on each ear.

Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. He is a logical person and will generally grow upset if things defy logic and science.

History: He was raised in a desert tribe. There was a wharf not far from home where he often wandered off to fish. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Artistic, Logical. Flaws: Ugly. Bonds: Rich, Nature. Occupation: Merchant

Voice: Speaks with back of mouth

Attributes [hide]

Beloril Foamtankard, Male Dwarf Expert 11
Medium (4'2") Dwarf, Lawful Good (CR 11)
Armor Class 10
Hit Points 43 (11d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 11 (+0)13 (+1) 14 (+2)11 (+0)
Skills Athletics +5, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Dwarven, Halfling
Attacks Melee +5 / 3d8+1, Ranged +4 / 3d8+0, Grapple +4

Possessions: 400 gp. A silver and pearl hairclip (100 gp). Gold music box (4000 gp). Sapphire pendant on gold chain (1300 gp).


Social Check DCs


Nelkin Hogcollar, Male Halfling [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He is physically well-built. His auburn hair is still thick. His hazel eyes have a joyful gleam in them most of the time.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born at the edge of vast island. His family was turned out during the war. He and his family wandered east to less war torn lands. He struck the Tanner job and began his own company from there.

Motivation: To be a Sage again; and he is unsatisfied with his job

Ideals: Extrovert. Flaws: PTSD. Bonds: Adventurer, Job, Nature. Occupation: Tanner

Voice: Uses lots of figures of speech

Attributes [hide]

Nelkin Hogcollar, Male Halfling Cleric 3
Small (3'1") Halfling, Neutral Good (CR 3)
Armor Class 10
Hit Points 28 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 15 (+2)14 (+2) 9 (-1)14 (+2)
Skills Athletics +4, Stealth +1
Senses Passive Perception 9
Languages Common, Halfling, Druidic, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp. Black pearl (500 gp).


Social Check DCs


Frederick Trowbridge, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who tends to wear a large brown jacket. He has done his best to style his brown hair to look like a famous performer. His ears are large.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: Frederick lived on a farm with his mother, near the main road leading to a nearby town. He struck it rich when he found rare goods in large quantities. He has recently gotten a pet goose that steals things from people.

Motivation: A rival would like him out of the picture; and his relatives are trying to arrange a marriage

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Criminal record, Family, Rich. Occupation: Fisher

Voice: Mumbles to self between sentences

Attributes [hide]

Frederick Trowbridge, Male Human Commoner 11
Medium (6'2") Human, True Neutral (CR 11)
Armor Class 10
Hit Points 34 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 11 (+0)14 (+2) 11 (+0)13 (+1)
Skills Arcana +6, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Abyssal, Infernal
Attacks Melee +4 / 3d8+0, Ranged +4 / 3d8+0, Grapple +0

Possessions: 22000 sp. Silver-plated steel longsword with jet jewel in hilt (1000 gp). Eyepatch with mock eye of sapphire and moonstone (2400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp).


Social Check DCs

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