Holg Staurheim, Male Half-Orc [Permalink]
Personal [hide]
Description: He is in excellent shape and wears a black tunic with grey highlights, and long brown pants that bunch up around his shoes. His red hair is heavily combed to the right. He has a tattooed face.
Personality: Abrasive and pushy, he has a hard time making friends. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: He was born in the east, but his parents moved at a very young age to the west. Ostracized due to the arcane powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Half-Orcs became a terror of the countryside. He was granted arcane powers by his dying brother.
Motivation: Several ex partners dislike his way of doing things and want revenge; and many drow want him driven away
Ideals: Athletic, Gifted. Flaws: Antagonistic. Bonds: Mentor, Immigrant, Enemies. Occupation: Masseuse
Voice: Spanish accent
Attributes [hide]
Medium (5'0") Half-Orc, Neutral Good (CR 7)
Armor Class 10
Hit Points 39 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 14 (+2) | 10 (+0) | 16 (+3) | 6 (-2) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1
Possessions: 7000 sp. Moss agate (6 gp). Tiger eye turquoise (6 gp). Emerald (800 gp). Deep green spinel (120 gp). 1 Minor magic item. 1 Minor magic item.
Scrag Dumph, Male Half-Orc [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a sweet of some kind. He wears a black costume with the symbols of strength on his torso, marred by sweets. His blonde hair is braided into rings. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: While he acts the brute, he is far gentler than he would appear. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He moves from town to town, unable to find a place to settle.
Motivation: A rival would like him out of the picture; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Fighting. Flaws: Ugly, Mundane. Bonds: Criminal record, Immigrant. Occupation: Interpreter
Voice: Dutch accent
Attributes [hide]
Medium (5'6") Half-Orc, Chaotic Evil (CR 7)
Armor Class 10
Hit Points 28 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 12 (+1) | 10 (+0) | 16 (+3) | 14 (+2) |
Senses Passive Perception 16
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3
Possessions: 40000 cp.
Frug Silverthread, Male Gnome [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears a custom-built plate barding that's adorned with tan lining and desert motifs. He sports a flattop hair cut. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is a big fan of imagination and believes people should spend more time reading and writing.
History: He was raised in a white middle class family as the only child. He dropped out of school before completing his studies. He used his abilities to travel the world and help people.
Motivation: He is currently in port desperately looking for someone to get him out; and to end his boredom
Ideals: Philantrophist, Logical. Flaws: Mundane. Bonds: Attractive, Slave. Occupation: Spy
Voice: Mumbles to self between sentences
Attributes [hide]
Small (3'6") Gnome, True Neutral (CR 4)
Armor Class 14
Hit Points 34 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 16 (+3) | 15 (+2) | 13 (+1) | 10 (+0) | 5 (-3) |
Senses Passive Perception 10
Languages Common, Gnome, Celestial
Attacks Melee +0 / 1d10-2, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 12000 sp. 1 Minor magic item.
Windy Thunder, Female Tabaxi [Permalink]
Personal [hide]
Description: This northern woman is abnormally tall. She prefers to wear pastel pants and tee shirts. Her whole body is exceptionally muscular. Her fur is brown and curly. She has several tiny aquamarine earrings on each ear.
Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She is obsessed with finding treasure.
History: Born to a pair of adventurers, Windy grew up listening to her father's many stories. From her teen years she was always beautiful and desirable, so people have always doted on her. She has built up a small fortune and can afford her own way.
Motivation: She desires power and/or immortality; and she wants to meet her childhood hero
Bonds: Immigrant, Rich, Nature, Adventurer, Attractive. Occupation: Fortune-teller
Voice: Hissing voice
Attributes [hide]
Medium (4'8") Tabaxi, Neutral Evil (CR 3)
Armor Class 10
Hit Points 8 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 9 (-1) | 14 (+2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Auran, Terran
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 200 gp. Malachite (8 gp). Coral (110 gp).
Bernard Kimberley, Male Human [Permalink]
Personal [hide]
Description: 5'0" and lanky with angular features, he is an attractive figure. He wears a tight fitting brown shirt and pants. He keeps his long black hair kept up in a rat tail. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: His parents moved while he was still in utero so he is the first generation to be born here. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He struck the Bricklayer job and began his own company from there.
Motivation: Sabotage a competitor; and his religion dominates his actions
Ideals: Joker. Bonds: Attractive, Religious, Immigrant, Job. Occupation: Bricklayer
Voice: Can't modulate volume
Attributes [hide]
Medium (5'0") Human, Chaotic Good (CR 7)
Armor Class 10
Hit Points 47 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 12 (+1) | 15 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Infernal, Auran
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +0
Possessions: 11000 sp. Jade (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Brakka Snowdon, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears a black shirt with thin blue vertical stripes and brown pants. She has relatively dark skin and is very physically imposing due to her abundance of muscles. Her auburn hair, when down, is lengthy. Her green eyes are slightly larger than normal.
Personality: Brakka is depressed about a lot of things. She tends to be a nihilist. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.
History: Born in the west to a Tailor, Brakka learned a great deal about her mother's area of expertise. She moved from fad to fad and when she turned 15 she discovered poetry. She has set out to sabotage the competition.
Motivation: She would like to get married and retire; and wants to open a new tavern
Ideals: Entrepeneur, Artistic. Flaws: Depressed. Bonds: Job, Has a crush. Occupation: Tailor
Voice: Speaks in third person
Attributes [hide]
Medium (6'0") Half-Orc, True Neutral (CR 7)
Armor Class 12
Hit Points 19 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 14 (+2) | 6 (-2) | 10 (+0) | 14 (+2) | 9 (-1) |
Senses Passive Perception 15
Languages Common, Orc
Attacks Melee +7 / 2d8+4, Ranged +5 / 2d8+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 2 | 0 | 0 |
Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item.
Resh Holton, Male Half-Orc [Permalink]
Personal [hide]
Description: This slender man stands about 6'6". He wears a custom-built plate barding that's adorned with white lining and desert motifs. He has dyed his greying brown hair a little too much giving a sharp brown color. He wears large thick round spectacles.
Personality: Prone to second guessing himself, he comes off as nervous. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: Born to a pair of adventurers, Resh grew up listening to his mother's many stories. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He has a rivalry with the Church that dominates his actions; and he desires power and/or immortality
Flaws: Shy, Impulsive, PTSD. Bonds: Adventurer, Religious. Occupation: Mayor
Voice: High pitched and raspy
Attributes [hide]
Medium (6'6") Half-Orc, Lawful Good (CR 3)
Armor Class 7
Hit Points 9 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 4 (-3) | 11 (+0) | 11 (+0) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged -1 / 1d8-3, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 400 gp. 2 Smokesticks.
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Their contribution stands as a beacon of hope for all adventurers!
