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NPC Generator

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Advanced [show]


Trey Dryden, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a brown shirt with thin green vertical stripes and blue pants. He is an epitome of beauty. His hair is short and silver. His gray eyes are slightly larger than normal.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. When he's not drinking or sleeping the drinks off, he's doing music.

History: He was born into a rich family. His father had invested heavily in several trade routes and wanted him to inherit them. Due to his spouse's obsession with being a Adventurer they were divorced and he won custody of their daughter. He worked as a Architect, and he later adopted a second daughter.

Motivation: He'd like to take his coworkers down a peg; and expand his business

Ideals: Artistic. Bonds: Attractive, Rich, Family, Job. Occupation: Architect

Voice: Hissing voice

Attributes [hide]

Trey Dryden, Male Human Sorcerer 11
Medium (5'1") Human, Neutral Evil (CR 11)
Armor Class 7
Hit Points 34 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)5 (-3) 13 (+1)14 (+2) 18 (+4)16 (+3)
Skills Animal Handling +8, Religion +6
Senses Passive Perception 14
Languages Common, Aquan, Dwarven
Attacks Melee +3 / 3d8-1, Ranged +1 / 3d8-3, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1466666

Possessions: Silver chalice with lapis lazuli gems (30 gp). Brass mug with jade inlays (400 gp). Sapphire pendant on gold chain (2400 gp). Sapphire pendant on gold chain (2400 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Valanthe Arnuanna, Female Half-Elf [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her hair is cut close to her head. She is baby faced.

Personality: She is witty, but her monotone delivery comes off as unnerving A true patriot, Valanthe would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: She is a Deep Scion in disguise. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She now travels the world, in search of power and loot.

Motivation: Meet up once more with her childhood friend; and she desires power and/or immortality

Ideals: Joker. Flaws: PTSD. Bonds: Military, Adventurer. Occupation: Barkeep

Voice: Strong lisp

Attributes [hide]

Valanthe Arnuanna, Female Half-Elf Aristocrat 5
Medium (5'5") Half-Elf, Lawful Good (CR 5)
Armor Class 11
Hit Points 33 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)16 (+3) 12 (+1)16 (+3)
Skills Deception +6, Persuasion +6
Senses Passive Perception 11
Languages Common, Elven, Undercommon, Dwarven, Orc
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Sarah Tewksbury, Female Human [Permalink]

Personal [hide]

Description: She wears a simple burlap shirt and baggy pants. She conceals her club with her veritable burlap sack of a shirt. She has a very tight haircut. Her amber eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: This woman loves poetry and to teach people poetry more than just about anything. She has a small toy that she constantly fidgets with.

History: She was born to a criminal king-pin and mafia family Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. Being a Spice Merchant kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She has comitted a past crime that haunts her to this day.

Ideals: Artistic. Flaws: Addict. Bonds: Criminal record, Family. Occupation: Spice Merchant

Voice: Old Prospector

Attributes [hide]

Sarah Tewksbury, Female Human Ranger 1
Medium (6'0") Human, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 15 (+2)13 (+1) 15 (+2)7 (-2)
Skills Acrobatics +5, Intimidation +0
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 10 pp.


Social Check DCs


Ilde Balderk, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she wears a tight fitting grey shirt and pants. She wears a colorful flower in her red hair. Her eyes are blue and catlike.

Personality: Ilde is depressed about a lot of things. She tends to be a nihilist. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Ilde was born the youngest of three triplets. She took every job she could get her hands on, but the opportunities for Dwarves in the west were limited. Due to her spouse's obsession with being a Stylist they were divorced and she won custody of their daughter. She worked as a Architect, and she later adopted a second daughter.

Motivation: Doesn't want to be a Architect and was forced into it by her family; and an old rival family wants her found

Ideals: Extrovert. Flaws: Depressed. Bonds: Attractive, Family, Immigrant. Occupation: Architect

Voice: Old Prospector

Attributes [hide]

Ilde Balderk, Female Dwarf Barbarian 2
Medium (4'1") Dwarf, Chaotic Good (CR 2)
Armor Class 8
Hit Points 21 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)6 (-2) 18 (+4)11 (+0) 8 (-1)10 (+0)
Skills Medicine +1, Survival +1
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +0 / 1d6-2, Grapple +1

Possessions: 250 gp.


Social Check DCs


Rosalind Vance, Female Human [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic left hand, she wears just a brown suit. Her moppish chestnut hair is in a traditional bowl cut. She wears an eyepatch.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. Flattery will make her almost putty in your hands.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Cursed with a spirit at a very young age, Rosalind has worked very hard to control her curse. She was recently attacked on the road and savagely beaten by bandits.

Motivation: To find somewhere to settle down; and to end her boredom

Flaws: Ugly, Mundane, Selfish, Disease. Occupation: Gardener

Voice: Dark and ominous

Attributes [hide]

Rosalind Vance, Female Human Commoner 11
Medium (5'7") Human, Lawful Good (CR 11)
Armor Class 11
Hit Points 50 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)12 (+1) 15 (+2)14 (+2)
Skills Religion +5
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +1

Possessions: 400 pp. A delicate silver chain set with a tourmaline (40 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (40 gp).


Social Check DCs


Mehen Beryntolthropal, Male Dragonborn [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears tight fighting clothing, which leaves very little to the imagination. He has wavy red crest. His red eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Mehen is depressed about a lot of things. He tends to be a nihilist. He is lazy and tries to find solutions quickly.

History: He was born to loving parents in a slum to the east. A freak accident while working with his Barkeep father left him crippled. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Mehen fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is currently in port desperately looking for someone to get him out

Ideals: Fighting. Flaws: Depressed, Lazy, Disease. Bonds: Poor. Occupation: Brewer

Voice: Smoker's lung

Attributes [hide]

Mehen Beryntolthropal, Male Dragonborn Wizard 3
Medium (6'5") Dragonborn, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 8 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 10 (+0)11 (+0) 16 (+3)10 (+0)
Skills Nature +2, Stealth +5
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +5 / 1d8+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 50 pp.


Social Check DCs


Numba Turen, Female Gnome [Permalink]

Personal [hide]

Description: This woman has a large blue mantle and cape that has been intricately interwoven into her grey robe, and sports empty pouches on her belt. She keeps her black hair in a pixie cut. Her hazel eyes peer out from beneath her deerstalker blue hat.

Personality: She dislikes all the random violence that takes place in the west. She disdains her fellow westerners, claiming they make her look unintelligent just for using an accent.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Because her mother participated in the massacre of their homeland, gnolls burned their ranch to the ground and forced them out. She was preparing to flee to the west, but the outbreak of war prevented her and her father from journeying west to reunite her family. She has been helping groups of widows and orphans who have fled abusive spouses or lost their families to gnolls.

Motivation: Dwarven compassion; and she wants revenge against gnolls

Ideals: Pacifist. Flaws: Racist. Bonds: Immigrant, Enemies. Occupation: Masseuse

Voice: Uses sign language

Attributes [hide]

Numba Turen, Female Gnome Adept 12
Small (3'3") Gnome, True Neutral (CR 12)
Armor Class 13
Hit Points 92 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 18 (+4)15 (+2) 12 (+1)11 (+0)
Skills Animal Handling +5, Performance +4
Senses Passive Perception 11
Languages Common, Gnome, Auran, Draconic
Attacks Melee +6 / 3d10+2, Ranged +6 / 3d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13333

Possessions: 100 pp. Large well-done wool tapestry (600 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). Gold music box (3000 gp). Jeweled gold crown (6000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). Old masterpiece painting (1000 gp). Gold dragon comb with red garnet eye (400 gp).


Social Check DCs

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