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NPC Generator

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Advanced [show]


Wymar Meliamne, Male Half-Elf [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a simple burlap shirt and baggy pants. He conceals his longbow with his veritable burlap sack of a shirt. He keeps his golden hair in a pixie cut. His eyes are gray and he is always smoking a pipe.

Personality: Stoic and calm, he prefers to meditate than take action. He is a font of random trivia from the lore and stories he has discovered

History: His parents moved while he was still in utero so he is the first generation to be born here. He worked as a nervous Roofer and found it very stressful. He has set out to sabotage the competition.

Motivation: To share knowledge with the world; and he is unsatisfied with his job

Ideals: Disciplined, Logical. Flaws: Ugly. Bonds: Immigrant, Job. Occupation: Roofer

Voice: Boston accent

Attributes [hide]

Wymar Meliamne, Male Half-Elf Warrior 13
Medium (5'5") Half-Elf, Lawful Evil (CR 13)
Armor Class 10
Hit Points 83 (13d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 11 (+0)8 (-1) 15 (+2)11 (+0)
Skills Performance +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 4d4+1, Ranged +4 / 4d4+0, Grapple +1

Possessions: 100 pp. Azurite (4 gp). Obsidian (4 gp). Azurite (4 gp). Black pearl (1500 gp). Silver pearl (90 gp). Iolite (50 gp). Black star sapphire (500 gp).


Social Check DCs


Rhogar Wystongjiir, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a worn and beaten armor. His blue crest, when down, is lengthy. His face is scarred and worn.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. Rhogar enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: His parents moved while he was still in utero so he is the first generation to be born here. His first spouse was a Navigator, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has since lost track of the people in his past.

Motivation: Regain custody of his daughter; and find a way to reverse the transformation of his brother

Ideals: Opinionated. Flaws: Ugly, Hedonist. Bonds: Immigrant, Family. Occupation: Shepherd

Voice: Can't modulate volume

Attributes [hide]

Rhogar Wystongjiir, Male Dragonborn Fighter 9
Medium (6'5") Dragonborn, Lawful Evil (CR 9)
Armor Class 10
Hit Points 83 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 15 (+2)15 (+2) 13 (+1)17 (+3)
Skills Sleight of Hand +3, Survival +4
Senses Passive Perception 11
Languages Common, Druidic, Sylvan
Attacks Melee +5 / 3d4+2, Ranged +3 / 3d4+0, Grapple +2

Possessions: 2000 gp. Carnelian (30 gp). Bloodstone (30 gp). Rich purple corundum (1000 gp). Tiger eye turquoise (7 gp). Deep blue spinel (1300 gp). Moonstone (30 gp). Golden yellow topaz (1300 gp). Moss agate (7 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Five On the Water, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman wears a faded coat and loose pants complete with deerstalker hat. She has a penchant for wearing a ring with an oversized ruby on her right hand. She sports a flattop fur cut. She wears crescent spectacles with a black brim.

Personality: She is witty, but her monotone delivery comes off as unnerving Animals are drawn to her, and she is able to talk to them.

History: She comes from a rich southern family. Cursed with unlife at a very young age, Five has worked very hard to control her curse. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Money/treasure.

Ideals: Joker, Gifted, Entrepeneur. Flaws: Disease. Bonds: Rich. Occupation: Guard

Voice: Eastern European accent

Attributes [hide]

Five On the Water, Female Tabaxi Aristocrat 4
Medium (5'0") Tabaxi, Lawful Evil (CR 4)
Armor Class 13
Hit Points 24 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 9 (-1)16 (+3) 12 (+1)17 (+3)
Skills Animal Handling +3, Medicine +3
Senses Passive Perception 11
Languages Common, Gnome, Abyssal, Aquan
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 100 gp. 1 Silk rope. 1 Masterwork Artisan’s tools.


Social Check DCs


Millicent Gyula, Female Human [Permalink]

Personal [hide]

Description: This woman wears a grey coat over a blue low-cut shirt, and a Stetson hat upon her head. She has a penchant for wearing a ring with an oversized amethyst on her left hand. She wears her hair in dreadlocks. Her face is scarred and worn.

Personality: Aggressive, abrasive, and angry, Millicent embodies much of what other species detest in the Humans. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: Born the oldest of a large religious northern family, she was no stranger to responsibility. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Millicent fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Her religion dominates her actions; and she's repulsed by the pc

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Rich, Religious. Occupation: Armorer

Voice: Pronounces difficult words wrong

Attributes [hide]

Millicent Gyula, Female Human Sorcerer 1
Medium (5'9") Human, Lawful Evil (CR 1)
Armor Class 9
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 16 (+3)11 (+0) 16 (+3)13 (+1)
Skills Intimidation +3, Investigation +2
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 120 gp.


Social Check DCs


Modean Luck, Male Tiefling [Permalink]

Personal [hide]

Description: 6'10" and lanky with angular features, he is an attractive figure. He is dressed in earthy colors with a black and blue handkerchief worn on his left side. He wears a feathered hat to hide his balding. His gold eyes lackadaisically let the world flow into them.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Gifted from a young age, Modean studied abroad. Through the years after Modean was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Modean's mother didn't care for him much, and the feeling was mutual. He used his abilities to travel the world and help people.

Motivation: He's repulsed by the PC.

Ideals: Passionate, Gifted, Philantrophist. Flaws: Antagonistic. Bonds: Attractive. Occupation: Fletcher

Voice: Raspy

Attributes [hide]

Modean Luck, Male Tiefling Warrior 1
Medium (6'10") Tiefling, Neutral Good (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 14 (+2)11 (+0) 14 (+2)14 (+2)
Skills Nature +2, Persuasion +4
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 300 sp.


Social Check DCs


Altho Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears professional attire. His red hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are blue.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born to a criminal king-pin and mafia family From his teen years he was always beautiful and desirable, so people have always doted on him. He left for the west, certain he would find work there.

Motivation: He is compelled to act according to his religious beliefs; and seeks redemption

Flaws: Antagonistic. Bonds: Attractive, Immigrant, Religious, Criminal record. Occupation: Engraver

Voice: American accent

Attributes [hide]

Altho Warmwater, Male Halfling Ranger 6
Small (2'11") Halfling, Chaotic Evil (CR 6)
Armor Class 16
Hit Points 43 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)20 (+5) 15 (+2)7 (-2) 13 (+1)14 (+2)
Skills Animal Handling +4, Stealth +8
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +8 / 2d6+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 300 gp.


Social Check DCs


Eridred Helcral, Female Dwarf [Permalink]

Personal [hide]

Description: She wears loose pants and a collared shirt complete with sweater beneath her coat. She has a moderate pudge and is not very fit. Her white hair is heavily combed to the left. This amber eyed southerner is not easily forgotten.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She is obsessed with her god.

History: She was born several months after her father was called into army service. Her father was a soldier and died while she was still young. Eridred was left her father's suit of armor and trained in its use and care. She has set out to sabotage the competition.

Motivation: She feels the way she acts is they only way to get by in the world; and sabotage a competitor

Ideals: Impeccable. Flaws: Shy. Bonds: Religious, Military, Job. Occupation: Dilettante

Voice: Relaxed voice

Attributes [hide]

Eridred Helcral, Female Dwarf Aristocrat 2
Medium (3'11") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 15 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)18 (+4) 9 (-1)11 (+0)
Skills Acrobatics +3, Persuasion +2
Senses Passive Perception 9
Languages Common, Dwarven, Halfling, Undercommon, Celestial, Gnome
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +2

Possessions: Just what you see.


Social Check DCs

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