Sutha Lindsay, Female Half-Orc [Permalink]
Personal [hide]
Description: A 6'5" eastern woman, she wears a fine chain shirt which she covers with black colored cloaks and clothing. Her hair is blonde and very short. She has green eyes.
Personality: She is a hateful person. She taunts others and blames them for her problems. She is a ruthless business woman, a trait she acquired from her mother.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She helped her mother out around the business and became quite the natural. She has been a successful dealer in antiques buying low and selling high.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she's repulsed by the pc
Ideals: Entrepeneur, Fighting. Flaws: Antagonistic. Bonds: Rich, Job. Occupation: Animal Trainer
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (6'5") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 12
Hit Points 29 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 14 (+2) | 9 (-1) | 8 (-1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +7 / 2d8+4, Ranged +5 / 2d8+2, Grapple +4
Possessions: 1000 gp. Violet garnet (800 gp).
Zagga Beitz, Female Half-Orc [Permalink]
Personal [hide]
Description: This exceptionally lanky woman is wearing a perfectly clean shirt and pair of pants. She sports chestnut long hair. Her fair skin shows little sign of her aristocratic breeding.
Personality: She is extraordinarily eccentric. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: She was born to a criminal king-pin and mafia family At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She was granted psionic powers by her dying sister.
Motivation: Her relatives are trying to arrange a marriage; and to reunite with her absent mother
Ideals: Gifted. Flaws: Insane. Bonds: Attractive, Rich, Criminal record, Family. Occupation: Crown-heir
Voice: Hollow voice
Attributes [hide]
Medium (5'0") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 13
Hit Points 34 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 10 (+0) | 15 (+2) | 7 (-2) | 8 (-1) |
Senses Passive Perception 8
Languages Common, Orc, Auran, Celestial
Attacks Melee +6 / 2d8+3, Ranged +6 / 2d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 2 | 2 | 2 | 0 |
Possessions: 30000 cp.
Shamash Caavylteradyn, Male Dragonborn [Permalink]
Personal [hide]
Description: He is well dressed, constantly wearing a black suit, tan shirt, and black tie. He has a slight overbite and is overall scrawny. His crest, while still mostly bronze, has prominent grey streaks. He has gold eyes.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. After a long history of fighting, Shamash and his spouse have recently divorced.
Motivation: Find a way to reverse the transformation of his sister; and to unite with his sister
Ideals: Artistic. Flaws: Antagonistic. Bonds: Religious, Family. Occupation: Dilettante
Voice: Australian accent
Attributes [hide]
Medium (6'4") Dragonborn, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 64 (5d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 14 (+2) | 11 (+0) | 10 (+0) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
Possessions: 700 gp. Violet garnet (800 gp). Bloodstone (50 gp). Moonstone (50 gp).
Diggory Gracey, Male Human [Permalink]
Personal [hide]
Description: He dresses like a well dressed Masseuse does. He carries with him a set of falchions on his belt, each one with a amber on the hilt. His white hair, when down, is lengthy. This gray eyed northerner is not easily forgotten.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.
History: He was born to a criminal king-pin and mafia family His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He now owns his own business.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and sabotage a competitor
Ideals: Fighting, Gifted. Flaws: Insane. Bonds: Job, Criminal record. Occupation: Masseuse
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'4") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 9 (-1) | 15 (+2) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Elven, Ignan
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 1000 cp.
Maynild Lathalas, Female Half-Elf [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her black hair is long and unkept. She has a tattooed face.
Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. A true patriot, Maynild would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: She was born on a small isolated farm. Her mother had invested heavily in several trade routes and wanted her to inherit them. She now mingles about in high society.
Motivation: She has money and likes to spend it; and she's repulsed by the pc
Flaws: Ugly, Antagonistic. Bonds: Rich, Military, Nature. Occupation: Doctor
Voice: Dark and ominous
Attributes [hide]
Medium (5'6") Half-Elf, True Neutral (CR 5)
Armor Class 13
Hit Points 34 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 16 (+3) | 14 (+2) | 18 (+4) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Elven, Druidic, Celestial
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 3 | 2 | 1 | 0 | 0 | 0 |
Possessions: 6000 sp. Deep green spinel (100 gp). Black star sapphire (700 gp).
Nuraval Fireforge, Male Dwarf [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears a brown broad hat and brown clothes. His brown hair is cut jaggedly and amateurishly. His green eyes peer out from beneath his broad brown hat.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His parents enrolled him in a Barbarian school at a young age so that he could practice his necromantic talents. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.
Motivation: Gnomish compassion; and many drow want him driven away
Ideals: Impeccable, Gifted. Flaws: Racist. Bonds: Rich, Enemies. Occupation: Blacksmith
Voice: Prounounces S like Z
Attributes [hide]
Medium (3'11") Dwarf, True Neutral (CR 12)
Armor Class 11
Hit Points 106 (12d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 12 (+1) | 16 (+3) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven, Sylvan, Abyssal, Aquan
Attacks Melee +3 / 3d10-1, Ranged +5 / 3d10+1, Grapple +1
Possessions: Malachite (12 gp). Rhodochrosite (12 gp). Deep blue spinel (1400 gp). White opal (1600 gp). Azurite (12 gp). Zircon (40 gp). Lapis lazuli (12 gp). Blue star sapphire (1600 gp).
Morana Brazzik, Female Dwarf [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her brown hair is lengthy and is close to two feet long. She has blue eyes and a grey hat with a blue feather.
Personality: She is very quiet and rarely speaks above a whisper. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.
History: She was born in a small island village. Morana liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She bought a flail and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Athletic. Flaws: Shy, Forgetful. Bonds: Nature. Occupation: Tanner
Voice: Jamaican accent
Attributes [hide]
Medium (4'1") Dwarf, Neutral Evil (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 17 (+3) | 15 (+2) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Dwarven, Sylvan, Gnome
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +4
Possessions: 4000 cp. Smoky quartz (20 gp).
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