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Advanced [show]


Halimath Suithrasas, Male Elf [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a weathered and beat up set of banded mail beneath an oversized blue coat. He is bald on top and has large golden tufts of hair around his ears. He has several tiny ruby earrings on each ear.

Personality: A deeply religious man he believes everything happens for a reason. He is obsessed with finding treasure.

History: He was born a particularly ugly child, much to the horror of his parents. He was an adventurer many years ago and he formed a blood bond with his Dwarven companion (his 'brother'). He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He has passion for adventuring and risk; and he is compelled to act according to his religious beliefs

Flaws: Ugly. Bonds: Rich, Religious, Adventurer. Occupation: Ploughman

Voice: Irish accent

Attributes [hide]

Halimath Suithrasas, Male Elf Paladin 2
Medium (5'1") Elf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 16 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 8 (-1)10 (+0) 17 (+3)16 (+3)
Skills Deception +5, History +2
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 70 pp. Silver-plated steel longsword with jet jewel in hilt (600 gp). Silver comb with moonstones (600 gp). Carved bone or ivory statuette (40 gp). 1 Hourglass.


Social Check DCs


Fonkin Nopenstallen, Male Gnome [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing tan cape and mantle trimmed with soft blue waves gently in the breeze. He is physically well-built. He has moderate length black hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.

History: Fonkin was born the youngest of three triplets. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Due to his spouse's obsession with being a Farmer they were divorced and he won custody of their son. He worked as a Carpenter, and he later adopted a second son.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Fighting. Flaws: Insane, Shy. Bonds: Rich, Family. Occupation: Carpenter

Voice: Voice breaks

Attributes [hide]

Fonkin Nopenstallen, Male Gnome Expert 4
Small (3'8") Gnome, Lawful Good (CR 4)
Armor Class 11
Hit Points 28 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 15 (+2)9 (-1) 18 (+4)15 (+2)
Skills Insight +6, Religion +1
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Mastema Pursuit, Female Tiefling [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears rags and sports a simple walking cane. She has no hair. She is missing an eye and her face is severely sunburned. Her one remaining eye shines white.

Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Tiefling in existence. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: Mastema was born into a poor family. Growing up, she dreamt of becoming a Monk, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Monk in service of a powerful lord somewhere. Her childhood dream was to be a Butcher, but she was a colossal failure. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: A need for knowledge about a nearby landmark; and she desires power and/or immortality

Ideals: Justice. Flaws: Ugly. Bonds: Poor, Slave, Adventurer, Job. Occupation: Spy

Voice: Speaks with back of mouth

Attributes [hide]

Mastema Pursuit, Female Tiefling Monk 3
Medium (5'3") Tiefling, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)14 (+2) 12 (+1)12 (+1)
Skills Animal Handling +3, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Celestial, Giant
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 100 gp.


Social Check DCs


Gerard Brandon, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has done his best to style his auburn hair to look like a famous performer. His face is scarred and worn.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: The child of eastern immigrants he idolized his father. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To prove his worth to the world; and he seems to be bored by most things

Ideals: Philantrophist. Flaws: Ugly, Mundane, Impulsive. Bonds: Immigrant. Occupation: Farmer

Voice: Creaky witch voice

Attributes [hide]

Gerard Brandon, Male Human Druid 10
Medium (5'11") Human, True Neutral (CR 10)
Armor Class 11
Hit Points 45 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)17 (+3) 11 (+0)10 (+0)
Skills Athletics +6, Stealth +5
Senses Passive Perception 10
Languages Common, Undercommon, Dwarven, Draconic
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264

Possessions: 180 pp. A necklace of small pink pearls (1000 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). Embroidered and bejeweled glove (3000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp).


Social Check DCs


Medrash Pyraxtallinost, Male Dragonborn [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His crest, while still mostly white, has prominent grey streaks. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is obsessed with his god.

History: He was born several months after his father was called into army service. He moved from fad to fad and when he turned 15 he discovered painting. He now owns his own business.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Disciplined, Artistic. Bonds: Attractive, Religious, Military. Occupation: Engraver

Voice: Laughs frequently while speaking

Attributes [hide]

Medrash Pyraxtallinost, Male Dragonborn Monk 9
Medium (6'1") Dragonborn, Lawful Evil (CR 9)
Armor Class 12
Hit Points 70 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 14 (+2)16 (+3) 14 (+2)11 (+0)
Skills Acrobatics +5, Arcana +6
Senses Passive Perception 12
Languages Common, Auran, Abyssal, Elven
Attacks Melee +6 / 3d4+3, Ranged +5 / 3d4+2, Grapple +6

Possessions: 1700 gp. Alexandrite (1500 gp). Sard (70 gp). Tourmaline (150 gp). Moss agate (12 gp). Hematite (12 gp). Freshwater pearl (12 gp). Black opal (1300 gp).


Social Check DCs


Koeth Othronus, Male Elf [Permalink]

Personal [hide]

Description: A moderately attractive man, he is typically in his Bather uniform. His long silver hair reaches down to his waist. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Stoic and calm, he prefers to meditate than take action. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Born in the south to a Bather, Koeth learned a great deal about his father's area of expertise. His childhood dream was to be a Bowyer, but he was a colossal failure. He now owns his own business.

Motivation: He feels threatened by others; and balancing his hectic life and new bather responsibilities is difficult

Ideals: Disciplined. Flaws: Insane, Fearful. Bonds: Job, Attractive. Occupation: Bather

Voice: Shortens vowels

Attributes [hide]

Koeth Othronus, Male Elf Bard 3
Medium (4'7") Elf, Neutral Good (CR 3)
Armor Class 11
Hit Points 6 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 9 (-1)7 (-2) 9 (-1)11 (+0)
Skills Arcana +0, Survival +1
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 2700 sp. Coral (90 gp). Silver pearl (90 gp). Rich purple corundum (600 gp). 1 Masterwork studded leather. 1 Half-Plate.


Social Check DCs


Erky Lingenhall, Male Gnome [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears skinny pants and wears a blue and grey robe with the hood down. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. His green eyes are slightly larger than normal.

Personality: While he acts the brute, he is far gentler than he would appear. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Sold as a small child to a brothel owner, Erky was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Erky fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to work out more often.

Ideals: Athletic, Fighting. Flaws: PTSD. Bonds: Attractive, Mentor. Occupation: Painter

Voice: Timid voice

Attributes [hide]

Erky Lingenhall, Male Gnome Cleric 5
Small (3'7") Gnome, Chaotic Neutral (CR 5)
Armor Class 14
Hit Points 38 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 17 (+3)11 (+0) 12 (+1)11 (+0)
Skills Intimidation +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532

Possessions: 1000 sp. 1 Minor magic item.


Social Check DCs

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