Aerdeth Berevan, Male Elf [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His auburn hair is drawn into a tight pony tail with a cross scrunchie. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.
Personality: While he acts the brute, he is far gentler than he would appear. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: He was born to loving parents in a slum to the east. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: To prove his worth to the world; and retire the richest man in the east
Ideals: Entrepeneur, Fighting. Flaws: Impulsive. Bonds: Attractive, Poor. Occupation: Servant
Voice: High pitched, excited
Attributes [hide]
Medium (4'7") Elf, Lawful Good (CR 8)
Armor Class 12
Hit Points 17 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 15 (+2) | 9 (-1) | 9 (-1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +7 / 2d10+4, Ranged +5 / 2d10+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: Just what you see.
Bundrigo Wildheart, Male Halfling [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears bulky red painted plate armor. He wears a feathered hat to hide his balding. This amber eyed southerner is not easily forgotten.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is obsessed with a lost civilization.
History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was an adventurer many years ago and he formed a blood bond with his Dwarven companion (his 'brother'). Some 6 years later his spouse died after the birth of his daughter. Heartbroken, Bundrigo never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.
Motivation: To protect his home; and a rival would like him out of the picture
Ideals: Gifted. Bonds: Guardian, Adventurer, In love, Criminal record. Occupation: Cook
Voice: Low range voice
Attributes [hide]
Small (3'4") Halfling, Neutral Evil (CR 6)
Armor Class 14
Hit Points 42 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 16 (+3) | 19 (+4) | 13 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Halfling, Celestial
Attacks Melee +1 / 2d6-2, Ranged +6 / 2d6+3, Grapple +3
Possessions: 100 gp. Blue quartz (7 gp). Freshwater pearl (7 gp). Star ruby (1000 gp).
Rohesia Reid, Female Human [Permalink]
Personal [hide]
Description: She tends to wear a large grey jacket. She has a slight overbite and is overall scrawny. Her long black hair reaches down to her waist. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her violet eyes.
Personality: She exudes charisma. She is a tour de force of persuasion. She also has developed a complete distrust of the Brewer profession.
History: Rohesia was born the youngest of three triplets. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She tends to her Bricklayer job now, and dutifully fulfills any obligations she has.
Motivation: An old rival family wants her found.
Flaws: Antagonistic. Bonds: Attractive, Job, Family. Occupation: Bricklayer
Voice: Creaky witch voice
Attributes [hide]
Medium (6'0") Human, Chaotic Good (CR 1)
Armor Class 9
Hit Points 10 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 7 (-2) | 13 (+1) | 17 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
Possessions: 4000 cp. Silver-plated steel longsword with jet jewel in hilt (100 gp).
River In the Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: A plain young-adult man, he likes to wear pastel tank tops with violet pants. His black fur is lengthy and is close to two feet long. He has a tattooed face.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He receives visions of the future at random moments
History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Meet up once more with his childhood friend; and obtaining odd cultural human artifacts is his passion
Ideals: Gifted. Flaws: Disease. Bonds: Attractive, Mentor, Adventurer. Occupation: Scribe
Voice: Shortens vowels
Attributes [hide]
Medium (6'6") Tabaxi, Lawful Evil (CR 11)
Armor Class 12
Hit Points 37 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 9 (-1) | 13 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 | 4 |
Possessions: 2300 gp. A roughly beaten golden orb (50 gp). A necklace of small pink pearls (2000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). 1 Minor magic item. 1 Minor magic item.
Neega Mitchell, Female Half-Orc [Permalink]
Personal [hide]
Description: She is wearing a long, white, dusty cloak. She carries a battered greatsword and tarnished shortspear as well. Her golden hair is cut short. Her green unseeing eyes seem to look past you.
Personality: Calm and collected, she is a well trained Crown-heir. She is always in debt, since she spends her money on lavish parties and gifts for friends
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She worked as a nervous Crown-heir and found it very stressful. She has dedicated herself to building a better world.
Motivation: She has passion for adventuring and risk.
Ideals: Fighting. Flaws: Disease, Impulsive. Bonds: Job, Adventurer, Slave. Occupation: Crown-heir
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'0") Half-Orc, Lawful Good (CR 4)
Armor Class 11
Hit Points 15 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 13 (+1) | 11 (+0) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 6 |
Possessions: 100 gp. Iolite (70 gp). Red-brown spinel (100 gp). Obsidian (4 gp). Golden yellow topaz (1200 gp). 7 Acid flasks.
Aramil Mystralath, Male Half-Elf [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His hair is always cut to a buzz. He has several tiny jet earrings on each ear.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: Aramil lived on a farm with his mother, near the main road leading to a nearby town. He moved from fad to fad and when he turned 15 he discovered music. He has since lost track of the people in his past.
Motivation: Doesn't want to be a Animal Trainer and was forced into it by his family.
Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Rich, Family. Occupation: Animal Trainer
Voice: Sensual and smooth
Attributes [hide]
Medium (5'8") Half-Elf, Neutral Evil (CR 5)
Armor Class 13
Hit Points 24 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 12 (+1) | 10 (+0) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 1 | 0 | 0 | 0 |
Possessions: 1000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Cressel Sorrow, Male Tiefling [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he typically wears green cloth garments or leather armor. His hair is cut close to his head. He wears large thick round spectacles.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: Cressel was born into a poor family. Growing up, he dreamt of becoming a Aristocrat, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Aristocrat in service of a powerful lord somewhere. He made a point of taking high paying jobs and getting most of it up front. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He wants revenge against gnolls; and many gnolls want him driven away
Ideals: Optimist, Justice. Bonds: Poor, Adventurer, Enemies. Occupation: Bricklayer
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'0") Tiefling, Neutral Good (CR 2)
Armor Class 8
Hit Points 15 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 6 (-2) | 14 (+2) | 13 (+1) | 15 (+2) | 19 (+4) |
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +5 / 1d6+3, Ranged +0 / 1d6-2, Grapple +3
Possessions: 320 gp.
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