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NPC Generator

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Advanced [show]


Shump Remington, Male Half-Orc [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears clothing that is held on in multiple layers but all of it is in poor condition. His red hair is thinning but still full. His eyes are likewise brown.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was raised in a plains tribe. There was a wharf not far from home where he often wandered off to fish. He bought a scimitar and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is wracked by social anxiety.

Ideals: Athletic, Joker. Flaws: Fearful. Bonds: Poor, Nature. Occupation: Apothecary

Voice: Sounds elderly

Attributes [hide]

Shump Remington, Male Half-Orc Wizard 4
Medium (6'3") Half-Orc, Chaotic Good (CR 4)
Armor Class 9
Hit Points 21 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 14 (+2)9 (-1) 16 (+3)11 (+0)
Skills History +1, Survival +5
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp. Coral (140 gp). 1 Minor magic item.


Social Check DCs


Ozyman Brightmoon, Male Halfling [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears red painted combat armor at almost all times. He has dyed his greying silver hair a little too much giving a sharp silver color. He wears round tiny glasses practically rammed into his face.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Born to a poor family in the city he treasured whatever gifts he got. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ozyman fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc

Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Poor. Occupation: Body Guard

Voice: Spits and sputters

Attributes [hide]

Ozyman Brightmoon, Male Halfling Aristocrat 6
Small (3'4") Halfling, Chaotic Good (CR 6)
Armor Class 15
Hit Points 36 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 12 (+1)14 (+2) 11 (+0)16 (+3)
Skills Nature +5, Sleight of Hand +7
Senses Passive Perception 10
Languages Common, Halfling, Dwarven, Auran
Attacks Melee +4 / 2d6+1, Ranged +7 / 2d6+4, Grapple +4

Possessions: 100 gp. Red-brown spinel (40 gp). Violet garnet (600 gp). Jet (40 gp). Malachite (15 gp).


Social Check DCs


Kansif Kensley, Female Half-Orc [Permalink]

Personal [hide]

Description: Runty and weak-looking, she wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her silver hair is well kept. Her eyes are violet.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: Born to a poor family in the city she treasured whatever gifts she got. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. After a long history of fighting, Kansif and her spouse have recently divorced.

Motivation: She's repulsed by the PC; and to prove her worth to the world

Flaws: Ugly, Antagonistic, Impulsive. Bonds: Poor. Occupation: Shepherd

Voice: Italian accent

Attributes [hide]

Kansif Kensley, Female Half-Orc Aristocrat 2
Medium (5'7") Half-Orc, Neutral Good (CR 2)
Armor Class 10
Hit Points 7 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 6 (-2)13 (+1) 9 (-1)8 (-1)
Skills Performance +1, Religion +3
Senses Passive Perception 9
Languages Common, Orc, Terran
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 160 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Caelynn Siannodel, Female Elf [Permalink]

Personal [hide]

Description: 4'10" and muscular, this southern woman wears bulky tan painted plate armor. She wears a broad hat to cover her moderate length auburn hair. She wears crescent spectacles with a black brim.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Caelynn abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She is searching for what she claims is her rightful reward.

Motivation: Wants to work out more often.

Ideals: Athletic, Philantrophist. Flaws: Antagonistic, Disease. Bonds: Adventurer. Occupation: Brewer

Voice: Laughs frequently while speaking

Attributes [hide]

Caelynn Siannodel, Female Elf Commoner 1
Medium (4'10") Elf, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 8 (-1)10 (+0) 14 (+2)12 (+1)
Skills Animal Handling +4, Intimidation +3
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 3000 cp. Rhodochrosite (8 gp). 1 Masterwork Common Melee.


Social Check DCs


Anselm Thorpe, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears clothing that is held on in multiple layers but all of it is in poor condition. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Anselm was born the youngest of three triplets. His first spouse was a Ruler, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has been saving his money to try and buy his sister's freedom.

Motivation: To reunite with his absent father; and regain custody of his daughter

Ideals: Optimist. Bonds: Poor, Attractive, Religious, Family. Occupation: Shipwright

Voice: Voice breaks

Attributes [hide]

Anselm Thorpe, Male Human Commoner 1
Medium (5'10") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)8 (-1) 10 (+0)7 (-2)
Skills Acrobatics +2, Deception +0
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: Just what you see.


Social Check DCs


Tree Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He wears a deerstalker hat to cover his moderate length cinnamon fur. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. Around other people he will do his best to conceal his emotions and appear jolly.

History: Born in the north his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Sculptor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He hasn't been sleeping well lately.

Motivation: To get a good night's sleep; and balancing his hectic life and new sculptor responsibilities is difficult

Flaws: Insomniac, Shy. Bonds: Attractive, Job, Poor. Occupation: Sculptor

Voice: Soft and mumbly

Attributes [hide]

Tree Candle, Male Tabaxi Wizard 3
Medium (5'8") Tabaxi, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 17 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 16 (+3)15 (+2) 12 (+1)9 (-1)
Skills Insight +3, Persuasion +1
Senses Passive Perception 11
Languages Common, Celestial, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 100 gp. Black pearl (200 gp). Star rose quartz (20 gp). 4 Alchemist’s fire. 1 Everburning torch. 2 Tanglefoot bags.


Social Check DCs


River Paws, Female Tabaxi [Permalink]

Personal [hide]

Description: A moderately attractive woman, she likes to wear ponchos typically of a light pastel in addition to tight pants. Her brown fur is kept up in a ponytail inside a wide-brimmed hat. She wears a mask on her face.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. She dropped out of school before completing her studies. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.

Motivation: Her name or reputation has been wronged in the past by giants, and she desires to right it; and she's repulsed by the pc

Ideals: Logical. Flaws: Antagonistic. Bonds: Attractive, Religious, Guardian, Enemies. Occupation: Server

Voice: Posh accent

Attributes [hide]

River Paws, Female Tabaxi Wizard 3
Medium (5'11") Tabaxi, Neutral Good (CR 3)
Armor Class 13
Hit Points 6 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 9 (-1)14 (+2) 9 (-1)19 (+4)
Skills Animal Handling +1
Senses Passive Perception 9
Languages Common, Ignan, Terran
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 100 gp.


Social Check DCs

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