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NPC Generator

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Advanced [show]


Five Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: This exceptionally lanky woman wears a pastel cloak and cross-gartered black stockings. She wears a feathered hat to cover her moderate length brown fur. Her eyes, though not visible through her cowl, are green.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She always tries to repair and not replace. It was this mentality that drove her into the Sailor business.

History: Her father raised her in a mountain cabin. She worked as a nervous Sailor and found it very stressful. After a long history of fighting, Five and her spouse have recently divorced.

Motivation: She is currently in port desperately looking for someone to get her out; and to be a server again

Ideals: Persistence. Flaws: Antagonistic. Bonds: Job, Nature, Slave. Occupation: Sailor

Voice: Jamaican accent

Attributes [hide]

Five Wind, Female Tabaxi Monk 14
Medium (5'8") Tabaxi, Lawful Good (CR 14)
Armor Class 13
Hit Points 96 (14d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 15 (+2)16 (+3) 16 (+3)19 (+4)
Skills Nature +8, Performance +9
Senses Passive Perception 13
Languages Common, Ignan, Goblin, Auran
Attacks Melee +7 / 4d6+2, Ranged +8 / 4d6+3, Grapple +3

Possessions: 1100 pp. Zircon (30 gp). Star ruby (1300 gp). 1 Medium magic item.


Social Check DCs


Altho Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: A middle-aged man, he wears white leather gloves, a white jacket, and tight pants, and is pretty ugly. His black hair is cut short with large spiked bangs in the front. His face is covered beneath a completely black helmet.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He also has developed a complete distrust of the Mortician profession.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His childhood dream was to be a Mortician, but he was a colossal failure. He's also a talented Mortician, but doesn't like to broadcast it.

Motivation: Sabotage a competitor.

Flaws: Ugly, Emotional, Disease. Bonds: Job. Occupation: Soapmaker

Voice: Whispers

Attributes [hide]

Altho Warmwater, Male Halfling Monk 6
Small (2'10") Halfling, Lawful Good (CR 6)
Armor Class 12
Hit Points 36 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)7 (-2) 12 (+1)15 (+2)
Skills Insight +4, Survival +4
Senses Passive Perception 11
Languages Halfling
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1

Possessions: Jade (100 gp). Black pearl (1300 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Diesa Hammerstone, Female Dwarf [Permalink]

Personal [hide]

Description: She wears bulky brown painted plate armor, and she perpetually has her bastard sword ready. Her hair is long and blonde with streaks of brown, and is pulled back with small brown clips. Her thin eyebrows rest above her beady blue eyes.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: Born the oldest of a large religious southern family, she was no stranger to responsibility. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Diesa fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Entrepeneur. Flaws: Ugly, Selfish. Bonds: Religious. Occupation: Bookbinder

Voice: Dutch accent

Attributes [hide]

Diesa Hammerstone, Female Dwarf Monk 12
Medium (4'1") Dwarf, True Neutral (CR 12)
Armor Class 11
Hit Points 84 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 15 (+2)9 (-1) 11 (+0)10 (+0)
Skills History +3, Nature +3
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +6 / 3d10+2, Ranged +5 / 3d10+1, Grapple +2

Possessions: 4000 gp. Gold and topaz bottle stopper cork (1100 gp). Embroidered silk and velvet mantle with numerous moonstones (1000 gp). Embroidered silk and velvet mantle with numerous moonstones (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ownka Shelly, Female Half-Orc [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She wears a worn and beaten armor. She has a very tight haircut. She has a dull look in her violet eyes.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She then took over the family business and is one of the better Tanner for hire.

Motivation: She wants nothing more than to rejoin the army.

Ideals: Gifted. Flaws: Selfish. Bonds: Attractive, Military, Job. Occupation: Tanner

Voice: Switch between two voices

Attributes [hide]

Ownka Shelly, Female Half-Orc Barbarian 5
Medium (5'11") Half-Orc, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 52 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 14 (+2)14 (+2) 16 (+3)12 (+1)
Skills Insight +6, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Orc, Auran, Celestial
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: 30000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nelkin Wildheart, Male Halfling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he does not wear sleeves and tends to eschew shirts when he can avoid it. He wears his auburn hair down. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Impeccable. Flaws: Cynical, Disease. Bonds: Attractive. Occupation: Mortician

Voice: Indian accent

Attributes [hide]

Nelkin Wildheart, Male Halfling Ranger 4
Small (2'10") Halfling, Chaotic Neutral (CR 4)
Armor Class 14
Hit Points 32 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 16 (+3)8 (-1) 16 (+3)13 (+1)
Skills Persuasion +3, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 600 gp.


Social Check DCs


Greeba Langley, Female Half-Orc [Permalink]

Personal [hide]

Description: She is in excellent shape and is well dressed, constantly wearing a white suit, tan shirt, and blue tie. Her blonde hair is lengthy and is close to two feet long. Her violet eyes dart from person to person.

Personality: She is very quiet and rarely speaks above a whisper. Greeba enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: Greeba lived on a farm with her mother, near the main road leading to a nearby town. The family's rival house kidnapped her sister with the intent that her sister marry their son to gain control of contested properties. By chance she met her sister recently and the two have been together since.

Motivation: Marry her sister to traveling adventurers.

Ideals: Athletic. Flaws: Shy, Hedonist. Bonds: Family. Occupation: Server

Voice: Speaks like tongue is numb

Attributes [hide]

Greeba Langley, Female Half-Orc Aristocrat 1
Medium (6'2") Half-Orc, Lawful Evil (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 13 (+1)12 (+1) 10 (+0)11 (+0)
Skills Medicine +2, Perception +2
Senses Passive Perception 12
Languages Common, Orc, Aquan
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4

Possessions: 300 sp. 1 Hourglass.


Social Check DCs


Antinua Rothenel, Female Elf [Permalink]

Personal [hide]

Description: She is wearing a tight blue one piece outfit complete with pants, hood, and a cape. Her attire stands in sharp contrast to her bow, which is beautifully polished and possesses an ornate carving of a dagger on it. Her auburn hair is matted, messy, and big. She has green eyes and a blue hat with a white feather.

Personality: She never swears and excessively uses polite adverbs when speaking. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: Antinua was born the youngest of three triplets. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: Regain custody of her daughter; and her spouse's relatives view her with great suspicion

Ideals: Optimist, Philantrophist. Flaws: Ugly. Bonds: Family, Adventurer. Occupation: Fisher

Voice: Mumbles to self between sentences

Attributes [hide]

Antinua Rothenel, Female Elf Sorcerer 12
Medium (5'4") Elf, Chaotic Neutral (CR 12)
Armor Class 13
Hit Points 22 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 9 (-1)15 (+2) 18 (+4)10 (+0)
Skills Investigation +6, Religion +6
Senses Passive Perception 14
Languages Common, Elven, Ignan, Undercommon
Attacks Melee +7 / 3d10+3, Ranged +7 / 3d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14666665

Possessions: 2000 gp. Alexandrite (700 gp). Rock crystal (20 gp). Red-brown spinel (100 gp). Blue quartz (4 gp). White opal (400 gp). Black pearl (700 gp). Sardonyx (20 gp). Aquamarine (700 gp). Banded agate (4 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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