Hobart Smoothhands, Male Halfling [Permalink]
Personal [hide]
Description: This man wears a white shirt, with a tan mid length shorts with tan tights and flats, usually wearing a coat over them, and sports empty pouches on his belt. He has styled his brown hair well, parting it to the left. His brown unseeing eyes seem to look past you.
Personality: He exudes charisma. He is a tour de force of persuasion. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: He is the product a well kept family trust fund and as such has never really known need. His first spouse was a Actor, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. Due to his spouse's obsession with being a Actor they were divorced and he won custody of their daughter. He worked as a Barkeep, and he later adopted a second daughter.
Motivation: To reunite with his absent father; and his relatives are trying to arrange a marriage
Flaws: Disease. Bonds: Attractive, Family, Rich, Religious. Occupation: Barkeep
Voice: Smooth and feminine
Attributes [hide]
Small (3'3") Halfling, True Neutral (CR 3)
Armor Class 11
Hit Points 27 (3d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 10 (+0) | 16 (+3) | 9 (-1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +3
Possessions: 300 gp.
Drifting Wing, Female Tabaxi [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She wears very tight pants and wife beaters, though occasionally she sports a pastel coat. She has wavy beige fur. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Miller arts, while her father instructed her in etiquette, music and courtly manner. Her family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. She saw this and took pride in her mother's willingness to do anything to win. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature spear.
Motivation: A need for knowledge about a nearby landmark; and she has comitted a past crime that haunts her to this day
Flaws: Insane. Bonds: Nature, Adventurer, Rich, Criminal record. Occupation: Miller
Voice: Cold and demanding tone
Attributes [hide]
Medium (4'11") Tabaxi, True Neutral (CR 6)
Armor Class 13
Hit Points 39 (6d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 17 (+3) | 12 (+1) | 11 (+0) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 5 |
Possessions: 100 gp. Moss agate (16 gp). Black star sapphire (800 gp). 1 Minor magic item. 1 Minor magic item.
Shane Cornish, Male Human [Permalink]
Personal [hide]
Description: This man wears a faded coat and loose pants complete with deerstalker hat. He has a penchant for wearing a ring with an oversized aquamarine on his left hand. His chestnut hair has been sun bleached extensively. He has a tattooed face.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.
History: Gifted from a young age, Shane studied abroad. Ostracized due to the arcane powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He is greedy; and a rival would like him out of the picture
Ideals: Optimist, Gifted. Flaws: Mundane. Bonds: Rich, Criminal record. Occupation: Fortune-teller
Voice: Jittery and nervous
Attributes [hide]
Medium (6'6") Human, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 11 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 10 (+0) | 16 (+3) | 18 (+4) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Abyssal, Druidic, Undercommon, Goblin
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 6000 cp.
Rose Elderberry, Female Halfling [Permalink]
Personal [hide]
Description: She has a missing left leg. She is renowned for her bright red dresses and hats. With wild white hair. Her hazel eyes are passionate and lively.
Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She receives visions of the future at random moments
History: Rose was born the youngest of three triplets. Rose was born on a far northern desert where she grew up under the tutelage of her father, an expert Fletcher. She has been saving her money to try and buy her brother's freedom.
Motivation: She's in love; and doesn't want to be a fletcher and was forced into it by her family
Ideals: Gifted. Flaws: Terse. Bonds: Family, Immigrant, Has a crush. Occupation: Fletcher
Voice: Smooth and feminine
Attributes [hide]
Small (2'9") Halfling, Neutral Evil (CR 6)
Armor Class 13
Hit Points 37 (6d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 14 (+2) | 16 (+3) | 14 (+2) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Halfling, Terran, Goblin
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item.
Nelkin Littlefoot, Male Halfling [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a sweet of some kind. He wears red trousers with tan and blue striped suspenders. He wears various colorful collared shirts, marred by sweets. His red hair is still thick. His face is scarred and worn.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is a logical person and will generally grow upset if things defy logic and science.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He dropped out of school before completing his studies. He has set out to sabotage the competition.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and wants to open a new tavern
Ideals: Logical. Flaws: Ugly. Bonds: Job, Military, Criminal record. Occupation: Seamstress
Voice: Boston accent
Attributes [hide]
Small (2'10") Halfling, Lawful Evil (CR 2)
Armor Class 11
Hit Points 11 (2d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 11 (+0) | 10 (+0) | 9 (-1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
Possessions: 80 gp. 1 Holy water.
Cimer Remorse, Male Tiefling [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he dresses in green turtlenecks beneath a blue coat with grey slacks. He has silver hair. His eyes, though not visible through his cowl, are red.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He invites people to come help in his community garden.
History: He was born several months after his father was called into army service. When Cimer reached his early adolescence his Tiefling father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He is searching for what he claims is his rightful reward.
Motivation: A strong sense of loyalty to Half-Orc people; and half-orc compassion
Ideals: Persistence, Philantrophist. Flaws: Racist. Bonds: Military, Adventurer. Occupation: Dilettante
Voice: Speaks in third person
Attributes [hide]
Medium (5'2") Tiefling, Lawful Good (CR 6)
Armor Class 10
Hit Points 20 (6d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 11 (+0) | 11 (+0) | 12 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +0
Possessions: 100 gp. 1 Minor magic item.
Braak Langston, Male Half-Orc [Permalink]
Personal [hide]
Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He typically wears black cloth garments or leather armor. His golden hair is drawn into a tight pony tail with a clover scrunchie. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. Braak is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: He was born several months after his father was called into army service. Braak abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Meet up once more with his childhood friend; and his relatives are trying to arrange a marriage
Ideals: Optimist. Flaws: Ugly. Bonds: Family, Military, Adventurer. Occupation: Sage
Voice: Breathy voice
Attributes [hide]
Medium (6'5") Half-Orc, Lawful Evil (CR 7)
Armor Class 12
Hit Points 30 (7d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 14 (+2) | 10 (+0) | 16 (+3) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Orc, Elven, Draconic, Gnoll
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 1 | 0 |
Possessions: 900 gp. Aquamarine (1100 gp). Blue quartz (7 gp). Citrine (20 gp). White opal (1300 gp).
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