Makaria Guile, Female Tiefling [Permalink]
Personal [hide]
Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She wears very tight pants and wife beaters, though occasionally she sports a green coat. Her hair is chestnut and curly. Her silver eyes have a joyful gleam in them most of the time.
Personality: Stoic and calm, she prefers to meditate than take action. She is a great chef.
History: Gifted from a young age, Makaria studied abroad. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.
Motivation: Balancing her hectic life and new Barber responsibilities is difficult; and she is a bit of a kleptomaniac
Ideals: Disciplined, Gifted, Fighting. Bonds: Criminal record, Job. Occupation: Barber
Voice: Mousy voice
Attributes [hide]
Medium (5'11") Tiefling, Neutral Evil (CR 2)
Armor Class 13
Hit Points 19 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 13 (+1) | 12 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
Possessions: 250 gp. 1 Masterwork Common Ranged Weapon.
Right-Handed Of Snakes, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears just a pastel suit. She carries a battered sai and tarnished longbow as well. She has lavender fur. She has a dull look in her blue eyes.
Personality: She is happy with her job as a Ruler. She turns her eye from what people do, preferring to live and let live. She is a great chef.
History: She was raised by priests from a young age. After coming to the age of reason, Right-Handed took it upon herself to study the divine arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She has achieved small success as a Ruler.
Motivation: She'd like to take her coworkers down a peg.
Ideals: Fighting, Gifted. Bonds: Job, Religious, Mentor. Occupation: Ruler
Voice: Booming voice
Attributes [hide]
Medium (5'4") Tabaxi, Lawful Good (CR 6)
Armor Class 12
Hit Points 36 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 13 (+1) | 16 (+3) | 17 (+3) | 19 (+4) |
Senses Passive Perception 13
Languages Common, Celestial, Gnome, Halfling
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 1 | 0 | 0 | 0 |
Possessions: 4000 sp.
Akra Grrrmmballhyst, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She keeps her black crest in a flapper bob. Her eyes are likewise gold. Her teeth are white and perfect.
Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She does not trust anyone and sleeps with one eye open.
History: Akra was born with her father's beautiful face. She took after her father in leading caravans. Because they were valued, her father taught her to defend herself. When her father died while fighting dire rats, the young Akra began to lead the lost caravan. She has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.
Motivation: She wants to meet her childhood hero.
Ideals: Entrepeneur. Flaws: Insomniac. Bonds: Adventurer, Attractive, Enemies. Occupation: Mercenary
Voice: Can't modulate volume
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Good (CR 9)
Armor Class 13
Hit Points 81 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 17 (+3) | 14 (+2) | 9 (-1) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +7 / 3d4+4, Ranged +6 / 3d4+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 |
Possessions: 8000 sp. Citrine (60 gp). 1 Minor magic item.
Azza Flaw, Female Tiefling [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She wears a black vest and prefers pastel and yellow shirts. Her boots appear to have been at one point steel toed but are quite worn down. Her black hair is heavily combed to the right. She is baby faced.
Personality: Confrontational and typically high on some drug or another. As long as the job gets done she does not care how it got done.
History: She was born a particularly ugly child, much to the horror of her parents. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She's since become an addict/alcoholic.
Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact.
Ideals: Athletic, Professionalism. Flaws: Ugly, Addict. Bonds: Nature. Occupation: Spice Merchant
Voice: Sore throat, cough
Attributes [hide]
Medium (5'3") Tiefling, Neutral Good (CR 6)
Armor Class 8
Hit Points 50 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 6 (-2) | 14 (+2) | 10 (+0) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +1 / 2d6-2, Grapple +1
Possessions: 40000 cp. A delicate silver chain set with a tourmaline (100 gp). Jeweled gold crown (2000 gp). A life-sized copper and silver statuette of a cockatrice. (100 gp). Large well-done wool tapestry (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Uzza Clever, Female Tiefling [Permalink]
Personal [hide]
Description: With white face paint in a stripe pattern across her face, she prefers to wear green clothing when she does not wear armor. She keeps her black hair in a flapper bob. Her skin is flawless and her red eyes scan people very quickly.
Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Tiefling in existence. She is lazy, self-centered, vain, and jealous.
History: The child of northern immigrants she idolized her father. She helped her father out around the business and became quite the natural. She now owns her own business.
Motivation: An old rival family wants her found; and her relatives are trying to arrange a marriage
Ideals: Justice. Flaws: Selfish. Bonds: Attractive, Immigrant, Job, Family. Occupation: Stylist
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'4") Tiefling, Neutral Evil (CR 13)
Armor Class 11
Hit Points 110 (13d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 17 (+3) | 10 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 4d4+2, Ranged +5 / 4d4+1, Grapple +2
Possessions: 3000 gp.
Hugh Cithreth, Male Half-Elf [Permalink]
Personal [hide]
Description: He is in excellent shape and likes to wear darkened spectacles and heavy clothing, no matter the weather. He keeps his long blonde hair kept up in a rat tail. His fair skin shows little sign of his aristocratic breeding.
Personality: He never swears and excessively uses polite adverbs when speaking. He has a small toy that he constantly fidgets with.
History: The child of a Marshal, who enjoyed hunting, Hugh was taken on many hunting expeditions. Hugh liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He got away from his former life and has fallen to alcoholism.
Motivation: Wants to have a good time and be beloved.
Ideals: Athletic, Optimist. Flaws: Addict. Bonds: Attractive, Nature. Occupation: Dyer
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'3") Half-Elf, Lawful Neutral (CR 5)
Armor Class 9
Hit Points 39 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 14 (+2) | 12 (+1) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Elven, Undercommon
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 |
Possessions: 800 gp.
Virra Timbers, Female Gnome [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she prefers to wear blue pants and tee shirts. Her hair is greying and her face has many wrinkles. Her thin eyebrows rest above her beady blue eyes.
Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She is obsessed with her god.
History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She moved from fad to fad and when she turned 15 she discovered music. She now travels the world, in search of power and loot.
Motivation: Her religion dominates her actions; and a need for knowledge about a nearby landmark
Ideals: Gifted, Artistic. Flaws: Ugly. Bonds: Adventurer, Religious. Occupation: Engraver
Voice: Smoker's lung
Attributes [hide]
Small (3'4") Gnome, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 29 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 12 (+1) | 13 (+1) | 17 (+3) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Orc, Undercommon, Elven
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 2 |
Possessions: 600 gp. 1 Half-Plate. 1 Banded mail. 1 Masterwork studded leather. 1 Half-Plate.
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Their contribution stands as a beacon of hope for all adventurers!