Mreksh Mystan, Male Dragonborn [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he typically wears black cloth garments or leather armor. He wears a Stetson hat to cover his moderate length brass crest. He has gold eyes.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He always tries to repair and not replace. It was this mentality that drove him into the Mayor business.
History: He was born the only child of a wealthy merchant. While he appears to be a normal Dragonborn, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.
Motivation: To reunite with his absent father.
Ideals: Persistence, Entrepeneur. Flaws: Secretive, Insane. Occupation: Mayor
Voice: Aggressive tone
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Good (CR 8)
Armor Class 10
Hit Points 25 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 12 (+1) | 8 (-1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 1200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Verin Pleasure, Female Tiefling [Permalink]
Personal [hide]
Description: She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her hair is chestnut, silky, and of moderate length. Her gold eyes are passionate and lively.
Personality: She is erratic and paranoid. She believes brigands are coming to abduct people. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Born in a small village she learned the ways of the warrior from her father. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. Since then, she has sought to make the best of life.
Motivation: Many brigands want her driven away; and a deep hatred of brigands
Ideals: Entrepeneur, Optimist, Fighting. Bonds: Attractive, Enemies. Occupation: Sculptor
Voice: Old thin voice
Attributes [hide]
Medium (4'9") Tiefling, Neutral Good (CR 5)
Armor Class 10
Hit Points 38 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 14 (+2) | 15 (+2) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Elven, Draconic
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
Possessions: 40000 cp. Coral (100 gp). Citrine (20 gp).
Maynild Kensley, Female Human [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She is wearing a long, grey, dusty cloak. Her long auburn hair is drawn into a two foot long braid. She has a tattooed face.
Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.
History: She was raised in a white middle class family as the only child. She worked as a nervous Stableman and found it very stressful. After a long history of fighting, Maynild and her spouse have recently divorced.
Motivation: Wishes to resurrect an old love; and marry her brother to traveling adventurers
Flaws: Antagonistic, Mundane. Bonds: Poor, Family, Job, In love. Occupation: Stableman
Voice: Hissing voice
Attributes [hide]
Medium (5'11") Human, True Neutral (CR 1)
Armor Class 8
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 7 (-2) | 10 (+0) | 13 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 40 gp. 1 Masterwork Common Melee.
Carlin Garrick, Female Gnome [Permalink]
Personal [hide]
Description: She is wearing colorful clothing, dressed as a Seamstress. She carries a battered greatsword and tarnished scythe as well. She wears her brown hair up. Her eyes are likewise hazel. Her teeth are white and perfect.
Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.
History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. From her teen years she was always beautiful and desirable, so people have always doted on her. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Carlin fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Her religion dominates her actions; and she is currently in port desperately looking for someone to get her out
Ideals: Fighting. Flaws: Mundane. Bonds: Attractive, Slave, Religious. Occupation: Seamstress
Voice: Speaks with lips pursed
Attributes [hide]
Small (3'4") Gnome, Neutral Good (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 13 (+1) | 15 (+2) | 10 (+0) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 4000 cp.
Seven Moon, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman wears silk and lounges about seductively. She has a penchant for wearing a ring with an oversized amethyst on her right hand. Her fur is short and yellow. Her green eyes have a joyful gleam in them most of the time.
Personality: Stoic and calm, she prefers to meditate than take action. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. From her teen years she was always beautiful and desirable, so people have always doted on her. She now mingles about in high society.
Motivation: Money/treasure; and she has money and likes to spend it
Ideals: Disciplined. Flaws: Shy. Bonds: Attractive, Rich, Slave. Occupation: Junk Dealer
Voice: Speaks in third person
Attributes [hide]
Medium (5'1") Tabaxi, True Neutral (CR 10)
Armor Class 12
Hit Points 50 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 12 (+1) | 13 (+1) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +6
Possessions: 1600 gp. Aquamarine (1100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Darrak Broodfist, Male Dwarf [Permalink]
Personal [hide]
Description: He is renowned for his bright grey suits and hats. He carries with him a set of swords on his belt, each one with a jet on the hilt. His silver hair is lengthy and is close to two feet long. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is extraordinarily eccentric. He can't help but pocket interesting objects he comes across
History: He was born to a criminal king-pin and mafia family His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Sabotage a competitor; and he feels that his past leaves him morally obligated to help
Ideals: Fighting. Flaws: Insomniac, Insane. Bonds: Criminal record, Religious, Job. Occupation: Slave Trader
Voice: Indian accent
Attributes [hide]
Medium (3'11") Dwarf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 10 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 10 (+0) | 12 (+1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Dwarven, Ignan
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
Possessions: Just what you see.
Fenriz Sharp, Male Tiefling [Permalink]
Personal [hide]
Description: He is an average looking western male in his early mid-life. He prefers to wear flannel. His hair, while still mostly purple, has prominent grey streaks. His eyes are black and he is always smoking a pipe.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.
History: Gifted from a young age, Fenriz studied abroad. His mother worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled mother and took his mother's old job. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: To unite with his sister; and to reunite with his absent mother
Ideals: Gifted, Entrepeneur. Flaws: Mundane. Bonds: Family. Occupation: Glassblower
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'8") Tiefling, Neutral Good (CR 8)
Armor Class 11
Hit Points 55 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 16 (+3) | 12 (+1) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1
Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
