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NPC Generator

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Advanced [show]


Alice Rylan, Female Human [Permalink]

Personal [hide]

Description: This exceptionally lanky woman wears a faded coat and loose pants complete with Stetson hat. She keeps her red hair in a pixie cut. She wears crescent spectacles with a black brim.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She takes great joy in being the best Tailor in town.

History: Her martial talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her childhood dream was to be a Seamstress, but she was a colossal failure. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: Further expansion of business; and balancing her hectic life and new tailor responsibilities is difficult

Ideals: Impeccable, Gifted. Flaws: Shy. Bonds: Job, Rich. Occupation: Tailor

Voice: Speaks fast with a slight lisp

Attributes [hide]

Alice Rylan, Female Human Warrior 6
Medium (6'1") Human, Chaotic Neutral (CR 6)
Armor Class 11
Hit Points 16 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 7 (-2)17 (+3) 10 (+0)16 (+3)
Skills Nature +6, Perception +3
Senses Passive Perception 13
Languages Common, Undercommon, Abyssal, Aquan
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3

Possessions: 1 Minor magic item.


Social Check DCs


Syllin Mundy, Female Half-Elf [Permalink]

Personal [hide]

Description: She is wearing a long, violet, dusty cloak. She carries with her a set of falchions on her belt, each one with a emerald on the hilt. She wears a small hat to hide her balding. Her eyes are likewise blue. Her teeth are yellowed and unaligned.

Personality: She hates Half-Elves with a passion. As such she is filled with self loathing. She is able to make almost anything out of random pieces of junk.

History: The child of a Butcher, who enjoyed hunting, Syllin was taken on many hunting expeditions. Her mother was very strict, and drilled into her lessons on being the perfect lady. She was granted divine powers by her dying brother.

Motivation: She feels the way she acts is they only way to get by in the world; and nothing but the best is good enough for her

Ideals: Fighting, Gifted, Impeccable. Flaws: Ugly, Racist. Bonds: Nature. Occupation: Weaver

Voice: Forgets to breathe while speaking

Attributes [hide]

Syllin Mundy, Female Half-Elf Rogue 4
Medium (4'10") Half-Elf, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 24 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 12 (+1)11 (+0) 10 (+0)14 (+2)
Skills Athletics +4, Deception +4
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +4

Possessions: Golden yellow topaz (1200 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Qemuel Peace, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he dresses like a well dressed Glassblower does. He wears a colorful flower in his silver hair. His eyes are likewise black.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: His father raised him in a mountain cabin. Qemuel liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he's repulsed by the pc

Flaws: Antagonistic. Bonds: Job, Attractive, Criminal record, Nature. Occupation: Glassblower

Voice: Old Prospector

Attributes [hide]

Qemuel Peace, Male Tiefling Adept 3
Medium (5'0") Tiefling, Lawful Evil (CR 3)
Armor Class 13
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 15 (+2)13 (+1) 6 (-2)8 (-1)
Skills Investigation +3, Performance +1
Senses Passive Perception 8
Languages Common, Celestial
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: Just what you see.


Social Check DCs


Pelt Of Storm, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She wears a tight fitting pastel shirt and pants. Her fur is yellow, silky, and of moderate length. Her skin is flawless and her blue eyes scan people very quickly.

Personality: She is almost excessively polite to everyone, even when angry. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Pelt was born with her father's beautiful face. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She is not mentally stable, and does not behave rationally; and wants to work out more often

Ideals: Athletic, Joker. Flaws: Shy, Insane. Bonds: Attractive. Occupation: Cook

Voice: Russian accent

Attributes [hide]

Pelt Of Storm, Female Tabaxi Adept 7
Medium (4'8") Tabaxi, Lawful Good (CR 7)
Armor Class 13
Hit Points 54 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 18 (+4)13 (+1) 9 (-1)15 (+2)
Skills Nature +4, Performance +5
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +2 / 2d8-1, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 8000 sp. Black pearl (400 gp). Emerald (1500 gp). Violet garnet (400 gp).


Social Check DCs


Qualen Glittergem, Male Gnome [Permalink]

Personal [hide]

Description: This slender man stands about 3'8". He is generally shirtless and showing off his tattooed chest. His black hair is well kept and his bushy mustache is tapered upwards at the ends. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is overprotective of those who hire his services. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was born to loving parents in a slum to the north. A gifted student he started as a Armorer, but he got bored and became a Fisher. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Wants to open a new tavern.

Bonds: Guardian, Has a crush, Poor, Job. Occupation: Fisher

Voice: Forgets to breathe while speaking

Attributes [hide]

Qualen Glittergem, Male Gnome Expert 4
Small (3'8") Gnome, Lawful Good (CR 4)
Armor Class 13
Hit Points 26 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 14 (+2)11 (+0) 8 (-1)12 (+1)
Skills Arcana +2, Religion +2
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Dynamic In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he likes to wear darkened spectacles and heavy clothing, no matter the weather. He has moderate length red fur. His green eyes have a joyful gleam in them most of the time.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is a ruthless business man, a trait he acquired from his mother.

History: Dynamic was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: His religion dominates his actions; and to reunite with his old friends

Ideals: Entrepeneur. Flaws: Depressed. Bonds: Poor, Adventurer, Religious. Occupation: Glassblower

Voice: Shortens vowels

Attributes [hide]

Dynamic In Woods, Male Tabaxi Aristocrat 6
Medium (5'1") Tabaxi, Chaotic Good (CR 6)
Armor Class 12
Hit Points 26 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 8 (-1)11 (+0) 10 (+0)14 (+2)
Skills Athletics +3, Religion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +3

Possessions: 2000 sp.


Social Check DCs


Cora Strongbones, Female Halfling [Permalink]

Personal [hide]

Description: She stands about 3'2" and is perpetually draped in fineries, but all of this concealed by her earthly robes.. Her right leg appears badly burned and disfigured. She wears a feathered hat to cover her moderate length brown hair. She wears crescent spectacles with a black brim.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: To end her boredom.

Ideals: Joker. Flaws: Antagonistic, Mundane. Bonds: Attractive. Occupation: Bookbinder

Voice: Stutters

Attributes [hide]

Cora Strongbones, Female Halfling Monk 3
Small (3'2") Halfling, Neutral Good (CR 3)
Armor Class 15
Hit Points 22 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)18 (+4) 12 (+1)13 (+1) 15 (+2)11 (+0)
Skills Intimidation +2, Nature +3
Senses Passive Perception 12
Languages Common, Halfling, Aquan
Attacks Melee +0 / 1d8-2, Ranged +6 / 1d8+4, Grapple +4

Possessions: 400 gp.


Social Check DCs

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