Dee Leagallow, Female Halfling [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She is well dressed, constantly wearing a red suit, black shirt, and yellow tie. Her long black hair reaches down to her waist. Her eyes are likewise green. Her teeth are yellowed and unaligned.
Personality: Calm and collected, she is a well trained Shepherd. She is a big fan of imagination and believes people should spend more time reading and writing.
History: Sold as a small child to a wizard, Dee was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She has chosen to use the inheritance that was left to her frivolously. She now owns her own business.
Motivation: Expand her business; and she has money and likes to spend it
Ideals: Logical. Flaws: Ugly. Bonds: Job, Mentor, Rich. Occupation: Shepherd
Voice: Hollow voice
Attributes [hide]
Small (3'0") Halfling, True Neutral (CR 6)
Armor Class 14
Hit Points 13 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 8 (-1) | 12 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Halfling, Draconic
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
Possessions: 600 gp. Silver-plated steel longsword with jet jewel in hilt (600 gp). 1 Minor magic item. 1 Minor magic item.
Paymon Creed, Male Tiefling [Permalink]
Personal [hide]
Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a fine chain shirt which he covers with green colored cloaks and clothing. His chestnut hair is still thick. His white eyes are slightly larger than normal.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He cannot resist a sob story and will often dote over anyone who has one.
History: He was born in the east, but his parents moved at a very young age to the south. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Philantrophist. Flaws: Ugly. Bonds: Job, Immigrant, Criminal record. Occupation: Spy
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'5") Tiefling, Chaotic Neutral (CR 13)
Armor Class 10
Hit Points 42 (13d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 13 (+1) | 8 (-1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 4d4+3, Ranged +4 / 4d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 100 pp. Chrysoberyl (50 gp). Carnelian (70 gp). Brown-green garnet (50 gp). Banded agate (9 gp). White pearl (50 gp). Eye agate (9 gp). Lapis lazuli (9 gp). Onyx (70 gp). Star rose quartz (70 gp). Aquamarine (600 gp). Citrine (70 gp). Obsidian (9 gp). 1 Medium magic item.
Adam Ogden, Male Human [Permalink]
Personal [hide]
Description: This man wears long strands of jet and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths, and sports empty pouches on his belt. He keeps his black hair in a flapper bob. His eyes are blue.
Personality: He is extraordinarily eccentric. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.
History: He was born on a small isolated farm. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He left for the west, certain he would find work there.
Motivation: Money/treasure.
Flaws: Insane. Bonds: Rich, Immigrant, Nature, Family. Occupation: Architect
Voice: Draws out vowels
Attributes [hide]
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 12 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 12 (+1) | 13 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
Possessions: 300 gp.
Arannis Siannodel, Male Elf [Permalink]
Personal [hide]
Description: He likes to wear ponchos typically of a light tan in addition to tight pants. He carries with him a set of monstrous two handed axes, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. His hair is red and curly. His eyes are likewise green. His teeth are white and perfect.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: He was always a brilliant, if unscrupulous mind. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He used his abilities to travel the world and help people.
Motivation: He is not mentally stable, and does not behave rationally; and to share knowledge with the world
Ideals: Fighting, Philantrophist, Logical. Flaws: Insane. Bonds: Attractive, Nature. Occupation: Healer
Voice: Soft and melodious
Attributes [hide]
Medium (5'3") Elf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 20 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 15 (+2) | 15 (+2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Ignan, Orc
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 2 | 0 | 0 | 0 | 0 |
Possessions: 60 pp.
Sybil Hallewell, Female Human [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her head has been shaved. Her eyes, though not visible through her cowl, are blue.
Personality: Sybil is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: Money/treasure; and she has money and likes to spend it
Ideals: Extrovert, Logical. Flaws: Ugly. Bonds: Rich, Religious, Military. Occupation: Soapmaker
Voice: Eastern European accent
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 10 (+0) | 13 (+1) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 400 sp. 1 Banded mail.
Willow High-hill, Female Halfling [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She wears long strands of jet and short red dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her black hair is slicked back into a classic pompadour. She has several tiny jet earrings on each ear.
Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: She got into the Healer business at a young age. Her father had invested heavily in several trade routes and wanted her to inherit them. She then took over the family business and is one of the better Healer for hire.
Motivation: Wants to open a new tavern.
Ideals: Athletic. Flaws: Shy. Bonds: Rich, Adventurer, Job. Occupation: Healer
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Small (2'10") Halfling, Lawful Evil (CR 6)
Armor Class 14
Hit Points 13 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 6 (-2) | 11 (+0) | 6 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +5
Possessions: 300 gp.
Drenna Ryley, Female Half-Orc [Permalink]
Personal [hide]
Description: She is scrawny and has patchy brown stubble. She wears just a white suit. She has a hunchback. Her brown hair is styled in orderly dreadlocks. Her otherwise smooth face is marked with small tiny scars.
Personality: She will rave to anyone who will listen. She has a habit of throwing herself into exceedingly dangerous situations.
History: Her mother raised her in a mountain cabin. She found a children's book about a Half-Orc Expert who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She bought a halberd and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She desires power and/or immortality; and she's looking for her big break
Flaws: Ugly, Insane, Impulsive. Bonds: Nature, Adventurer. Occupation: Priest
Voice: Raspy
Attributes [hide]
Medium (5'4") Half-Orc, Lawful Evil (CR 15)
Armor Class 10
Hit Points 91 (15d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 11 (+0) | 16 (+3) | 11 (+0) | 10 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +10 / 4d8+5, Ranged +5 / 4d8+0, Grapple +5
Possessions: 8000 gp. Deep blue spinel (1600 gp). Peridot (40 gp). Azurite (15 gp). Hematite (15 gp). Rock crystal (40 gp). Azurite (15 gp). 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!
