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NPC Generator

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Advanced [show]


Purah Sage, Female Tiefling [Permalink]

Personal [hide]

Description: She is a husky woman, who wears just a green suit. She has done her best to style her chestnut hair to look like a famous performer. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. When she's not drinking or sleeping the drinks off, she's doing poetry.

History: Gifted from a young age, Purah studied abroad. Her family was turned out during the war. She and her family wandered north to less war torn lands. She was granted psionic powers by her dying brother.

Motivation: Her relatives are trying to arrange a marriage; and she is being blackmailed/forced/etc and this influences her actions

Ideals: Disciplined, Artistic, Gifted. Flaws: PTSD. Bonds: Attractive. Occupation: Mortician

Voice: Switch between two voices

Attributes [hide]

Purah Sage, Female Tiefling Adept 1
Medium (5'1") Tiefling, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 4 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 7 (-2)11 (+0) 13 (+1)13 (+1)
Skills Arcana +2, Persuasion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 40 gp. Azurite (6 gp). 1 Masterwork studded leather.


Social Check DCs


Whurdred Loderr, Female Dwarf [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears a simple brown robe with violet stripes complete with hood. Sporting a golden mohawk this woman's hair draws a lot of attention. She has a tattooed face.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: She was born several months after her father was called into army service. From there she went from mercenary job to mercenary job. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: Wishes to resurrect an old love; and meet up once more with her childhood friend

Ideals: Justice, Gifted. Bonds: Military, Adventurer, In love. Occupation: Animal Trainer

Voice: Spanish accent

Attributes [hide]

Whurdred Loderr, Female Dwarf Wizard 2
Medium (3'11") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 15 (+2)10 (+0) 13 (+1)14 (+2)
Skills Arcana +2, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 230 gp.


Social Check DCs


Hadwisa Hayes, Female Human [Permalink]

Personal [hide]

Description: She is a husky woman, who wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She has moderate length blonde hair. Her eyes, though not visible through her cowl, are gray.

Personality: She dislikes all the random violence that takes place in the south. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. She made a point of taking high paying jobs and getting most of it up front. She has built up a small fortune and can afford her own way.

Motivation: To reunite with her old friends.

Ideals: Pacifist. Flaws: Disease, Depressed. Bonds: Adventurer, Rich. Occupation: Animal Trainer

Voice: Creaky witch voice

Attributes [hide]

Hadwisa Hayes, Female Human Monk 1
Medium (6'0") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)13 (+1) 11 (+0)5 (-3) 12 (+1)12 (+1)
Skills Animal Handling +3, Religion -1
Senses Passive Perception 11
Languages Common
Attacks Melee -1 / 1d4-3, Ranged +3 / 1d4+1, Grapple +1

Possessions: 30 gp.


Social Check DCs


Azaki Fasharash, Male Elf [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He likes to wear ponchos typically of a light tan in addition to tight pants. He sports a long auburn beard, and similarly colored long hair. His otherwise smooth face is marked with small tiny scars.

Personality: Aggressive, abrasive, and angry, Azaki embodies much of what other species detest in the Elves. He is able to fit into much smaller and tighter spaces than normal.

History: He was born in the east, but his parents moved at a very young age to the west. From his teen years he was always beautiful and desirable, so people have always doted on him. He has dedicated himself to building a better world.

Motivation: Someone believes him a fraud; and a deep hatred of dire rats

Ideals: Gifted. Flaws: Antagonistic. Bonds: Immigrant, Attractive, Adventurer, Enemies. Occupation: Animal Trainer

Voice: Nasally tone

Attributes [hide]

Azaki Fasharash, Male Elf Adept 3
Medium (5'2") Elf, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 12 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 9 (-1)12 (+1) 18 (+4)12 (+1)
Skills History +3, Religion +3
Senses Passive Perception 14
Languages Common, Elven, Goblin
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14320000

Possessions: 100 gp.


Social Check DCs


Art Blossom, Female Tabaxi [Permalink]

Personal [hide]

Description: A pudgy woman standing about 5'6" has a big stupid grin on her face most of the time. She wears a simple burlap shirt and baggy pants. She conceals her quarterstaff with her veritable burlap sack of a shirt. Her orange fur is knotted and matted. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: She served in the navy to pay for her family's outstanding loans. When Art reached her early adolescence her Tabaxi mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She has been saving her money to try and buy her sister's freedom.

Motivation: Marry her sister to traveling adventurers; and to reunite with her absent mother

Ideals: Optimist, Entrepeneur. Bonds: Attractive, Military, Family. Occupation: Fletcher

Voice: Sleepy voice

Attributes [hide]

Art Blossom, Female Tabaxi Rogue 2
Medium (5'6") Tabaxi, Chaotic Good (CR 2)
Armor Class 13
Hit Points 16 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 14 (+2)10 (+0) 9 (-1)17 (+3)
Skills Athletics +3, Medicine +1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Lance Koehlanna, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with yellow colored cloaks and clothing. His golden hair is lengthy and is close to two feet long. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He was raised by priests from a young age. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Since then, he has sought to make the best of life.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Fighting, Optimist. Flaws: Insane, Terse. Bonds: In love. Occupation: Knight

Voice: Laughs frequently while speaking

Attributes [hide]

Lance Koehlanna, Male Half-Elf Barbarian 5
Medium (5'4") Half-Elf, Neutral Good (CR 5)
Armor Class 11
Hit Points 35 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)13 (+1) 13 (+1)13 (+1)
Skills Deception +4, Survival +4
Senses Passive Perception 11
Languages Common, Elven, Draconic
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 5000 sp. Blue quartz (13 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Resh Heiser, Male Half-Orc [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears white trousers with yellow and blue striped suspenders. He wears various colorful collared shirts. His brown hair is still thick. His eyes are a pleasant hazel.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: Raised by wardens he was only a novice when goblins swooped upon their monastery and killed most of the order. In his 14th year, his parents were killed by a goblins raid, leaving Resh alone in the world. After a stint in an orphanage, he was adopted. He has since lost track of the people in his past.

Motivation: He wants revenge against goblins; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable. Bonds: Attractive, Family, Religious, Enemies. Occupation: Weaver

Voice: Soft and melodious

Attributes [hide]

Resh Heiser, Male Half-Orc Barbarian 9
Medium (6'3") Half-Orc, Chaotic Evil (CR 9)
Armor Class 14
Hit Points 76 (9d12)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)18 (+4) 9 (-1)4 (-3) 9 (-1)8 (-1)
Skills Nature +0, Persuasion +2
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +7 / 3d4+4, Ranged +7 / 3d4+4, Grapple +4

Possessions: 800 gp.


Social Check DCs

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