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NPC Generator

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Advanced [show]


Akta Nowhere, Female Tiefling [Permalink]

Personal [hide]

Description: A plain young-adult woman, she dresses well, wearing green shirts, loose pants, and blazers most of the time. She has styled her silver hair well, parting it to the left. Her eyes are silver.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Gardener arts, while her father instructed her in etiquette, music and courtly manner. While she appears to be a normal Tiefling, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She leaves a trail of broken hearts and full pockets wherever she goes.

Motivation: She's repulsed by the PC.

Ideals: Entrepeneur. Flaws: Antagonistic, Insane. Bonds: Attractive, Rich. Occupation: Gardener

Voice: Posh accent

Attributes [hide]

Akta Nowhere, Female Tiefling Expert 7
Medium (5'3") Tiefling, True Neutral (CR 7)
Armor Class 8
Hit Points 37 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 13 (+1)14 (+2) 11 (+0)18 (+4)
Skills Intimidation +7, Performance +7
Senses Passive Perception 10
Languages Common, Abyssal, Gnoll
Attacks Melee +3 / 2d8+0, Ranged +1 / 2d8-2, Grapple +0

Possessions: 40 pp. Ceremonial electrum dagger with a star ruby in the pommel (400 gp). Brass mug with jade inlays (600 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Fonkin Umbodoben, Male Gnome [Permalink]

Personal [hide]

Description: He stands about 3'5" and wears long strands of sapphire and short tan dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His left leg appears badly burned and disfigured. His brown hair is lengthy and is close to two feet long. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: He is the product a well kept family trust fund and as such has never really known need. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He hasn't been sleeping well lately.

Motivation: He has money and likes to spend it.

Ideals: Impeccable. Flaws: Insomniac. Bonds: Rich, Family. Occupation: Barber

Voice: Forgets to breathe while speaking

Attributes [hide]

Fonkin Umbodoben, Male Gnome Adept 1
Small (3'5") Gnome, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 9 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 16 (+3)15 (+2) 17 (+3)9 (-1)
Skills Persuasion +1, Religion +4
Senses Passive Perception 13
Languages Common, Gnome, Elven, Terran
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13310000

Possessions: 110 gp. Brown-green garnet (70 gp). 1 Banded mail.


Social Check DCs


Justin Qualanthri, Male Half-Elf [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He dresses well, wearing yellow shirts, loose pants, and blazers most of the time. He sports a long silver beard, and similarly colored long hair. This amber eyed northerner is not easily forgotten.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was raised in a forest tribe. His mother was a mechanic, and taught him how to fix just about anything. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He has a rivalry with the Church that dominates his actions; and he's repulsed by the pc

Ideals: Persistence. Flaws: Antagonistic. Bonds: Attractive, Religious, Nature. Occupation: Marshal

Voice: Irish accent

Attributes [hide]

Justin Qualanthri, Male Half-Elf Fighter 5
Medium (5'11") Half-Elf, Neutral Good (CR 5)
Armor Class 9
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 9 (-1)16 (+3) 9 (-1)18 (+4)
Skills Nature +6, Sleight of Hand +2
Senses Passive Perception 9
Languages Common, Elven, Auran, Giant, Orc
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3

Possessions: 10000 cp.


Social Check DCs


Theriatis Wasanthi, Male Half-Elf [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He dresses like a well dressed Armorer does. His hair is brown and curly. His face is covered beneath a completely black helmet.

Personality: He likes to make people angry or surprised. He receives visions of the future at random moments

History: Gifted from a young age, Theriatis studied abroad. He was an athlete and attended two major summer competitions. He never won. He now owns his own business.

Motivation: Wants to open a new tavern; and he is unsatisfied with his job

Ideals: Athletic, Gifted. Flaws: Antagonistic. Bonds: Job. Occupation: Armorer

Voice: Gruff and masculine

Attributes [hide]

Theriatis Wasanthi, Male Half-Elf Barbarian 3
Medium (5'11") Half-Elf, True Neutral (CR 3)
Armor Class 11
Hit Points 19 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 10 (+0)17 (+3) 18 (+4)11 (+0)
Skills Arcana +5, Persuasion +2
Senses Passive Perception 14
Languages Common, Elven, Sylvan, Goblin, Druidic
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. 2 Holy water.


Social Check DCs


Darrow Goodbarrel, Male Halfling [Permalink]

Personal [hide]

Description: This man is very fat, and wears a white vest and prefers violet and red shirts. His boots appear to have been at one point steel toed but are quite worn down. His red hair is cut short with large spiked bangs in the front. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. Darrow is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: The child of southern immigrants he idolized his father. While he appears to be a normal Halfling, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. By chance he met his brother recently and the two have been together since.

Motivation: To reunite with his absent father; and to clean up the streets

Flaws: Ugly, Insane. Bonds: Guardian, Family, Immigrant. Occupation: Cartwright

Voice: Hard of hearing, loud

Attributes [hide]

Darrow Goodbarrel, Male Halfling Ranger 13
Small (2'11") Halfling, Lawful Neutral (CR 13)
Armor Class 13
Hit Points 89 (13d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)13 (+1) 13 (+1)14 (+2)
Skills Animal Handling +5, Arcana +5
Senses Passive Perception 11
Languages Common, Halfling, Sylvan
Attacks Melee +5 / 4d4+1, Ranged +6 / 4d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day130111

Possessions: 1000 gp. Large well-done wool tapestry (100 gp). An abacus with copper, silver and gold markers (180 gp). Cloth of gold vestments (180 gp). Large well-done wool tapestry (100 gp). Solid gold idol (200 gp). Brass mug with jade inlays (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Diesa Fireforge, Female Dwarf [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic right hand, she wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her chestnut hair is lengthy. She has green eyes.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her mother was a mechanic, and taught her how to fix just about anything. She was granted druidic powers by her dying brother.

Motivation: She's looking for her big break; and several ex partners dislike her way of doing things and want revenge

Ideals: Disciplined, Gifted, Persistence. Flaws: Antagonistic. Occupation: Blacksmith

Voice: Booming voice

Attributes [hide]

Diesa Fireforge, Female Dwarf Warlock 2
Medium (4'0") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 14 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 12 (+1)18 (+4) 14 (+2)11 (+0)
Skills Deception +2, Performance +2
Senses Passive Perception 12
Languages Common, Dwarven, Gnome, Giant, Elven, Gnoll
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14220000000

Possessions: 1700 sp.


Social Check DCs


Maynild Mitchell, Female Human [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her black hair is styled in orderly dreadlocks. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: When she was but 6 years old her parents immigrated from the west. Through the years after Maynild was born, her father became increasingly distant from her family, instead choosing to pursue power in the west. Maynild's father didn't care for her much, and the feeling was mutual. She guards a vault combo very seriously as well as the key needed to open it.

Motivation: She wants to get laid; and expand her business

Ideals: Athletic. Flaws: Antagonistic, Secretive. Bonds: Job, Immigrant, Has a crush. Occupation: Layabout

Voice: Cold and demanding tone

Attributes [hide]

Maynild Mitchell, Female Human Rogue 1
Medium (4'10") Human, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)9 (-1) 11 (+0)16 (+3) 12 (+1)12 (+1)
Skills Acrobatics +1, Religion +5
Senses Passive Perception 11
Languages Common, Ignan, Dwarven, Auran
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple +5

Possessions: 700 sp. Peridot (70 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs

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