Avelina Kimberley, Female Human [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. With wild black hair. She is very pretty but has cold, dead eyes.
Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She is afraid of women and trembles around them
History: The child of a Interpreter, who enjoyed hunting, Avelina was taken on many hunting expeditions. She took every job she could get her hands on, but the opportunities for Humans in the west were limited. She has built up a small fortune and can afford her own way.
Motivation: She is greedy; and money/treasure
Ideals: Optimist. Flaws: Shy. Bonds: Rich, Immigrant, Attractive, Nature. Occupation: Merchant
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (4'9") Human, Neutral Good (CR 1)
Armor Class 9
Hit Points 10 (1d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 8 (-1) | 10 (+0) | 8 (-1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
Possessions: 60 gp. 1 Magnifying glass.
Uzza Torment, Female Tiefling [Permalink]
Personal [hide]
Description: A moderately attractive woman, she wears a well pressed and immaculate suit (or dress). Her hair is short and red. Her eyes are black.
Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She is an amazing painter.
History: Her parents moved while she was still in utero so she is the first generation to be born here. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. After a long history of fighting, Uzza and her spouse have recently divorced.
Motivation: She's repulsed by the PC; and to end her boredom
Ideals: Gifted. Flaws: Shy, Antagonistic. Bonds: Attractive, Immigrant. Occupation: Spice Merchant
Voice: Boston accent
Attributes [hide]
Medium (5'4") Tiefling, True Neutral (CR 4)
Armor Class 10
Hit Points 34 (4d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 10 (+0) | 16 (+3) | 16 (+3) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Undercommon, Dwarven, Orc
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +3
Possessions: 300 gp. Amethyst (130 gp). 1 Backpack. 1 Bullseye lantern. 1 Spyglass.
Lagazi Tindall, Female Half-Orc [Permalink]
Personal [hide]
Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She dresses in collared shirts and wears a proper scarf over her head. She has done her best to style her chestnut hair to look like a famous performer. Her blue eyes peer out from beneath her small white hat.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She pushes her goals aggressively. She is also a coward if confronted.
History: She was born to a pair of big game hunters, but was frequently ill as a child. Cursed with a spirit at a very young age, Lagazi has worked very hard to control her curse. She guards a vault combo very seriously as well as the key needed to open it.
Motivation: Wants her loneliness to end; and to settle down with her crush
Ideals: Joker. Flaws: Fearful, Disease, Secretive. Bonds: Has a crush. Occupation: Locksmith
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'7") Half-Orc, Chaotic Good (CR 16)
Armor Class 8
Hit Points 94 (16d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 7 (-2) | 11 (+0) | 11 (+0) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +8 / 4d10+3, Ranged +3 / 4d10-2, Grapple +3
Possessions: 9000 gp. Jasper (20 gp). Sardonyx (20 gp). Rock crystal (20 gp). Rock crystal (20 gp). White opal (1000 gp). Aquamarine (300 gp). Deep blue spinel (300 gp). Black star sapphire (1000 gp). Blue star sapphire (1000 gp). White pearl (60 gp). Moss agate (13 gp). Rhodochrosite (13 gp). Sardonyx (20 gp). Black pearl (300 gp). Deep blue spinel (300 gp). Bloodstone (20 gp). Star rose quartz (20 gp). Alexandrite (300 gp). Black star sapphire (1000 gp).
Ahinar Suithrasas, Female Elf [Permalink]
Personal [hide]
Description: An older woman who is renowned for her bright tan dresses and hats, she is not a threatening figure. She has chestnut hair. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.
History: Gifted from a young age, Ahinar studied abroad. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Wishes to resurrect an old love; and to settle down with her crush
Ideals: Persistence, Gifted. Bonds: Has a crush, Adventurer, Religious, In love. Occupation: Architect
Voice: Farmer accent
Attributes [hide]
Medium (4'9") Elf, Lawful Good (CR 3)
Armor Class 10
Hit Points 33 (3d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 10 (+0) | 12 (+1) | 13 (+1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Elven, Abyssal
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
Possessions: Just what you see.
Dalgal Rumnaheim, Male Dwarf [Permalink]
Personal [hide]
Description: He sports grey clothing, slightly heavier than average wear, and carries flails. Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. His amber eyes have a joyful gleam in them most of the time.
Personality: His tongue was cut out and he uses sign language. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Dalgal fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs
Ideals: Fighting. Flaws: Disease. Bonds: Attractive, Religious, Immigrant. Occupation: Miller
Voice: Sore throat, cough
Attributes [hide]
Medium (4'2") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 14 (2d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 12 (+1) | 17 (+3) | 14 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Gnoll, Giant
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
Possessions: 110 pp. Malachite (14 gp). Golden pearl (120 gp). 1 Masterwork Common Melee.
Theriatis Siannodel, Male Elf [Permalink]
Personal [hide]
Description: He wears very tight pants and wife beaters, though occasionally he sports a tan coat. He carries with him a set of flails on his belt, each one with a amber on the hilt. He keeps his golden hair in a pixie cut. He has a dull look in his amber eyes.
Personality: He is calm most of the time but flees social interaction. He is used to getting what he wants. In part because he is a meticulous planner.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Cursed with unlife at a very young age, Theriatis has worked very hard to control his curse. He has built up a small fortune and can afford his own way.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and money/treasure
Ideals: Fighting, Professionalism. Flaws: Shy, Disease. Bonds: Rich. Occupation: Courier
Voice: Thin and wheezing
Attributes [hide]
Medium (5'1") Elf, True Neutral (CR 3)
Armor Class 12
Hit Points 10 (3d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 14 (+2) | 13 (+1) | 12 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Draconic
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 6 | 5 | 0 |
Possessions: 300 gp. 1 Hourglass.
Fax Qyxpahrgh, Male Dragonborn [Permalink]
Personal [hide]
Description: He is wearing the road beaten gear of a warrior. He is physically well-built. His scarlet crest is greasy and uncared for. His otherwise smooth face is marked with small tiny scars.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: Fax was raised in a hard working conservative environment. Through the years after Fax was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Fax's mother didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Wants to open a new tavern; and sabotage a competitor
Ideals: Fighting. Flaws: Ugly, Antagonistic, Forgetful. Bonds: Job, Slave. Occupation: Herbalist
Voice: Slurs words
Attributes [hide]
Medium (6'2") Dragonborn, Chaotic Good (CR 3)
Armor Class 10
Hit Points 19 (3d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 10 (+0) | 8 (-1) | 4 (-3) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
Possessions: 3000 sp. 1 Half-Plate. 1 Half-Plate. 1 Breastplate.
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