Nuraval Foamtankard, Male Dwarf [Permalink]
Personal [hide]
Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He dresses well, wearing grey shirts, loose pants, and blazers most of the time. His chestnut hair, when down, is lengthy. He wears a mask on his face.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He would rather hide behind his crafts than deal with other people.
History: He was raised in a white middle class family as the only child. He moved from fad to fad and when he turned 15 he discovered dancing. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He seems to be bored by most things; and he is content
Ideals: Athletic, Artistic. Flaws: Mundane, Shy. Bonds: Attractive. Occupation: Crown-heir
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (4'5") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 14 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 14 (+2) | 10 (+0) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 1200 sp. Embroidered silk and velvet mantle with numerous moonstones (600 gp). Large well-done wool tapestry (200 gp).
Ahrim Revile, Male Tiefling [Permalink]
Personal [hide]
Description: He wears green leather gloves, a green jacket, and tight pants. He sports a flattop hair cut. He has gleaming, smiling black eyes.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is a bit of a xeno-phobe, disliking non-Tieflings.
History: The child of a Bricklayer, who enjoyed hunting, Ahrim was taken on many hunting expeditions. A gifted student he started as a Bricklayer, but he got bored and became a Farmer. He then took over the family business and is one of the better Farmer for hire.
Motivation: To be a Bricklayer again; and a need for knowledge about a nearby landmark
Flaws: Sensitive, Racist. Bonds: Nature, Job, Adventurer. Occupation: Farmer
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (6'5") Tiefling, Lawful Neutral (CR 12)
Armor Class 11
Hit Points 56 (12d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 15 (+2) | 17 (+3) | 4 (-3) | 14 (+2) |
Senses Passive Perception 7
Languages Common, Giant, Terran, Dwarven
Attacks Melee +5 / 3d10+1, Ranged +5 / 3d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 6 | 6 | 6 | 5 | 3 | 0 |
Possessions: 200 pp. Gold dragon comb with red garnet eye (1700 gp). A pair of silk slippers encrusted with tiny pearls. (160 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Harriet Deephollow, Female Halfling [Permalink]
Personal [hide]
Description: She is dressed in an above average manner. Her skin is fair and her fingers are delicate and long. She has wavy auburn hair. Her skin is flawless and her blue eyes scan people very quickly.
Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She is obsessed with finding treasure.
History: Harriet was born with her mother's beautiful face. Her mother was very strict, and drilled into her lessons on being the perfect lady. She's since become an addict/alcoholic.
Motivation: Meet up once more with her childhood friend; and she feels the way she acts is they only way to get by in the world
Ideals: Joker, Impeccable. Flaws: Addict. Bonds: Attractive, Adventurer. Occupation: Spice Merchant
Voice: Can't modulate volume
Attributes [hide]
Small (2'8") Halfling, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 11 (+0) | 17 (+3) | 17 (+3) | 7 (-2) |
Senses Passive Perception 13
Languages Common, Halfling, Celestial, Draconic, Gnoll
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +0
Possessions: 900 sp.
Ella Scheppen, Female Gnome [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She very much looks the part of a Guard. She has wavy black hair. Her gray unseeing eyes seem to look past you.
Personality: She does not believe in betrayal or weakness as things to be tolerated. She also has developed a complete distrust of the Carter profession.
History: She was born to a pair of big game hunters, but was frequently ill as a child. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Guard work with an outfit from a few towns over. Guard work suited her well, and with each successful project, she earned more gold and more respect from her peers. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: She'd like to take her coworkers down a peg; and balancing her hectic life and new guard responsibilities is difficult
Ideals: Athletic, Justice. Flaws: Disease. Bonds: Job, In love. Occupation: Guard
Voice: Speaks with squeezed throat
Attributes [hide]
Small (3'5") Gnome, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 10 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 8 (-1) | 16 (+3) | 9 (-1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Gnome, Ignan, Druidic, Terran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Just what you see.
Smoking Mist, Male Tabaxi [Permalink]
Personal [hide]
Description: He likes to wear ponchos typically of a light pastel in addition to tight pants. He carries with him a set of shortbows on his belt, each one with a ruby on the hilt. His black fur is still thick. His eyes are yellow.
Personality: He exudes charisma. He is a tour de force of persuasion. Flattery will make him almost putty in your hands.
History: Smoking was raised in a hard working conservative environment. A gifted student he started as a Bounty Hunter, but he got bored and became a Doctor. He moves from town to town, unable to find a place to settle.
Motivation: Someone believes him a fraud; and many orcs want him driven away
Ideals: Fighting. Flaws: Selfish. Bonds: Attractive, Job, Immigrant, Enemies. Occupation: Doctor
Voice: Farmer accent
Attributes [hide]
Medium (6'9") Tabaxi, Neutral Good (CR 14)
Armor Class 8
Hit Points 63 (14d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 7 (-2) | 10 (+0) | 14 (+2) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Sylvan, Celestial
Attacks Melee +6 / 4d6+1, Ranged +3 / 4d6-2, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 4 | 3 | 3 | 3 | 3 |
Possessions: 1000 gp. Malachite (9 gp). Deep green spinel (150 gp). Moonstone (60 gp). Red-brown spinel (150 gp). Black pearl (200 gp). Golden yellow topaz (200 gp). Golden yellow topaz (200 gp). Fire opal (1000 gp). Fiery yellow corundum (1000 gp). Black pearl (200 gp). Malachite (9 gp). 1 Medium magic item.
Burgell Dunben, Male Gnome [Permalink]
Personal [hide]
Description: He wears a well pressed and immaculate suit (or dress), and carries axes. His golden hair is singed and shortened. He has a dull look in his gray eyes.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Burgell was born in the south. At a young age he loved to build and create. He found a children's book about a Gnome Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature axe.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Joker, Persistence. Flaws: Ugly. Bonds: Adventurer. Occupation: Bather
Voice: American accent
Attributes [hide]
Small (3'3") Gnome, True Neutral (CR 4)
Armor Class 14
Hit Points 33 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 10 (+0) | 10 (+0) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
Possessions: 100 gp. White pearl (40 gp). Moonstone (30 gp). 1 Minor magic item.
Taklinn Strongheart, Male Dwarf [Permalink]
Personal [hide]
Description: This younger middle-aged man wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge, and a wedding ring on his left hand. His chestnut hair and beard is wavy and long. He has gleaming, smiling amber eyes.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.
History: Taklinn was born the youngest of three triplets. He dropped out of school before completing his studies. He was always very intelligent and has formed a secret society of philosophers.
Motivation: Find a way to reverse the transformation of his sister.
Ideals: Logical. Flaws: Secretive. Bonds: In love, Family. Occupation: Actor
Voice: Switch between two voices
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 13 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 14 (+2) | 10 (+0) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1700 sp.
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Their contribution stands as a beacon of hope for all adventurers!