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NPC Generator

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Advanced [show]


Silaqui Xiloscient, Female Elf [Permalink]

Personal [hide]

Description: She is in excellent shape and wears a shirt that is too small, which lets her gut show, with a ratty tan coat over it. Her hair is chestnut and curly. Her eyes are gray and she is always smoking a pipe.

Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: She was born in the east, but her parents moved at a very young age to the west. Silaqui was born on a far eastern island where she grew up under the tutelage of her mother, an expert Bricklayer. She was always very intelligent and has formed a secret society of philosophers.

Motivation: She wants random interesting trinkets and junk, hates to throw anything away; and wants to work out more often

Ideals: Athletic. Flaws: Ugly, Greedy, Secretive. Bonds: Immigrant. Occupation: Bricklayer

Voice: Pronounces difficult words wrong

Attributes [hide]

Silaqui Xiloscient, Female Elf Wizard 3
Medium (4'11") Elf, Chaotic Good (CR 3)
Armor Class 12
Hit Points 6 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 8 (-1)12 (+1) 7 (-2)13 (+1)
Skills Acrobatics +4, Sleight of Hand +4
Senses Passive Perception 8
Languages Common, Elven, Druidic
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 1600 sp. Lapis lazuli (8 gp). Jade (160 gp). 4 Thunderstones. 4 Alchemist’s fire.


Social Check DCs


Tricking Fang, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She dresses like a well dressed Barber does. She has done her best to style her cinnamon fur to look like a famous performer. She tend to wears goggles to shield her eyes.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: She was born to loving parents in a slum to the south. Cursed with a spirit at a very young age, Tricking has worked very hard to control her curse. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Wants to open a new tavern; and to be a butcher again

Ideals: Athletic, Joker. Flaws: Disease. Bonds: Job, Poor. Occupation: Barber

Voice: Scottish accent

Attributes [hide]

Tricking Fang, Female Tabaxi Paladin 10
Medium (6'4") Tabaxi, Lawful Evil (CR 10)
Armor Class 11
Hit Points 64 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)15 (+2) 9 (-1)11 (+0)
Skills Deception +4, Stealth +5
Senses Passive Perception 9
Languages Common, Halfling, Goblin
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: Embroidered silk and velvet mantle with numerous moonstones (1600 gp). Large well-done wool tapestry (500 gp). A roughly beaten golden orb (160 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nirgel Moral, Male Tiefling [Permalink]

Personal [hide]

Description: This man stands a little under 6'0" and is a bit bulky. He is very muscular particularly in the legs. He wears a faded coat and loose pants complete with top hat. He wears a top hat to hide his balding. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is able to make almost anything out of random pieces of junk.

History: Gifted from a young age, Nirgel studied abroad. When money was particularly tight he was walking through alleys when he overheard a Mortician hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He is terrified, and will act out of fear; and he feels threatened by others

Ideals: Philantrophist, Gifted, Logical. Flaws: Fearful. Bonds: Poor. Occupation: Mortician

Voice: Uses lots of figures of speech

Attributes [hide]

Nirgel Moral, Male Tiefling Paladin 15
Medium (6'0") Tiefling, Lawful Evil (CR 15)
Armor Class 11
Hit Points 104 (15d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)18 (+4) 12 (+1)15 (+2)
Skills Deception +7, Perception +6
Senses Passive Perception 16
Languages Common, Auran, Sylvan, Halfling, Celestial
Attacks Melee +6 / 4d8+1, Ranged +6 / 4d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14021

Possessions: 1000 gp. Blue quartz (12 gp). Silver pearl (100 gp). Lapis lazuli (12 gp). Rose (60 gp). Aquamarine (400 gp). Tiger eye turquoise (12 gp). Deep blue spinel (400 gp). Lapis lazuli (12 gp). Peridot (60 gp). Tourmaline (100 gp). Red-brown spinel (100 gp). Freshwater pearl (12 gp). Tiger eye turquoise (12 gp). Iolite (60 gp). Aquamarine (400 gp).


Social Check DCs


Audhild Daraln, Female Dwarf [Permalink]

Personal [hide]

Description: She wears baggy grey pantaloons and a black scarf. Her red hair is long and unkept. She wears a mask on her face.

Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: Gifted from a young age, Audhild studied abroad. She always admired druidic-users and wanted to develop the talent, but never had the affinity for it. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature hand crossbow.

Motivation: To settle down with her crush; and she wants to meet her childhood hero

Ideals: Gifted. Flaws: Ugly. Bonds: Adventurer, Has a crush. Occupation: Tailor

Voice: Nasally tone

Attributes [hide]

Audhild Daraln, Female Dwarf Paladin 1
Medium (4'1") Dwarf, Neutral Good (CR 1)
Armor Class 9
Hit Points 13 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 16 (+3)7 (-2) 16 (+3)10 (+0)
Skills Deception +2, Survival +5
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 70 gp. Black pearl (200 gp). 1 Everburning torch.


Social Check DCs


Anbera Lutgehr, Female Dwarf [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her chestnut hair is matted, messy, and big. She has gleaming, smiling green eyes.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She receives visions of the future at random moments

History: She is a Chromatic Dragon in disguise. From there she went from mercenary job to mercenary job. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She wants to meet her childhood hero.

Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Adventurer. Occupation: Barkeep

Voice: Australian accent

Attributes [hide]

Anbera Lutgehr, Female Dwarf Sorcerer 12
Medium (4'3") Dwarf, Neutral Evil (CR 12)
Armor Class 12
Hit Points 57 (12d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 15 (+2)13 (+1) 14 (+2)14 (+2)
Skills Persuasion +6, Stealth +6
Senses Passive Perception 12
Languages Common, Dwarven, Druidic
Attacks Melee +7 / 3d10+3, Ranged +6 / 3d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136666

Possessions: 200 pp. Blue quartz (12 gp). Red garnet (100 gp). Amber (100 gp). Hematite (12 gp). Golden yellow topaz (700 gp). Peridot (60 gp). Blue quartz (12 gp). Sard (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Miles Koehlanna, Male Half-Elf [Permalink]

Personal [hide]

Description: This man stands a little under 5'4" and is a bit bulky. He is very muscular particularly in the legs. He wears a faded coat and loose pants complete with deerstalker hat. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. His fair skin shows little sign of his aristocratic breeding.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was born to loving parents in a slum to the west. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. After a long history of fighting, Miles and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and he wants revenge against gnolls

Flaws: Antagonistic. Bonds: Attractive, Enemies, Poor, Mentor. Occupation: Stableman

Voice: Scandinavian accent

Attributes [hide]

Miles Koehlanna, Male Half-Elf Wizard 2
Medium (5'4") Half-Elf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 10 (+0)11 (+0) 15 (+2)9 (-1)
Skills Athletics +3, Deception +1
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 240 gp.


Social Check DCs


Eberk Frostbeard, Male Dwarf [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He prefers to wear brown pants and tee shirts. His long brown hair reaches down to his waist. His ears are large.

Personality: He loves telling others what to do and how they should feel about things. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born to a criminal king-pin and mafia family At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. Recently he has begun working with bootleggers and crooks.

Motivation: He is wracked by social anxiety; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Athletic, Opinionated. Flaws: Ugly, Fearful. Bonds: Criminal record. Occupation: Bricklayer

Voice: Speaks through clenched teeth

Attributes [hide]

Eberk Frostbeard, Male Dwarf Rogue 6
Medium (4'2") Dwarf, Chaotic Evil (CR 6)
Armor Class 10
Hit Points 56 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 20 (+5)13 (+1) 11 (+0)10 (+0)
Skills Acrobatics +3, Survival +3
Senses Passive Perception 10
Languages Common, Dwarven, Ignan
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +3

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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