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NPC Generator

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Advanced [show]


Hupe Thistletop, Male Halfling [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has a moderate pudge and is not very fit. His hair is golden, silky, and of moderate length. His eyes are amber and catlike.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is obsessed with his god.

History: He was raised in a forest tribe. He has chosen to use the inheritance that was left to him frivolously. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is compelled to act according to his religious beliefs; and he is greedy

Flaws: Antagonistic. Bonds: Attractive, Religious, Nature, Rich. Occupation: Barkeep

Voice: Speaks with squeezed throat

Attributes [hide]

Hupe Thistletop, Male Halfling Commoner 7
Small (3'0") Halfling, Lawful Good (CR 7)
Armor Class 14
Hit Points 44 (7d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 17 (+3)10 (+0) 6 (-2)16 (+3)
Skills Acrobatics +6, Animal Handling +1
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +2

Possessions: 20000 cp. Jade (150 gp). Alexandrite (1600 gp). Brown-green garnet (150 gp). Zircon (30 gp).


Social Check DCs


Shivering Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: A 6'0" western man, he prefers to wear pastel pants and tee shirts. His cinnamon fur is lengthy. His blue unseeing eyes seem to look past you.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born on a small isolated farm. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has achieved small success as a Barber.

Motivation: Balancing his hectic life and new Barber responsibilities is difficult; and wants to open a new tavern

Ideals: Joker, Entrepeneur. Flaws: Disease. Bonds: Job, Nature. Occupation: Barber

Voice: Jamaican accent

Attributes [hide]

Shivering Wind, Male Tabaxi Fighter 7
Medium (6'0") Tabaxi, Lawful Evil (CR 7)
Armor Class 12
Hit Points 41 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 12 (+1)14 (+2) 15 (+2)16 (+3)
Skills Nature +5, Survival +5
Senses Passive Perception 12
Languages Common, Undercommon, Abyssal
Attacks Melee +1 / 2d8-2, Ranged +5 / 2d8+2, Grapple +2

Possessions: 1000 gp.


Social Check DCs


Dondon Littlefoot, Male Halfling [Permalink]

Personal [hide]

Description: He wears baggy red pantaloons and a tan scarf. He carries with him a set of quarterstaffs on his belt, each one with a opal on the hilt. He wears a colorful flower in his silver hair. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: While he acts the brute, he is far gentler than he would appear. He has all his life been fascinated with painting.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He has had some formal painting training, and achieved minor success. He's since become an addict/alcoholic.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is terrified, and will act out of fear

Ideals: Fighting, Artistic, Gifted. Flaws: Addict. Bonds: Attractive. Occupation: Shipwright

Voice: Spanish accent

Attributes [hide]

Dondon Littlefoot, Male Halfling Expert 6
Small (3'1") Halfling, Chaotic Good (CR 6)
Armor Class 12
Hit Points 26 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)15 (+2) 13 (+1)13 (+1)
Skills Sleight of Hand +4, Survival +4
Senses Passive Perception 11
Languages Common, Halfling, Goblin, Giant
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Efferil Liadon, Male Elf [Permalink]

Personal [hide]

Description: This slender man stands about 4'7". He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His wide-brimmed hat is riddled with cuts and holes. His eyes are hazel and he is always smoking a pipe.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Born to a pair of adventurers, Efferil grew up listening to his father's many stories. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Jeweler work with an outfit from a few towns over. Jeweler work suited him well, and with each successful project, he earned more gold and more respect from his peers. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To reunite with his old friends.

Ideals: Optimist, Opinionated. Flaws: Ugly. Bonds: Adventurer, Job. Occupation: Jeweler

Voice: Whispers

Attributes [hide]

Efferil Liadon, Male Elf Aristocrat 1
Medium (4'7") Elf, Neutral Evil (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 11 (+0)8 (-1) 9 (-1)15 (+2)
Skills Medicine +1, Sleight of Hand +5
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3

Possessions: Coral (80 gp).


Social Check DCs


Enidda Nopenstallen, Female Gnome [Permalink]

Personal [hide]

Description: She wears a tan coat over a grey low-cut shirt, and a feathered hat upon her head. She carries with her a set of longbows on her belt, each one with a opal on the hilt. Her chestnut hair is thinning but still full. Her brown eyes lackadaisically let the world flow into them.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She misses her home and complains about the freezing weather, even in summer.

History: She was born to loving parents in a slum to the north. Ostracized due to the divine powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Gnomes became a terror of the countryside. She left for the north, certain she would find work there.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Gifted. Flaws: Terse. Bonds: Immigrant, Poor. Occupation: Unemployed

Voice: Strong lisp

Attributes [hide]

Enidda Nopenstallen, Female Gnome Monk 4
Small (3'3") Gnome, Lawful Evil (CR 4)
Armor Class 12
Hit Points 28 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 15 (+2)13 (+1) 11 (+0)10 (+0)
Skills Deception +2, Performance +2
Senses Passive Perception 10
Languages Common, Gnome, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 36000 sp. 1 Minor magic item.


Social Check DCs


Pog Ningel, Male Gnome [Permalink]

Personal [hide]

Description: 3'2" and muscular, this western man wears a tan coat over a brown low-cut shirt, and a broad hat upon his head. He wears a broad hat to hide his balding. He wears large thick round spectacles.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Pog took refuge in the large cave and found the beat up rapier and armor he uses now. He bought a rapier and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it.

Ideals: Athletic. Flaws: Disease, Insomniac. Bonds: Nature, Enemies. Occupation: Navigator

Voice: Gruff and masculine

Attributes [hide]

Pog Ningel, Male Gnome Fighter 4
Small (3'2") Gnome, Chaotic Good (CR 4)
Armor Class 12
Hit Points 34 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 17 (+3)8 (-1) 13 (+1)17 (+3)
Skills Intimidation +5, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 50 pp.


Social Check DCs


Dalgal Silveraxe, Male Dwarf [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His head has been shaved. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.

Personality: He snorts whenever he laughs or is feeling confident. He is obsessed with a lost civilization.

History: Dalgal was born the youngest of three triplets. He was an athlete and attended two major summer competitions. He never won. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Athletic. Flaws: Ugly. Bonds: Adventurer, Family. Occupation: Guard

Voice: Shortens vowels

Attributes [hide]

Dalgal Silveraxe, Male Dwarf Commoner 2
Medium (4'0") Dwarf, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 4 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 9 (-1)10 (+0) 13 (+1)12 (+1)
Skills Athletics +3, Performance +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 400 gp.


Social Check DCs

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