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Advanced [show]


Crampernap Dunben, Male Gnome [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a custom-built plate barding that's adorned with tan lining and desert motifs. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. His amber eyes dart from person to person to random spaces in the air.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. Further he is a bit of a stoner and is frequently out of it.

History: Born to a Cook, his father struggled to pay the bills. Crampernap was born on a far eastern plains where he grew up under the tutelage of his father, an expert Miller. He left for the east, certain he would find work there.

Motivation: He has a rivalry with the Church that dominates his actions; and sabotage a competitor

Ideals: Joker. Flaws: Addict. Bonds: Poor, Immigrant. Occupation: Miller

Voice: Laughs frequently while speaking

Attributes [hide]

Crampernap Dunben, Male Gnome Bard 3
Small (3'3") Gnome, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 8 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 8 (-1)11 (+0) 8 (-1)12 (+1)
Skills Insight +1, Persuasion +3
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 300 gp. Citrine (80 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Shifting In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: This slender man stands about 5'9". He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He wears a colorful flower in his beige fur. His eyes are blue and catlike.

Personality: He is extraordinarily eccentric. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born in the south. Shifting liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: Sabotage a competitor.

Flaws: Insane. Bonds: Rich, Attractive, Job, Immigrant, Nature. Occupation: Bellfounder

Voice: Spits words with contempt

Attributes [hide]

Shifting In Woods, Male Tabaxi Cleric 10
Medium (5'9") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 10
Hit Points 49 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 10 (+0)7 (-2) 17 (+3)16 (+3)
Skills History +2, Persuasion +7
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +4 / 3d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1564433200

Possessions: 1500 gp. A necklace of small pink pearls (1000 gp).


Social Check DCs


Urshar Torevir, Female Dwarf [Permalink]

Personal [hide]

Description: This woman wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. She has a penchant for wearing a ring with an oversized emerald on her left hand. Her brown hair is drawn into a tight pony tail with a card scrunchie. Her violet eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.

History: From birth she was tutored by a cruel and relentless mentor. Her mother had invested heavily in several trade routes and wanted her to inherit them. She has built up a small fortune and can afford her own way.

Motivation: She has money and likes to spend it; and she is greedy

Flaws: Addict, Sensitive, Antagonistic. Bonds: Rich, Mentor. Occupation: Fletcher

Voice: Prounounces S like Z

Attributes [hide]

Urshar Torevir, Female Dwarf Fighter 1
Medium (3'11") Dwarf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 15 (+2)15 (+2) 13 (+1)11 (+0)
Skills Acrobatics +4, Stealth +4
Senses Passive Perception 11
Languages Common, Dwarven, Aquan, Draconic
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +4

Possessions: Just what you see.


Social Check DCs


Elegant Of Dragons, Male Tabaxi [Permalink]

Personal [hide]

Description: With blue face paint in a stripe pattern across his face, he wears a brown vest with golden trim over his white shirt. His pastel leather gloves and pants are well-kept, and his brown boots flare out at the collars. He has styled his cinnamon fur well, parting it to the right. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Shipwright arts, while his mother instructed him in etiquette, music and courtly manner. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has set out to sabotage the competition.

Motivation: He has passion for adventuring and risk; and meet up once more with his childhood friend

Ideals: Extrovert. Flaws: Antagonistic. Bonds: Rich, Job, Adventurer. Occupation: Shipwright

Voice: Pronounces difficult words wrong

Attributes [hide]

Elegant Of Dragons, Male Tabaxi Fighter 10
Medium (6'10") Tabaxi, Neutral Good (CR 10)
Armor Class 12
Hit Points 70 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 13 (+1)11 (+0) 20 (+5)15 (+2)
Skills History +4, Performance +6
Senses Passive Perception 15
Languages Common
Attacks Melee +7 / 3d6+3, Ranged +6 / 3d6+2, Grapple +3

Possessions: 1300 gp.


Social Check DCs


Rurik Graybeard, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears grey robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a axe, but if one is not available he will default to his longbow. His red hair is heavily combed to the left. His ears are large.

Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. He works hard and plays hard.

History: He was born to a criminal king-pin and mafia family He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: He has decided he is irredeemable; and revenge

Flaws: Ugly, Hedonist. Bonds: Enemies, Criminal record. Occupation: Dyer

Voice: Booming voice

Attributes [hide]

Rurik Graybeard, Male Dwarf Aristocrat 2
Medium (4'0") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 20 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 20 (+5)18 (+4) 13 (+1)14 (+2)
Skills Stealth +4
Senses Passive Perception 11
Languages Common, Dwarven, Terran, Draconic, Infernal, Sylvan
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Seere Obscure, Female Tiefling [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic left leg, she wears a robe, a symbol of strength around her neck, and a sword on her belt. Her white hair is smooth and relatively long. She wears large thick round spectacles.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She has a habit of throwing herself into exceedingly dangerous situations.

History: She was born on a small isolated farm. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Seere fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Antagonistic, Impulsive. Bonds: Nature. Occupation: Locksmith

Voice: Sounds elderly

Attributes [hide]

Seere Obscure, Female Tiefling Warlock 8
Medium (5'5") Tiefling, Neutral Evil (CR 8)
Armor Class 10
Hit Points 69 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 16 (+3)17 (+3) 15 (+2)11 (+0)
Skills Religion +6, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Gnome, Infernal, Gnoll
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1432222000

Possessions: 160 pp. Ceremonial electrum dagger with a star ruby in the pommel (400 gp). Ceremonial electrum dagger with a star ruby in the pommel (400 gp). Embroidered and bejeweled glove (1000 gp). Embroidered and bejeweled glove (1000 gp).


Social Check DCs


Adam Crane, Male Half-Elf [Permalink]

Personal [hide]

Description: A middle-aged man, he has the majority of his body covered in plate, and is pretty ugly. His silver hair is smooth and relatively long. He has a tattooed face.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He has a small toy that he constantly fidgets with.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken from his home at a very young age. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels the way he acts is they only way to get by in the world; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable. Flaws: Ugly, Addict. Bonds: Slave. Occupation: Mercenary

Voice: Squeaky

Attributes [hide]

Adam Crane, Male Half-Elf Warrior 3
Medium (5'7") Half-Elf, True Neutral (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)14 (+2) 16 (+3)11 (+0)
Skills Investigation +4, Survival +5
Senses Passive Perception 13
Languages Common, Elven, Giant, Infernal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp. Ceremonial electrum dagger with a star ruby in the pommel (600 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (60 gp).


Social Check DCs

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