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NPC Generator

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Advanced [show]


Grigi Rayden, Female Half-Orc [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Half-Orc, and stands approximately 5'8". She dresses in black turtlenecks beneath a grey coat with pastel slacks, and her gloved hand is found clutching a scimitar. Her blonde hair is well kept. She wears large thick round spectacles.

Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She does not trust anyone and sleeps with one eye open.

History: Grigi lived on a farm with her mother, near the main road leading to a nearby town. Ostracized due to the necromantic powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Half-Orcs became a terror of the countryside. She has been saving her money to try and buy her sister's freedom.

Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it; and to get a good night's sleep

Ideals: Gifted. Flaws: Antagonistic, Insomniac. Bonds: Family, Debt. Occupation: Tailor

Voice: Spanish accent

Attributes [hide]

Grigi Rayden, Female Half-Orc Adept 7
Medium (5'8") Half-Orc, Neutral Good (CR 7)
Armor Class 10
Hit Points 28 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)13 (+1) 11 (+0)7 (-2)
Skills Acrobatics +3, Perception +3
Senses Passive Perception 13
Languages Common, Orc, Infernal
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 1000 gp.


Social Check DCs


Roland Wentworth, Male Human [Permalink]

Personal [hide]

Description: He wears a brown shirt with thin white vertical stripes and blue pants. He is portly but not overly obese. He wears his blonde hair up in a very large beehive style do. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was born several months after his mother was called into army service. His homeland was ravaged by war and he spent much of his life rebuilding it. He got away from his former life and has fallen to alcoholism.

Motivation: He loathes his own lifestyle; and he feels kind of lost in life

Flaws: Addict, Depressed, Shy, PTSD. Bonds: Military. Occupation: Mortician

Voice: Squeaky

Attributes [hide]

Roland Wentworth, Male Human Aristocrat 8
Medium (5'9") Human, Lawful Good (CR 8)
Armor Class 11
Hit Points 36 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 9 (-1)6 (-2) 11 (+0)12 (+1)
Skills Religion +1, Sleight of Hand +4
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1

Possessions: 1500 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Koeth Iranapha, Male Elf [Permalink]

Personal [hide]

Description: He prefers to wear tan clothing when he does not wear armor. He has a moderate pudge and is not very fit. With a patchy red beard and wild red hair. His thin eyebrows rest above his beady hazel eyes.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He helped his mother out around the business and became quite the natural. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has money and likes to spend it; and he'd like to take his coworkers down a peg

Ideals: Impeccable. Flaws: Ugly, Emotional, Disease. Bonds: Job, Rich. Occupation: Tanner

Voice: Slow speaker

Attributes [hide]

Koeth Iranapha, Male Elf Barbarian 3
Medium (4'9") Elf, Lawful Evil (CR 3)
Armor Class 13
Hit Points 32 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 12 (+1)14 (+2) 10 (+0)13 (+1)
Skills Arcana +4, Nature +4
Senses Passive Perception 10
Languages Common, Elven, Ignan, Goblin
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 40 pp.


Social Check DCs


Numba Nackle, Female Gnome [Permalink]

Personal [hide]

Description: A 3'6" northern woman, she wears light armors faded through time and improper care. Her blonde hair is greying along the sides and has receded to reveal a widow's peak. She wears large thick round spectacles.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She is lazy and tries to find solutions quickly.

History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Numba fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and revenge

Ideals: Passionate, Gifted, Fighting. Flaws: Lazy. Occupation: Animal Trainer

Voice: Old thin voice

Attributes [hide]

Numba Nackle, Female Gnome Paladin 4
Small (3'6") Gnome, Lawful Good (CR 4)
Armor Class 12
Hit Points 42 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 17 (+3)13 (+1) 9 (-1)12 (+1)
Skills Deception +3, Performance +3
Senses Passive Perception 9
Languages Common, Gnome, Orc
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp. Solid gold idol (1100 gp). Silver comb with moonstones (800 gp). 1 Minor magic item.


Social Check DCs


Thomas Middleton, Male Human [Permalink]

Personal [hide]

Description: This western man prefers to wear flannel. His clothes are grease stained in places. He keeps his black hair in a flapper bob. His otherwise smooth face is marked with small tiny scars.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: From birth he was tutored by a cruel and relentless mentor. From his teen years he was always beautiful and desirable, so people have always doted on him. He left for the west, certain he would find work there.

Motivation: He loathes his own lifestyle; and he has money and likes to spend it

Flaws: Depressed. Bonds: Poor, Immigrant, Attractive, Mentor. Occupation: Performer

Voice: Sore throat, cough

Attributes [hide]

Thomas Middleton, Male Human Commoner 1
Medium (6'6") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 13 (+1)14 (+2) 15 (+2)13 (+1)
Skills Nature +4, Stealth +2
Senses Passive Perception 12
Languages Common, Auran, Draconic
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 20 pp. 1 Masterwork Artisan’s tools.


Social Check DCs


Gomory Byron, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. His eyes are a pleasant amber.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Because his father participated in the massacre of their homeland, drow burned their ranch to the ground and forced them out. He was preparing to flee to the south, but the outbreak of war prevented him and his mother from journeying south to reunite his family. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: Many drow want him driven away; and he wants revenge against drow

Ideals: Disciplined. Flaws: Ugly, Disease. Bonds: Enemies, Immigrant. Occupation: Stableman

Voice: Indian accent

Attributes [hide]

Gomory Byron, Male Human Commoner 1
Medium (6'5") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 7 (-2)12 (+1) 14 (+2)11 (+0)
Skills History +3, Investigation +3
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 30 gp. Ceremonial electrum dagger with a star ruby in the pommel (300 gp).


Social Check DCs


Gormogord Sunmeadow, Male Halfling [Permalink]

Personal [hide]

Description: This man is dressed in earthy colors with a red and brown handkerchief worn on his left side, and sports empty pouches on his belt. He has styled his golden hair well, parting it to the left. His half smiles and amber eyes are beguiling and draw you in.

Personality: He is witty, but his monotone delivery comes off as unnerving He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: His father raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Gormogord took refuge in the large cave and found the beat up pickaxe and armor he uses now. He became a Animal Trainer soon after.

Motivation: Balancing his hectic life and new Animal Trainer responsibilities is difficult; and revenge

Ideals: Joker. Flaws: Secretive. Bonds: Attractive, Nature, Job, Enemies. Occupation: Animal Trainer

Voice: Smoker's lung

Attributes [hide]

Gormogord Sunmeadow, Male Halfling Paladin 6
Small (3'2") Halfling, True Neutral (CR 6)
Armor Class 14
Hit Points 71 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 18 (+4)12 (+1) 16 (+3)12 (+1)
Skills History +4, Survival +6
Senses Passive Perception 13
Languages Common, Halfling, Ignan
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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