Beast On the Water, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears a simple burlap shirt and baggy pants. She conceals her bastard sword with her veritable burlap sack of a shirt. She wears her beige fur down. She tend to wears goggles to shield her eyes.
Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She is able to make almost anything out of random pieces of junk.
History: Her martial talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She moved out south to avoid the crime she committed. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: To reunite with her old friends; and obtaining odd cultural dwarven artifacts is her passion
Ideals: Philantrophist, Gifted, Persistence. Bonds: Criminal record, Adventurer. Occupation: Detective
Voice: Farmer accent
Attributes [hide]
Medium (5'8") Tabaxi, Lawful Evil (CR 10)
Armor Class 11
Hit Points 44 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 11 (+0) | 5 (-3) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +1
Possessions: 10000 sp.
Irann Koehlanna, Female Elf [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Elf, and stands approximately 5'3". She prefers to wear blue pants and tee shirts, and her gloved hand is found clutching a halberd. Her hair is white and curly. Her fierce blue eyes like to dwell on things.
Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. A true patriot, Irann would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: Born in a small village she learned the ways of the warrior from her mother. When Irann reached her early adolescence her Elf mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She became a Roofer soon after.
Motivation: To settle down with her crush; and she wants to get laid
Ideals: Fighting. Flaws: Disease. Bonds: Military, Job, Has a crush. Occupation: Roofer
Voice: High pitched, excited
Attributes [hide]
Medium (5'3") Elf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 11 (+0) | 16 (+3) | 8 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Elven, Aquan, Draconic, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 40 pp. 1 Silk rope.
Pelt Paws, Male Tabaxi [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he is generally shirtless and showing off his tattooed chest. His cinnamon fur has been sun bleached extensively. His face is scarred and worn.
Personality: He can speak with the recently deceased. He believes the world needs to unite to get rid of illithids once and for all.
History: Born in a small village he learned the ways of the warrior from his father. His parents were killed by illithids in a raid when he was still a young child. The illithids captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He has been saving his money to try and buy his sister's freedom.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Gifted, Fighting. Flaws: Ugly. Bonds: Enemies, Family. Occupation: Scribe
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'7") Tabaxi, Neutral Evil (CR 15)
Armor Class 12
Hit Points 20 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 5 (-3) | 17 (+3) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Draconic, Aquan, Terran
Attacks Melee +8 / 4d8+3, Ranged +7 / 4d8+2, Grapple +3
Possessions: 3000 gp. Large well-done wool tapestry (300 gp). Brass mug with jade inlays (300 gp). Cloth of gold vestments (150 gp). Silver comb with moonstones (900 gp). Brass mug with jade inlays (300 gp). Large well-done wool tapestry (300 gp). Fire opal pendant on a fine gold chain (600 gp). Silver comb with moonstones (900 gp).
Sariel Holimion, Female Half-Elf [Permalink]
Personal [hide]
Description: She dresses well, typically a more casual-formal manner. Sporting a auburn mohawk this woman's hair draws a lot of attention. Her fierce hazel eyes like to dwell on things.
Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Half-Elf in existence. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: Born to a Barber, her mother struggled to pay the bills. Her mother was a soldier and died while she was still young. Sariel was left her mother's suit of armor and trained in its use and care. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: She desires power and/or immortality; and she's looking for her big break
Ideals: Justice. Bonds: Attractive, Adventurer, Poor, Military. Occupation: Locksmith
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'1") Half-Elf, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 14 (+2) | 14 (+2) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Elven, Goblin, Terran
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +5
Possessions: Carnelian (50 gp).
Gunnloda Broodfist, Female Dwarf [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Dwarf, and stands approximately 3'11". She is constantly adorned with expensive silk clothing, often dyed in bright brown and green, and wears rings and necklaces with large, colorful gems, and her gloved hand is found clutching a morningstar. Her white hair is long and unkept. Her eyes are likewise blue.
Personality: She is very quiet and rarely speaks above a whisper. She has a small toy that she constantly fidgets with.
History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Cursed with vampirism at a very young age, Gunnloda has worked very hard to control her curse. She's since become an addict/alcoholic.
Motivation: Money/treasure.
Flaws: Ugly, Shy, Addict, Disease. Bonds: Rich, Military. Occupation: Bookbinder
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (3'11") Dwarf, Neutral Good (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 11 (+0) | 15 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven, Ignan, Orc
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 1 | 0 | 0 | 0 | 0 |
Possessions: 20 pp. Red-brown spinel (100 gp).
Numba Folkor, Female Gnome [Permalink]
Personal [hide]
Description: She is a pot bellied southern woman with a big hulking figure and broad shoulders. She wears many layers of old clothing at all times. She has no hair. Her eyes are violet and beady.
Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She works hard and plays hard.
History: A powerful necromancer made her what she is. When money was particularly tight she was walking through alleys when she overheard a Performer hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: To find somewhere to settle down; and wants to work out more often
Ideals: Athletic. Flaws: Ugly, Mundane, Hedonist. Bonds: Poor, Mentor. Occupation: Performer
Voice: Laughs frequently while speaking
Attributes [hide]
Small (3'1") Gnome, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 12 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 12 (+1) | 14 (+2) | 11 (+0) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
Possessions: 2500 sp. Brass mug with jade inlays (200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp).
Sarah Blythe, Female Human [Permalink]
Personal [hide]
Description: A stocky lighter skinned woman, she wears very tight pants and wife beaters, though occasionally she sports a brown coat. Her hair is greying and her face has many wrinkles. Her eyes are likewise blue.
Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Born in a small village she learned the ways of the warrior from her mother. Sarah was orphaned to a temple shortly after her birth. She was raised by the temple staff to care always for others above herself and to hold her god always in her heart. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Sarah fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She's attracted to the PC; and she would like to get married and retire
Ideals: Philantrophist, Fighting. Bonds: Enemies, Religious, Has a crush. Occupation: Knight
Voice: Smoker's lung
Attributes [hide]
Medium (5'10") Human, Lawful Evil (CR 2)
Armor Class 10
Hit Points 10 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 15 (+2) | 11 (+0) | 13 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 220 gp.
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Their contribution stands as a beacon of hope for all adventurers!