Nella Crawford, Female Half-Orc [Permalink]
Personal [hide]
Description: She dresses well, typically a more casual-formal manner. She has a slight overbite and is overall scrawny. Sporting a white mohawk this woman's hair draws a lot of attention. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She can speak with the recently deceased. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.
History: Born to a pair of adventurers, Nella grew up listening to her father's many stories. She was an athlete and attended two major summer competitions. She never won. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: She has passion for adventuring and risk; and obtaining odd cultural halfling artifacts is her passion
Ideals: Gifted, Fighting, Athletic. Bonds: Attractive, Adventurer. Occupation: Laborer
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (6'3") Half-Orc, Lawful Neutral (CR 16)
Armor Class 14
Hit Points 91 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 19 (+4) | 15 (+2) | 13 (+1) | 5 (-3) | 14 (+2) |
Senses Passive Perception 7
Languages Common, Orc, Goblin
Attacks Melee +7 / 4d10+2, Ranged +9 / 4d10+4, Grapple +4
Possessions: 11000 gp. Azurite (8 gp). Blue star sapphire (1400 gp). Sard (50 gp). Aquamarine (300 gp). Jet (110 gp). Bloodstone (50 gp).
Juliana Kensley, Female Human [Permalink]
Personal [hide]
Description: She wears professional attire. She keeps her golden hair in a pixie cut. She has gleaming, smiling brown eyes.
Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Human in existence. The war was a terrible time for her, and Juliana does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: She was born at the edge of vast island. There was a wharf not far from home where she often wandered off to fish. She bought a glaive and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: Wants to raise her children well; and she wants nothing more than to rejoin the army
Ideals: Justice. Flaws: Depressed. Bonds: Attractive, Military, Nature. Occupation: Healer
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'3") Human, Lawful Evil (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 12 (+1) | 15 (+2) | 18 (+4) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Undercommon, Gnome
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 130 gp. 4 Holy water.
Kali Malevolence, Female Tiefling [Permalink]
Personal [hide]
Description: She is wearing a perfectly clean shirt and pair of pants. She is bristling with hidden weapons, mostly warhammers and greatswords. Her black hair is still thick. She is baby faced.
Personality: Confrontational and typically high on some drug or another. Kali enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: Sold as a small child to a slaver, Kali was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Kali abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has dedicated herself to building a better trade route.
Motivation: She has decided she is irredeemable.
Flaws: Addict, Hedonist. Bonds: Attractive, Criminal record, Mentor, Adventurer. Occupation: Barber
Voice: Voice breaks
Attributes [hide]
Medium (4'9") Tiefling, Chaotic Neutral (CR 8)
Armor Class 13
Hit Points 38 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 8 (-1) | 12 (+1) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +2 / 2d10-1, Ranged +6 / 2d10+3, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 |
Possessions: 900 gp. Silver-plated steel longsword with jet jewel in hilt (1000 gp). Carved bone or ivory statuette (90 gp).
Feldûsh Blankley, Male Half-Orc [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He dresses well, typically a more casual-formal manner. His black hair is knotted and matted. He has a dull look in his violet eyes.
Personality: He hates Half-Orcs with a passion. As such he is filled with self loathing. He is a logical person and will generally grow upset if things defy logic and science.
History: He was born on a small isolated farm. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He bought a longsword and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Balancing his hectic life and new Laborer responsibilities is difficult; and a strong sense of loyalty to tiefling people
Ideals: Logical. Flaws: Racist. Bonds: Attractive, Immigrant, Nature. Occupation: Laborer
Voice: Pronounces O like U
Attributes [hide]
Medium (5'4") Half-Orc, Neutral Good (CR 7)
Armor Class 11
Hit Points 28 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 10 (+0) | 9 (-1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 3 | 2 | 1 | 0 |
Possessions: 700 gp. 1 Minor magic item.
Jaxi Verthisathurgiesh, Female Dragonborn [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her silver crest is thinning but still full. Her eyes are gold and she is always smoking a pipe.
Personality: She speaks before she thinks and is too direct. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.
History: A child with a great deal of music talent her parents made sure she got the chance to thrive. In her 10th year, her parents were killed by a drow raid, leaving Jaxi alone in the world. After a stint in an orphanage, she was adopted. Being a Sculptor kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: She feels that her past leaves her morally obligated to help.
Ideals: Artistic. Flaws: Impulsive. Bonds: Criminal record, Enemies. Occupation: Sculptor
Voice: Squeaky
Attributes [hide]
Medium (6'7") Dragonborn, Neutral Evil (CR 4)
Armor Class 12
Hit Points 18 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 15 (+2) | 19 (+4) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven, Aquan, Gnoll, Infernal
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 3 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 300 gp. 1 Minor magic item.
Dalgal Loderr, Male Dwarf [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears long strands of emerald and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His hair is cut close to his head. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: His tongue was cut out and he uses sign language. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Dalgal is combative with any and all who dare try his patience in the slightest.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His homeland was ravaged by war and he spent much of his life rebuilding it. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: He is greedy; and money/treasure
Ideals: Justice. Flaws: Addict, Disease, PTSD. Bonds: Rich. Occupation: Shipwright
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (4'3") Dwarf, Neutral Evil (CR 11)
Armor Class 12
Hit Points 48 (11d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 12 (+1) | 16 (+3) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Abyssal, Gnoll, Gnome
Attacks Melee +4 / 3d8+0, Ranged +6 / 3d8+2, Grapple +2
Possessions: 230 pp. Large well-done wool tapestry (600 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (30 gp). Eyepatch with mock eye of sapphire and moonstone (2300 gp). 1 Minor magic item. 1 Minor magic item.
Eleanor Shelley, Female Human [Permalink]
Personal [hide]
Description: A moderately attractive woman, she is constantly adorned with expensive silk clothing, often dyed in bright brown and grey, and wears rings and necklaces with large, colorful gems. She has done her best to style her chestnut hair to look like a famous performer. Her blue eyes peer out from beneath her top brown hat.
Personality: Eccentric and domineering, Eleanor will drive conversation. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Ruler arts, while her father instructed her in etiquette, music and courtly manner. She has chosen to use the inheritance that was left to her frivolously. She has built up a small fortune and can afford her own way.
Motivation: Wishes to resurrect an old love; and wants to have a good time and be beloved
Ideals: Extrovert, Optimist. Flaws: Disease. Bonds: Rich, Attractive, In love. Occupation: Ruler
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'9") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 21 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 17 (+3) | 8 (-1) | 6 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 200 gp.
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