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NPC Generator

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Advanced [show]


Kelter Goodearth, Male Halfling [Permalink]

Personal [hide]

Description: This northern man wears a simple burlap shirt and baggy pants. He conceals his dagger with his veritable burlap sack of a shirt. His clothes are grease stained in places. He has dyed his greying black hair a little too much giving a sharp black color. His blue eyes are slightly larger than normal.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Born in a small village he learned the ways of the warrior from his father. He worked as a nervous Fortune-teller and found it very stressful. He's also a talented Server, but doesn't like to broadcast it.

Motivation: He'd like to take his coworkers down a peg; and he is unsatisfied with his job

Ideals: Fighting. Flaws: Fearful. Bonds: Poor, Immigrant, Job. Occupation: Fortune-teller

Voice: Speaks with a cold

Attributes [hide]

Kelter Goodearth, Male Halfling Commoner 14
Small (3'4") Halfling, Neutral Evil (CR 14)
Armor Class 13
Hit Points 81 (14d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 17 (+3)10 (+0) 9 (-1)18 (+4)
Skills Insight +4, Sleight of Hand +7
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +3 / 4d6-2, Ranged +7 / 4d6+2, Grapple +2

Possessions: 1100 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Driindar Mystan, Female Dragonborn [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears a simple burlap shirt and baggy pants. She conceals her mace with her veritable burlap sack of a shirt. She has styled her rusty crest well, parting it to the left. She is baby faced.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.

History: She is the product a well kept family trust fund and as such has never really known need. A few years later when the east was not economically sound they moved to her current location. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She has money and likes to spend it; and money/treasure

Ideals: Joker, Optimist. Bonds: Immigrant, In love, Rich. Occupation: Barrister

Voice: Italian accent

Attributes [hide]

Driindar Mystan, Female Dragonborn Paladin 17
Medium (6'4") Dragonborn, Chaotic Good (CR 17)
Armor Class 12
Hit Points 73 (17d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 7 (-2)13 (+1) 12 (+1)12 (+1)
Skills Intimidation +7, Stealth +8
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +8 / 5d4+2, Ranged +8 / 5d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15022

Possessions: 800 pp. Violet garnet (200 gp). Pink pearl (50 gp). Iolite (70 gp). Golden yellow topaz (200 gp). Moss agate (7 gp). Black pearl (200 gp). Red spinel (50 gp). Star rose quartz (70 gp). Silver pearl (50 gp). Lapis lazuli (7 gp). Citrine (70 gp). Silver pearl (50 gp). Star rose quartz (70 gp). Obsidian (7 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Ermina Snowdon, Female Human [Permalink]

Personal [hide]

Description: She is wearing a long, brown, dusty cloak. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. She keeps her long auburn hair kept up in a rat tail. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She is frequently practicing swordplay.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her family was turned out during the war. She and her family wandered north to less war torn lands. She is untrained/undisciplined, which makes her dangerous.

Motivation: She'd like to take her coworkers down a peg; and wants to open a new tavern

Flaws: Insane, PTSD. Bonds: Attractive, Job, Military. Occupation: Detective

Voice: Smoker's lung

Attributes [hide]

Ermina Snowdon, Female Human Druid 4
Medium (6'1") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 26 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 13 (+1)15 (+2) 8 (-1)7 (-2)
Skills Medicine +1, Persuasion +0
Senses Passive Perception 9
Languages Common, Orc, Draconic
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 500 gp.


Social Check DCs


Marigold Brightmoon, Female Halfling [Permalink]

Personal [hide]

Description: This malnourished woman wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her hair is long and white with streaks of chestnut, and is pulled back with small white clips. She wears large thick round spectacles.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: She was born to loving parents in a slum to the north. She dropped out of school before completing her studies. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Retire the richest woman in the north; and she is currently in port desperately looking for someone to get her out

Ideals: Entrepeneur, Disciplined, Logical. Flaws: Shy. Bonds: Poor. Occupation: Locksmith

Voice: Pronounces O like U

Attributes [hide]

Marigold Brightmoon, Female Halfling Druid 3
Small (3'0") Halfling, Neutral Evil (CR 3)
Armor Class 14
Hit Points 19 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 12 (+1)16 (+3) 6 (-2)14 (+2)
Skills Perception +0, Religion +5
Senses Passive Perception 15
Languages Common, Halfling, Abyssal, Gnoll, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 1900 sp.


Social Check DCs


Cairn Cacophony, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of the four houses of cards around his neck, and a shortspear on his belt, and he perpetually has his shortspear ready. He sports a flattop hair cut. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is harsh and unforgiving.

History: He was born into a rich family. Through the years after Cairn was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Cairn's mother didn't care for him much, and the feeling was mutual. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it.

Ideals: Fighting, Passionate. Flaws: Insomniac, Antagonistic. Bonds: Rich. Occupation: Gardener

Voice: Excited and jittery

Attributes [hide]

Cairn Cacophony, Male Tiefling Ranger 6
Medium (5'8") Tiefling, Lawful Good (CR 6)
Armor Class 11
Hit Points 43 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 15 (+2)11 (+0) 12 (+1)16 (+3)
Skills Religion +3, Stealth +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 100 gp.


Social Check DCs


Delg Fallack, Male Dwarf [Permalink]

Personal [hide]

Description: This late middle aged man dresses in grey turtlenecks beneath a green coat with brown slacks and is in decent physical shape. His hair is long and blonde with streaks of brown, and is pulled back with small grey clips. His beard is brown, braided, and well cared for. He has a tattooed face.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He plays an instrument quite well.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. In his 14th year, his parents were killed by a gnolls raid, leaving Delg alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: To end his boredom; and he is compelled to act according to his religious beliefs

Ideals: Artistic. Flaws: Emotional, Mundane. Bonds: Religious, Enemies. Occupation: Marshal

Voice: Low range voice

Attributes [hide]

Delg Fallack, Male Dwarf Ranger 2
Medium (4'1") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 15 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 14 (+2)11 (+0) 13 (+1)12 (+1)
Skills Athletics +0, Investigation +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 240 gp. Red spinel (110 gp). Rose (70 gp).


Social Check DCs


Flame Shoe, Female Tabaxi [Permalink]

Personal [hide]

Description: She usually wears her pastel robe and has her quarterstaff always slung over her shoulder. Her fur is short and black. Her fierce blue eyes like to dwell on things.

Personality: She is a Merchant first and foremost. She believes firmly that knowledge should be universal. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. A gifted student she started as a Tailor, but she got bored and became a Merchant. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature quarterstaff.

Motivation: Wants her loneliness to end; and she wants to meet her childhood hero

Ideals: Optimist. Bonds: Job, Slave, Adventurer, Has a crush. Occupation: Merchant

Voice: Speaks through clenched teeth

Attributes [hide]

Flame Shoe, Female Tabaxi Warrior 7
Medium (6'5") Tabaxi, Chaotic Good (CR 7)
Armor Class 12
Hit Points 31 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)9 (-1) 17 (+3)14 (+2)
Skills Athletics +3, Performance +5
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +5

Possessions: 400 gp. Brown-green garnet (100 gp).


Social Check DCs

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