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Advanced [show]


Enidda Umbodoben, Female Gnome [Permalink]

Personal [hide]

Description: She wears a tan collared shirt and grey skirt. She accessorizes with a white scarf around the waist and a strap diagonally across her shirt. She is physically well-built. Her deerstalker hat is riddled with cuts and holes. Her blue eyes dart from person to person to random spaces in the air.

Personality: She is happy with her job as a Locksmith. She turns her eye from what people do, preferring to live and let live. A true patriot, Enidda would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: She is the product a well kept family trust fund and as such has never really known need. A serious injury left her mother unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm mother. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Expand her business; and balancing her hectic life and new locksmith responsibilities is difficult

Flaws: Ugly. Bonds: Job, Military, Rich, Debt. Occupation: Locksmith

Voice: Whispers

Attributes [hide]

Enidda Umbodoben, Female Gnome Paladin 4
Small (3'0") Gnome, Neutral Good (CR 4)
Armor Class 10
Hit Points 38 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 14 (+2)15 (+2) 12 (+1)12 (+1)
Skills Investigation +4, Persuasion +3
Senses Passive Perception 11
Languages Common, Gnome, Druidic, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 600 gp. 1 Silver holy symbol. 1 Climber’s kit. 1 Spyglass. 1 Masterwork manacles.


Social Check DCs


Henry Gentry, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and prefers to wear brown pants and tee shirts. His black hair is knotted and matted. His blue unseeing eyes seem to look past you.

Personality: Eccentric and domineering, Henry will drive conversation. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: His mother raised him in a mountain cabin. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often

Ideals: Athletic, Extrovert, Fighting. Flaws: Disease. Bonds: Nature. Occupation: Fisher

Voice: Puts emphasis on the wrong words

Attributes [hide]

Henry Gentry, Male Human Monk 6
Medium (5'7") Human, Lawful Neutral (CR 6)
Armor Class 12
Hit Points 46 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 15 (+2)13 (+1) 12 (+1)9 (-1)
Skills Acrobatics +5, Athletics +6
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +6

Possessions: 600 gp.


Social Check DCs


Vanuath Fasharash, Male Half-Elf [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a violet shirt with thin green vertical stripes and white pants. He is an epitome of beauty. He wears his silver hair down. He has a tattooed face.

Personality: He is business-like. He takes instructions and follows them to the letter. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He is the product a well kept family trust fund and as such has never really known need. A freak accident while working with his Healer father left him crippled. He now spends his time doing works of charity.

Motivation: Money/treasure; and he uses money and sex appeal to get what he needs

Ideals: Professionalism, Philantrophist. Flaws: Disease. Bonds: Attractive, Rich. Occupation: Soapmaker

Voice: Rhymes sentences (sorry)

Attributes [hide]

Vanuath Fasharash, Male Half-Elf Warlock 10
Medium (5'11") Half-Elf, Lawful Good (CR 10)
Armor Class 10
Hit Points 76 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 16 (+3)9 (-1) 14 (+2)11 (+0)
Skills Athletics +4, Perception +6
Senses Passive Perception 16
Languages Common, Elven
Attacks Melee +4 / 3d6+0, Ranged +4 / 3d6+0, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: Citrine (70 gp). Chrysoberyl (80 gp). Chrysoprase (70 gp). Red spinel (80 gp).


Social Check DCs


Eggren Ophinshtalajiir, Female Dragonborn [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic right hand, she is dressed in earthy colors with a green and blue handkerchief worn on her right side. Her brass crest is lengthy. She has several tiny sapphire earrings on each ear.

Personality: She is erratic and paranoid. She believes gnolls are coming to abduct people. She is a big fan of imagination and believes people should spend more time reading and writing.

History: She was born blind and as such lacked many opportunities for work. When Eggren reached her early adolescence her Dragonborn mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: Revenge; and several ex partners dislike her way of doing things and want revenge

Ideals: Logical. Flaws: Disease. Bonds: Rich, Enemies, Military. Occupation: Interpreter

Voice: Timid voice

Attributes [hide]

Eggren Ophinshtalajiir, Female Dragonborn Warrior 2
Medium (6'1") Dragonborn, Chaotic Good (CR 2)
Armor Class 9
Hit Points 20 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 10 (+0)11 (+0) 13 (+1)13 (+1)
Skills Investigation +2, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1

Possessions: 230 gp. Citrine (60 gp).


Social Check DCs


Millicent Rutland, Female Human [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She prefers to wear brown clothing when she does not wear armor. Her black hair is styled in orderly dreadlocks. She has gray eyes and a brown hat with a violet feather.

Personality: She is business-like. She takes instructions and follows them to the letter. She does not believe in violence as a means to an end. She is a dedicated Sailor but believes her peers are too gung-ho.

History: Born to a pair of adventurers, Millicent grew up listening to her father's many stories. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She now travels the world, in search of power and loot.

Motivation: Seeks redemption; and money/treasure

Ideals: Athletic, Professionalism, Pacifist. Bonds: Adventurer, Rich, Criminal record. Occupation: Sailor

Voice: Sounds elderly

Attributes [hide]

Millicent Rutland, Female Human Sorcerer 8
Medium (4'7") Human, Chaotic Neutral (CR 8)
Armor Class 13
Hit Points 46 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 17 (+3)14 (+2) 12 (+1)6 (-2)
Skills History +5, Persuasion +1
Senses Passive Perception 11
Languages Common, Undercommon, Infernal
Attacks Melee +2 / 2d10-1, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366653

Possessions: 1300 gp. Jet (80 gp). Freshwater pearl (10 gp). Red-brown spinel (80 gp). Alexandrite (1300 gp). Emerald (800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Argran Budd, Male Half-Orc [Permalink]

Personal [hide]

Description: He has a large black mantle and cape that has been intricately interwoven into his white robe. He carries a battered club and tarnished hand crossbow as well. He wears his white hair up in a very large beehive style do. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He dislikes all the random violence that takes place in the west. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born the only child of a wealthy merchant. He worked as a nervous Locksmith and found it very stressful. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Argran fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To be a Stylist again; and expand his business

Ideals: Fighting, Pacifist, Philantrophist, Entrepeneur. Bonds: Job. Occupation: Locksmith

Voice: Speaks with a cold

Attributes [hide]

Argran Budd, Male Half-Orc Warrior 7
Medium (6'6") Half-Orc, Lawful Neutral (CR 7)
Armor Class 11
Hit Points 43 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)15 (+2) 16 (+3)6 (-2)
Skills Investigation +5, Survival +6
Senses Passive Perception 13
Languages Common, Orc, Undercommon, Aquan
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1

Possessions: 3000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hadarai Arnuanna, Male Elf [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a blue vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his blue boots flare out at the collars. His hair is always cut to a buzz. His fair skin shows little sign of his aristocratic breeding.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He does not trust anyone and sleeps with one eye open.

History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Hadarai took refuge in the ruined castle and found the beat up pickaxe and armor he uses now. He hasn't been sleeping well lately.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and to get a good night's sleep

Ideals: Persistence. Flaws: Insomniac. Bonds: Attractive, Nature. Occupation: Navigator

Voice: Can't modulate volume

Attributes [hide]

Hadarai Arnuanna, Male Elf Cleric 12
Medium (4'10") Elf, True Neutral (CR 12)
Armor Class 13
Hit Points 58 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 11 (+0)18 (+4) 12 (+1)16 (+3)
Skills Perception +5, Religion +8
Senses Passive Perception 18
Languages Common, Elven, Goblin, Gnoll, Infernal, Sylvan
Attacks Melee +7 / 3d10+3, Ranged +7 / 3d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13654

Possessions: 2000 gp. Fire opal pendant on a fine gold chain (2300 gp). Cloth of gold vestments (140 gp). A delicate silver chain set with a tourmaline (30 gp).


Social Check DCs

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